Loading quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/states/QuickstepAtomicAnimationFactory.java +2 −0 Original line number Diff line number Diff line Loading @@ -37,6 +37,7 @@ import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_7; import static com.android.launcher3.anim.Interpolators.clampToProgress; import static com.android.launcher3.config.FeatureFlags.ENABLE_OVERVIEW_ACTIONS; import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH; import static com.android.launcher3.states.StateAnimationConfig.ANIM_HOTSEAT_SCALE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_HOTSEAT_TRANSLATE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_FADE; Loading Loading @@ -210,6 +211,7 @@ public class QuickstepAtomicAnimationFactory extends } config.setInterpolator(ANIM_WORKSPACE_FADE, OVERSHOOT_1_2); config.setInterpolator(ANIM_OVERVIEW_SCALE, OVERSHOOT_1_2); config.setInterpolator(ANIM_DEPTH, OVERSHOOT_1_2); Interpolator translationInterpolator = ENABLE_OVERVIEW_ACTIONS.get() && removeShelfFromOverview(mActivity) ? OVERSHOOT_1_2 Loading quickstep/src/com/android/launcher3/statehandlers/DepthController.java +3 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ package com.android.launcher3.statehandlers; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH; import static com.android.launcher3.states.StateAnimationConfig.SKIP_DEPTH_CONTROLLER; import android.os.IBinder; Loading Loading @@ -191,11 +192,12 @@ public class DepthController implements StateHandler<LauncherState> { float toDepth = toState.getDepth(mLauncher); if (Float.compare(mDepth, toDepth) != 0) { animation.setFloat(this, DEPTH, toDepth, LINEAR); animation.setFloat(this, DEPTH, toDepth, config.getInterpolator(ANIM_DEPTH, LINEAR)); } } private void setDepth(float depth) { depth = Utilities.boundToRange(depth, 0, 1); // Round out the depth to dedupe frequent, non-perceptable updates int depthI = (int) (depth * 256); float depthF = depthI / 256f; Loading src/com/android/launcher3/states/StateAnimationConfig.java +4 −2 Original line number Diff line number Diff line Loading @@ -69,7 +69,8 @@ public class StateAnimationConfig { ANIM_ALL_APPS_FADE, ANIM_OVERVIEW_SCRIM_FADE, ANIM_ALL_APPS_HEADER_FADE, ANIM_OVERVIEW_MODAL ANIM_OVERVIEW_MODAL, ANIM_DEPTH, }) @Retention(RetentionPolicy.SOURCE) public @interface AnimType {} Loading @@ -87,8 +88,9 @@ public class StateAnimationConfig { public static final int ANIM_OVERVIEW_SCRIM_FADE = 11; public static final int ANIM_ALL_APPS_HEADER_FADE = 12; // e.g. predictions public static final int ANIM_OVERVIEW_MODAL = 13; public static final int ANIM_DEPTH = 14; private static final int ANIM_TYPES_COUNT = 14; private static final int ANIM_TYPES_COUNT = 15; private final Interpolator[] mInterpolators = new Interpolator[ANIM_TYPES_COUNT]; Loading Loading
quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/states/QuickstepAtomicAnimationFactory.java +2 −0 Original line number Diff line number Diff line Loading @@ -37,6 +37,7 @@ import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_7; import static com.android.launcher3.anim.Interpolators.clampToProgress; import static com.android.launcher3.config.FeatureFlags.ENABLE_OVERVIEW_ACTIONS; import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH; import static com.android.launcher3.states.StateAnimationConfig.ANIM_HOTSEAT_SCALE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_HOTSEAT_TRANSLATE; import static com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_FADE; Loading Loading @@ -210,6 +211,7 @@ public class QuickstepAtomicAnimationFactory extends } config.setInterpolator(ANIM_WORKSPACE_FADE, OVERSHOOT_1_2); config.setInterpolator(ANIM_OVERVIEW_SCALE, OVERSHOOT_1_2); config.setInterpolator(ANIM_DEPTH, OVERSHOOT_1_2); Interpolator translationInterpolator = ENABLE_OVERVIEW_ACTIONS.get() && removeShelfFromOverview(mActivity) ? OVERSHOOT_1_2 Loading
quickstep/src/com/android/launcher3/statehandlers/DepthController.java +3 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,7 @@ package com.android.launcher3.statehandlers; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH; import static com.android.launcher3.states.StateAnimationConfig.SKIP_DEPTH_CONTROLLER; import android.os.IBinder; Loading Loading @@ -191,11 +192,12 @@ public class DepthController implements StateHandler<LauncherState> { float toDepth = toState.getDepth(mLauncher); if (Float.compare(mDepth, toDepth) != 0) { animation.setFloat(this, DEPTH, toDepth, LINEAR); animation.setFloat(this, DEPTH, toDepth, config.getInterpolator(ANIM_DEPTH, LINEAR)); } } private void setDepth(float depth) { depth = Utilities.boundToRange(depth, 0, 1); // Round out the depth to dedupe frequent, non-perceptable updates int depthI = (int) (depth * 256); float depthF = depthI / 256f; Loading
src/com/android/launcher3/states/StateAnimationConfig.java +4 −2 Original line number Diff line number Diff line Loading @@ -69,7 +69,8 @@ public class StateAnimationConfig { ANIM_ALL_APPS_FADE, ANIM_OVERVIEW_SCRIM_FADE, ANIM_ALL_APPS_HEADER_FADE, ANIM_OVERVIEW_MODAL ANIM_OVERVIEW_MODAL, ANIM_DEPTH, }) @Retention(RetentionPolicy.SOURCE) public @interface AnimType {} Loading @@ -87,8 +88,9 @@ public class StateAnimationConfig { public static final int ANIM_OVERVIEW_SCRIM_FADE = 11; public static final int ANIM_ALL_APPS_HEADER_FADE = 12; // e.g. predictions public static final int ANIM_OVERVIEW_MODAL = 13; public static final int ANIM_DEPTH = 14; private static final int ANIM_TYPES_COUNT = 14; private static final int ANIM_TYPES_COUNT = 15; private final Interpolator[] mInterpolators = new Interpolator[ANIM_TYPES_COUNT]; Loading