Loading src/com/android/settings/activityembedding/ActivityEmbeddingUtils.java +1 −1 Original line number Original line Diff line number Diff line Loading @@ -28,7 +28,7 @@ import androidx.window.embedding.SplitController; public class ActivityEmbeddingUtils { public class ActivityEmbeddingUtils { public static final float SPLIT_RATIO = 0.5f; public static final float SPLIT_RATIO = 0.5f; // The smallest value of current width of the window when the split should be used. // The smallest value of current width of the window when the split should be used. private static final float MIN_CURRENT_SCREEN_SPLIT_WIDTH_DP = 720f; private static final float MIN_CURRENT_SCREEN_SPLIT_WIDTH_DP = 600f; // The smallest value of the smallest-width (sw) of the window in any rotation when // The smallest value of the smallest-width (sw) of the window in any rotation when // the split should be used. // the split should be used. private static final float MIN_SMALLEST_SCREEN_SPLIT_WIDTH_DP = 600f; private static final float MIN_SMALLEST_SCREEN_SPLIT_WIDTH_DP = 600f; Loading Loading
src/com/android/settings/activityembedding/ActivityEmbeddingUtils.java +1 −1 Original line number Original line Diff line number Diff line Loading @@ -28,7 +28,7 @@ import androidx.window.embedding.SplitController; public class ActivityEmbeddingUtils { public class ActivityEmbeddingUtils { public static final float SPLIT_RATIO = 0.5f; public static final float SPLIT_RATIO = 0.5f; // The smallest value of current width of the window when the split should be used. // The smallest value of current width of the window when the split should be used. private static final float MIN_CURRENT_SCREEN_SPLIT_WIDTH_DP = 720f; private static final float MIN_CURRENT_SCREEN_SPLIT_WIDTH_DP = 600f; // The smallest value of the smallest-width (sw) of the window in any rotation when // The smallest value of the smallest-width (sw) of the window in any rotation when // the split should be used. // the split should be used. private static final float MIN_SMALLEST_SCREEN_SPLIT_WIDTH_DP = 600f; private static final float MIN_SMALLEST_SCREEN_SPLIT_WIDTH_DP = 600f; Loading