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Commit dd6b8294 authored by Cody Northrop's avatar Cody Northrop Committed by Android (Google) Code Review
Browse files

Merge "Rootless GPU Debug"

parents 222f4447 4e7f57ad
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+5 −0
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@@ -177,6 +177,11 @@
            android:title="@string/feature_flags_dashboard_title"
            android:fragment="com.android.settings.development.featureflags.FeatureFlagsDashboard"/>

        <SwitchPreference
            android:key="enable_gpu_debug_layers"
            android:title="@string/enable_gpu_debug_layers"
            android:summary="@string/enable_gpu_debug_layers_summary"/>

    </PreferenceCategory>

    <PreferenceCategory android:key="debug_networking_category"
+1 −0
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@@ -381,6 +381,7 @@ public class DevelopmentSettingsDashboardFragment extends RestrictedDashboardFra
        controllers.add(new DebugViewAttributesPreferenceController(context));
        controllers.add(new SelectDebugAppPreferenceController(context, fragment));
        controllers.add(new WaitForDebuggerPreferenceController(context));
        controllers.add(new EnableGpuDebugLayersPreferenceController(context));
        controllers.add(new VerifyAppsOverUsbPreferenceControllerV2(context));
        controllers.add(new LogdSizePreferenceControllerV2(context));
        controllers.add(new LogPersistPreferenceControllerV2(context, fragment, lifecycle));
+86 −0
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/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development;

import android.content.Context;
import android.provider.Settings;
import android.support.annotation.VisibleForTesting;
import android.support.v14.preference.SwitchPreference;
import android.support.v7.preference.Preference;
import android.support.v7.preference.PreferenceScreen;

import com.android.settings.core.PreferenceControllerMixin;
import com.android.settingslib.development.DeveloperOptionsPreferenceController;

public class EnableGpuDebugLayersPreferenceController extends
        DeveloperOptionsPreferenceController implements Preference.OnPreferenceChangeListener,
        PreferenceControllerMixin {

    private static final String ENABLE_GPU_DEBUG_LAYERS_KEY = "enable_gpu_debug_layers";

    @VisibleForTesting
    static final int SETTING_VALUE_ON = 1;
    @VisibleForTesting
    static final int SETTING_VALUE_OFF = 0;

    private SwitchPreference mPreference;

    public EnableGpuDebugLayersPreferenceController(Context context) {
        super(context);
    }

    @Override
    public String getPreferenceKey() {
        return ENABLE_GPU_DEBUG_LAYERS_KEY;
    }

    @Override
    public void displayPreference(PreferenceScreen screen) {
        super.displayPreference(screen);

        mPreference = (SwitchPreference) screen.findPreference(getPreferenceKey());
    }

    @Override
    public boolean onPreferenceChange(Preference preference, Object newValue) {
        final boolean isEnabled = (Boolean) newValue;
        Settings.Global.putInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS,
                isEnabled ? SETTING_VALUE_ON : SETTING_VALUE_OFF);
        return true;
    }

    @Override
    public void updateState(Preference preference) {
        final int enableGpuDebugLayersMode = Settings.Global.getInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, SETTING_VALUE_OFF);
        mPreference.setChecked(enableGpuDebugLayersMode != SETTING_VALUE_OFF);
    }

    @Override
    protected void onDeveloperOptionsSwitchEnabled() {
        mPreference.setEnabled(true);
    }

    @Override
    protected void onDeveloperOptionsSwitchDisabled() {
        Settings.Global.putInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, SETTING_VALUE_OFF);
        mPreference.setEnabled(false);
        mPreference.setChecked(false);
    }
}
+124 −0
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/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development;


import static com.android.settings.development.EnableGpuDebugLayersPreferenceController
        .SETTING_VALUE_OFF;
import static com.android.settings.development.EnableGpuDebugLayersPreferenceController
        .SETTING_VALUE_ON;

import static com.google.common.truth.Truth.assertThat;

import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;

import android.content.Context;
import android.provider.Settings;
import android.support.v14.preference.SwitchPreference;
import android.support.v7.preference.PreferenceScreen;

import com.android.settings.TestConfig;
import com.android.settings.testutils.SettingsRobolectricTestRunner;

import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.MockitoAnnotations;
import org.robolectric.RuntimeEnvironment;
import org.robolectric.annotation.Config;

@RunWith(SettingsRobolectricTestRunner.class)
@Config(manifest = TestConfig.MANIFEST_PATH, sdk = TestConfig.SDK_VERSION_O)
public class EnableGpuDebugLayersPreferenceControllerTest {

    @Mock
    private SwitchPreference mPreference;
    @Mock
    private PreferenceScreen mPreferenceScreen;

    private Context mContext;
    private EnableGpuDebugLayersPreferenceController mController;

    @Before
    public void setup() {
        MockitoAnnotations.initMocks(this);
        mContext = RuntimeEnvironment.application;
        mController = new EnableGpuDebugLayersPreferenceController(mContext);
        when(mPreferenceScreen.findPreference(mController.getPreferenceKey())).thenReturn(
                mPreference);
        mController.displayPreference(mPreferenceScreen);
    }

    @Test
    public void onPreferenceChange_settingEnabled_enableGpuDebugLayersShouldBeOn() {
        mController.onPreferenceChange(mPreference, true /* new value */);

        final int mode = Settings.Global.getInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, -1 /* default */);

        assertThat(mode).isEqualTo(SETTING_VALUE_ON);
    }

    @Test
    public void onPreferenceChange_settingDisabled_enableGpuDebugLayersShouldBeOff() {
        mController.onPreferenceChange(mPreference, false /* new value */);

        final int mode = Settings.Global.getInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, -1 /* default */);

        assertThat(mode).isEqualTo(SETTING_VALUE_OFF);
    }

    @Test
    public void updateState_settingDisabled_preferenceShouldNotBeChecked() {
        Settings.Global.putInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, SETTING_VALUE_OFF);
        mController.updateState(mPreference);

        verify(mPreference).setChecked(false);
    }

    @Test
    public void updateState_settingEnabled_preferenceShouldBeChecked() {
        Settings.Global.putInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, SETTING_VALUE_ON);
        mController.updateState(mPreference);

        verify(mPreference).setChecked(true);
    }

    @Test
    public void onDeveloperOptionsSwitchDisabled_shouldDisablePreference() {
        mController.onDeveloperOptionsSwitchDisabled();

        final int mode = Settings.Global.getInt(mContext.getContentResolver(),
                Settings.Global.ENABLE_GPU_DEBUG_LAYERS, -1 /* default */);

        assertThat(mode).isEqualTo(SETTING_VALUE_OFF);
        verify(mPreference).setChecked(false);
        verify(mPreference).setEnabled(false);
    }

    @Test
    public void onDeveloperOptionsSwitchEnabled_shouldEnablePreference() {
        mController.onDeveloperOptionsSwitchEnabled();

        verify(mPreference).setEnabled(true);
    }
}