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Commit 34986f5b authored by Yiwei Zhang's avatar Yiwei Zhang
Browse files

Game Driver: Add footer to the dashboard

This change adds a footer to the current dashboard to show some
descriptions when the whole module is turned off.

Bug: 119221883
Test: make RunSettingsRoboTests
Change-Id: I9788d4c64b06deb099a43e8db7eecab20a85f494
Merged-In: I9788d4c64b06deb099a43e8db7eecab20a85f494
parent b15cc090
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+2 −0
Original line number Diff line number Diff line
@@ -9986,6 +9986,8 @@
    <string name="gup_dashboard_title">Game Update Package Preferences</string>
    <!-- Summary for Game Update Package dashboard [CHAR LIMIT=50] -->
    <string name="gup_dashboard_summary">Modify Game Update Package settings</string>
    <!-- Footer text for Game Update Package dashboard [CHAR LIMIT=NONE] -->
    <string name="game_driver_footer_text">When Game Driver is turned on, you can pick to use the updated graphics driver for Apps installed on the device.</string>
    <!-- Title for Game Update Package all apps preference [CHAR LIMIT=50] -->
    <string name="gup_all_apps_switch_title">Enable for all apps</string>
    <!-- Title for Game Update Package preference [CHAR LIMIT=50] -->
+7 −0
Original line number Diff line number Diff line
@@ -33,4 +33,11 @@
        settings:controller="com.android.settings.development.gup.GupPreferenceController">
    </PreferenceCategory>

    <com.android.settingslib.widget.FooterPreference
        android:key="footer_preference"
        android:title="@string/game_driver_footer_text"
        android:selectable="false"
        settings:controller="com.android.settings.development.gup.GameDriverFooterPreferenceController">
    </com.android.settingslib.widget.FooterPreference>

</PreferenceScreen>
+91 −0
Original line number Diff line number Diff line
/*
 * Copyright 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development.gup;

import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_DEFAULT;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_OFF;

import android.content.ContentResolver;
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.provider.Settings;

import androidx.annotation.VisibleForTesting;
import androidx.preference.Preference;
import androidx.preference.PreferenceScreen;

import com.android.settings.core.BasePreferenceController;
import com.android.settingslib.core.lifecycle.LifecycleObserver;
import com.android.settingslib.core.lifecycle.events.OnStart;
import com.android.settingslib.core.lifecycle.events.OnStop;
import com.android.settingslib.widget.FooterPreference;

/**
 * Controller of footer preference for Game Driver.
 */
public class GameDriverFooterPreferenceController extends BasePreferenceController
        implements GameDriverContentObserver.OnGameDriverContentChangedListener, LifecycleObserver,
                   OnStart, OnStop {
    private final ContentResolver mContentResolver;
    @VisibleForTesting
    GameDriverContentObserver mGameDriverContentObserver;

    private FooterPreference mPreference;

    public GameDriverFooterPreferenceController(Context context) {
        super(context, FooterPreference.KEY_FOOTER);
        mContentResolver = context.getContentResolver();
        mGameDriverContentObserver =
                new GameDriverContentObserver(new Handler(Looper.getMainLooper()), this);
    }

    @Override
    public int getAvailabilityStatus() {
        return Settings.Global.getInt(
                       mContentResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT)
                        == GUP_OFF
                ? AVAILABLE
                : CONDITIONALLY_UNAVAILABLE;
    }

    @Override
    public void displayPreference(PreferenceScreen screen) {
        super.displayPreference(screen);
        mPreference = (FooterPreference) screen.findPreference(getPreferenceKey());
    }

    @Override
    public void onStart() {
        mGameDriverContentObserver.register(mContentResolver);
    }

    @Override
    public void onStop() {
        mGameDriverContentObserver.unregister(mContentResolver);
    }

    @Override
    public void updateState(Preference preference) {
        preference.setVisible(isAvailable());
    }

    @Override
    public void onGameDriverContentChanged() {
        updateState(mPreference);
    }
}
+120 −0
Original line number Diff line number Diff line
/*
 * Copyright 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.settings.development.gup;

import static com.android.settings.core.BasePreferenceController.AVAILABLE;
import static com.android.settings.core.BasePreferenceController.CONDITIONALLY_UNAVAILABLE;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_ALL_APPS;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_DEFAULT;
import static com.android.settings.development.gup.GupEnableForAllAppsPreferenceController.GUP_OFF;
import static com.google.common.truth.Truth.assertThat;

import static org.mockito.Mockito.spy;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;

import android.content.ContentResolver;
import android.content.Context;
import android.provider.Settings;

import androidx.preference.PreferenceScreen;

import com.android.settingslib.widget.FooterPreference;

import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.MockitoAnnotations;
import org.robolectric.RobolectricTestRunner;
import org.robolectric.RuntimeEnvironment;

@RunWith(RobolectricTestRunner.class)
public class GameDriverFooterPreferenceControllerTest {
    @Mock
    private PreferenceScreen mScreen;
    @Mock
    private FooterPreference mPreference;
    @Mock
    private GameDriverContentObserver mGameDriverContentObserver;

    private Context mContext;
    private ContentResolver mResolver;
    private GameDriverFooterPreferenceController mController;

    @Before
    public void setUp() {
        MockitoAnnotations.initMocks(this);
        mContext = RuntimeEnvironment.application;
        mResolver = mContext.getContentResolver();
        mController = spy(new GameDriverFooterPreferenceController(mContext));
        when(mScreen.findPreference(mController.getPreferenceKey())).thenReturn(mPreference);
    }

    @Test
    public void getAvailabilityStatus_gameDriverOff_availableUnsearchable() {
        Settings.Global.putInt(mResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_OFF);

        assertThat(mController.getAvailabilityStatus()).isEqualTo(AVAILABLE);
    }

    @Test
    public void getAvailabilityStatus_gameDriverDefault_conditionallyUnavailable() {
        Settings.Global.putInt(mResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_DEFAULT);

        assertThat(mController.getAvailabilityStatus()).isEqualTo(CONDITIONALLY_UNAVAILABLE);
    }

    @Test
    public void getAvailabilityStatus_gameDriverAllApps_conditionallyUnavailable() {
        Settings.Global.putInt(mResolver, Settings.Global.GUP_DEV_ALL_APPS, GUP_ALL_APPS);

        assertThat(mController.getAvailabilityStatus()).isEqualTo(CONDITIONALLY_UNAVAILABLE);
    }

    @Test
    public void onStart_shouldRegister() {
        mController.mGameDriverContentObserver = mGameDriverContentObserver;
        mController.onStart();

        verify(mGameDriverContentObserver).register(mResolver);
    }

    @Test
    public void onStop_shouldUnregister() {
        mController.mGameDriverContentObserver = mGameDriverContentObserver;
        mController.onStop();

        verify(mGameDriverContentObserver).unregister(mResolver);
    }

    @Test
    public void updateState_available_visible() {
        when(mController.getAvailabilityStatus()).thenReturn(AVAILABLE);
        mController.updateState(mPreference);

        verify(mPreference).setVisible(true);
    }

    @Test
    public void updateState_unavailable_invisible() {
        when(mController.getAvailabilityStatus()).thenReturn(CONDITIONALLY_UNAVAILABLE);
        mController.updateState(mPreference);

        verify(mPreference).setVisible(false);
    }
}