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Commit 7e51edd8 authored by Jerry Chang's avatar Jerry Chang
Browse files

Fix wrong surface positioning when animating a split pair to home

Use the screen based position instead of parent-relative position to
make sure the surface was placing at the expected position while
animation apps to home.

Bug: 273685456
Test: http://recall/-/fLARJNt42LVxc3tt86SneW/c2pLS6FwyEMweiLiWqqzPa
Change-Id: Iea79e6d2b9ab591fe18c5ac7a0d89bb90a461145
parent a3a85040
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+3 −3
Original line number Diff line number Diff line
@@ -1472,13 +1472,13 @@ public class QuickstepTransitionManager implements OnDeviceProfileChangeListener
                    RemoteAnimationTarget target = appTargets[i];
                    SurfaceProperties builder = transaction.forSurface(target.leash);

                    if (target.localBounds != null) {
                        tmpPos.set(target.localBounds.left, target.localBounds.top);
                    if (target.screenSpaceBounds != null) {
                        tmpPos.set(target.screenSpaceBounds.left, target.screenSpaceBounds.top);
                    } else {
                        tmpPos.set(target.position.x, target.position.y);
                    }

                    final Rect crop = new Rect(target.screenSpaceBounds);
                    final Rect crop = new Rect(target.localBounds);
                    crop.offsetTo(0, 0);
                    if (target.mode == MODE_CLOSING) {
                        tmpRect.set(target.screenSpaceBounds);