Use WeakReferenes to reduce Bitmap memory footprint
Use HashMap<Integer, WeakReference<Drawable>> instead of just
HashMap<Integer, Drawable>
Without this, references are still being held for Bitmap drawables,
thereby after few Photo edits, OutOfMemoryException is raised and
Gallery crashes
Change-Id: If91f950986bd816d5571a0d51a7cb9522226e270
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