Float.NaN != ... always evaluates to true, use Float.isNaN.
Caught by error prone. http://errorprone.info/bugpattern/EqualsNaN Bug: 27723540 Change-Id: Ia83b2937ab9e92ebd1c52b7199903a599fbe5ce5
Loading
Please register or sign in to comment
Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more
Caught by error prone. http://errorprone.info/bugpattern/EqualsNaN Bug: 27723540 Change-Id: Ia83b2937ab9e92ebd1c52b7199903a599fbe5ce5