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Commit 75de76f9 authored by Jon Miranda's avatar Jon Miranda
Browse files

Fix bug where physics appears not to run in all apps.

ie. When scrolling up from the bottom, the animation will immediately
start since the last visible item condition is true — and by the time
it reaches the top the spring is done moving.

Bug: 38349031
Change-Id: I344deef47c50b33405345dd3a137ccdb12aeae02
parent f6add46e
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+6 −4
Original line number Diff line number Diff line
@@ -20,7 +20,6 @@ import android.graphics.Color;
import android.graphics.Rect;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.InsetDrawable;
import android.support.v7.widget.GridLayoutManager;
import android.support.v7.widget.LinearLayoutManager;
import android.support.v7.widget.RecyclerView;
import android.text.Selection;
@@ -426,8 +425,11 @@ public class AllAppsContainerView extends BaseContainerView implements DragSourc

        @Override
        public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
            if (mScrollState == RecyclerView.SCROLL_STATE_DRAGGING) {
            if (mScrollState == RecyclerView.SCROLL_STATE_DRAGGING
                    || (dx == 0 && dy == 0)) {
                if (mSpringAnimationHandler.isRunning()){
                    mSpringAnimationHandler.skipToEnd();
                }
                return;
            }

@@ -436,7 +438,7 @@ public class AllAppsContainerView extends BaseContainerView implements DragSourc

            // We only show the spring animation when at the top or bottom, so we wait until the
            // first or last row is visible to ensure that all animations run in sync.
            if (first == 0 || last >= mAdapter.getItemCount() - mAdapter.getNumAppsPerRow()) {
            if ((first == 0 && dy < 0) || (last == mAdapter.getItemCount() - 1 && dy > 0)) {
                mSpringAnimationHandler.animateToFinalPosition(0);
            }
        }
+5 −0
Original line number Diff line number Diff line
@@ -138,6 +138,11 @@ public class SpringAnimationHandler {
        reset();
    }

    public boolean isRunning() {
        // All the animations run at the same time so we can just check the first one.
        return !mAnimations.isEmpty() && mAnimations.get(0).isRunning();
    }

    public void skipToEnd() {
        if (DEBUG) Log.d(TAG, "setStartVelocity#skipToEnd");
        if (DEBUG) Log.v(TAG, "setStartVelocity#skipToEnd", new Exception());