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Commit e289ec40 authored by jeffreyhuang's avatar jeffreyhuang
Browse files

Introduce ForceGpuRenderingPreferenceController

 - Create new ForceGpuRenderingPreferenceController
 - Create controller inside the DashboardFragment
 - Port logic from DevelopmentSettings into the controller

Bug: 34203528
Test: make RunSettingsRoboTests -j40
Change-Id: Ib3afb9278257f0c2b181e15f28650d9620538c17
parent ae6c29d1
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@@ -287,7 +287,7 @@ public class DevelopmentSettingsDashboardFragment extends RestrictedDashboardFra
        // animator duration scale
        // simulate secondary displays
        // smallest width
        // force gpu rendering
        controllers.add(new ForceGpuRenderingPreferenceController(context));
        // show gpu view updates
        // show hardware layers updates
        // debug gpu overdraw
+81 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development;

import android.content.Context;
import android.os.SystemProperties;
import android.support.annotation.VisibleForTesting;
import android.support.v14.preference.SwitchPreference;
import android.support.v7.preference.Preference;
import android.support.v7.preference.PreferenceScreen;

import com.android.settingslib.development.SystemPropPoker;

public class ForceGpuRenderingPreferenceController extends
        DeveloperOptionsPreferenceController implements Preference.OnPreferenceChangeListener {

    private static final String FORCE_HARDWARE_UI_KEY = "force_hw_ui";

    @VisibleForTesting
    static final String HARDWARE_UI_PROPERTY = "persist.sys.ui.hw";

    private SwitchPreference mPreference;

    public ForceGpuRenderingPreferenceController(Context context) {
        super(context);
    }

    @Override
    public String getPreferenceKey() {
        return FORCE_HARDWARE_UI_KEY;
    }

    @Override
    public void displayPreference(PreferenceScreen screen) {
        super.displayPreference(screen);

        mPreference = (SwitchPreference) screen.findPreference(getPreferenceKey());
    }

    @Override
    public boolean onPreferenceChange(Preference preference, Object newValue) {
        final boolean isEnabled = (Boolean) newValue;
        SystemProperties.set(HARDWARE_UI_PROPERTY,
                isEnabled ? Boolean.toString(true) : Boolean.toString(false));
        SystemPropPoker.getInstance().poke();
        return true;
    }

    @Override
    public void updateState(Preference preference) {
        final boolean isEnabled = SystemProperties.getBoolean(HARDWARE_UI_PROPERTY,
                false /* default */);
        mPreference.setChecked(isEnabled);
    }

    @Override
    protected void onDeveloperOptionsSwitchEnabled() {
        mPreference.setEnabled(true);
    }

    @Override
    protected void onDeveloperOptionsSwitchDisabled() {
        SystemProperties.set(HARDWARE_UI_PROPERTY, Boolean.toString(false));
        mPreference.setEnabled(false);
        mPreference.setChecked(false);
    }
}
+127 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development;

import static com.android.settings.development.ForceGpuRenderingPreferenceController
        .HARDWARE_UI_PROPERTY;

import static com.google.common.truth.Truth.assertThat;

import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;

import android.content.Context;
import android.support.v14.preference.SwitchPreference;
import android.support.v7.preference.PreferenceScreen;

import com.android.settings.TestConfig;
import com.android.settings.testutils.SettingsRobolectricTestRunner;
import com.android.settings.testutils.shadow.SettingsShadowSystemProperties;

import org.junit.After;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.MockitoAnnotations;
import org.robolectric.RuntimeEnvironment;
import org.robolectric.annotation.Config;

@RunWith(SettingsRobolectricTestRunner.class)
@Config(manifest = TestConfig.MANIFEST_PATH,
        sdk = TestConfig.SDK_VERSION,
        shadows = {SettingsShadowSystemProperties.class})
public class ForceGpuRenderingPreferenceControllerTest {

    @Mock
    private SwitchPreference mPreference;
    @Mock
    private PreferenceScreen mPreferenceScreen;

    private Context mContext;
    private ForceGpuRenderingPreferenceController mController;

    @Before
    public void setup() {
        MockitoAnnotations.initMocks(this);
        mContext = RuntimeEnvironment.application;
        mController = new ForceGpuRenderingPreferenceController(mContext);
        when(mPreferenceScreen.findPreference(mController.getPreferenceKey())).thenReturn(
                mPreference);
        mController.displayPreference(mPreferenceScreen);
    }

    @After
    public void tearDown() {
        SettingsShadowSystemProperties.clear();
    }

    @Test
    public void onPreferenceChanged_settingEnabled_turnOnForceGpuRendering() {
        mController.onPreferenceChange(mPreference, true /* new value */);

        final boolean mode = SettingsShadowSystemProperties.getBoolean(HARDWARE_UI_PROPERTY,
                false /* default */);

        assertThat(mode).isTrue();
    }

    @Test
    public void onPreferenceChanged_settingDisabled_turnOffForceGpuRendering() {
        mController.onPreferenceChange(mPreference, false /* new value */);

        final boolean mode = SettingsShadowSystemProperties.getBoolean(HARDWARE_UI_PROPERTY,
                false /* default */);

        assertThat(mode).isFalse();
    }

    @Test
    public void updateState_settingEnabled_preferenceShouldBeChecked() {
        SettingsShadowSystemProperties.set(HARDWARE_UI_PROPERTY, Boolean.toString(true));
        mController.updateState(mPreference);

        verify(mPreference).setChecked(true);
    }

    @Test
    public void updateState_settingDisabled_preferenceShouldNotBeChecked() {
        SettingsShadowSystemProperties.set(HARDWARE_UI_PROPERTY, Boolean.toString(false));
        mController.updateState(mPreference);

        verify(mPreference).setChecked(false);
    }

    @Test
    public void onDeveloperOptionsDisabled_shouldDisablePreference() {
        mController.onDeveloperOptionsDisabled();

        final boolean mode = SettingsShadowSystemProperties.getBoolean(HARDWARE_UI_PROPERTY,
                false /* default */);

        assertThat(mode).isFalse();
        verify(mPreference).setEnabled(false);
        verify(mPreference).setChecked(false);
    }

    @Test
    public void onDeveloperOptionsEnabled_shouldEnablePreference() {
        mController.onDeveloperOptionsEnabled();

        verify(mPreference).setEnabled(true);
    }
}