Loading jni/filters/geometry.c +8 −8 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ #include "filters.h" #include <stdio.h> __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ //Vertical size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; Loading @@ -31,7 +31,7 @@ __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * } } __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ //Horizontal size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; Loading @@ -48,7 +48,7 @@ __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char } } __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ int horiz = (flip & 1) != 0; int vert = (flip & 2) != 0; if (horiz && vert){ Loading @@ -70,7 +70,7 @@ __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, c } //90 CCW (opposite of what's used in UI?) __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; int length = srcHeight; Loading @@ -86,17 +86,17 @@ __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * dest } } __inline__ void rotate180(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate180(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ flip_fun(3, source, srcWidth, srcHeight, destination, dstWidth, dstHeight); } __inline__ void rotate270(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate270(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ rotate90(source, srcWidth, srcHeight, destination, dstWidth, dstHeight); flip_fun(3, destination, dstWidth, dstHeight, destination, dstWidth, dstHeight); } // rotate == 1 is 90 degrees, 2 is 180, 3 is 270 (positive is CCW). __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ switch( rotate ) { case 1: Loading @@ -113,7 +113,7 @@ __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeigh } } __inline__ void crop(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight, int offsetWidth, int offsetHeight){ static __inline__ void crop(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight, int offsetWidth, int offsetHeight){ size_t cpy_bytes = sizeof(char) * 4; int row_width = cpy_bytes * srcWidth; int new_row_width = cpy_bytes * dstWidth; Loading Loading
jni/filters/geometry.c +8 −8 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ #include "filters.h" #include <stdio.h> __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ //Vertical size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; Loading @@ -31,7 +31,7 @@ __inline__ void flipVertical(char * source, int srcWidth, int srcHeight, char * } } __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ //Horizontal size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; Loading @@ -48,7 +48,7 @@ __inline__ void flipHorizontal(char * source, int srcWidth, int srcHeight, char } } __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ int horiz = (flip & 1) != 0; int vert = (flip & 2) != 0; if (horiz && vert){ Loading @@ -70,7 +70,7 @@ __inline__ void flip_fun(int flip, char * source, int srcWidth, int srcHeight, c } //90 CCW (opposite of what's used in UI?) __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ size_t cpy_bytes = sizeof(char) * 4; int width = cpy_bytes * srcWidth; int length = srcHeight; Loading @@ -86,17 +86,17 @@ __inline__ void rotate90(char * source, int srcWidth, int srcHeight, char * dest } } __inline__ void rotate180(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate180(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ flip_fun(3, source, srcWidth, srcHeight, destination, dstWidth, dstHeight); } __inline__ void rotate270(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate270(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ rotate90(source, srcWidth, srcHeight, destination, dstWidth, dstHeight); flip_fun(3, destination, dstWidth, dstHeight, destination, dstWidth, dstHeight); } // rotate == 1 is 90 degrees, 2 is 180, 3 is 270 (positive is CCW). __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ static __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ switch( rotate ) { case 1: Loading @@ -113,7 +113,7 @@ __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeigh } } __inline__ void crop(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight, int offsetWidth, int offsetHeight){ static __inline__ void crop(char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight, int offsetWidth, int offsetHeight){ size_t cpy_bytes = sizeof(char) * 4; int row_width = cpy_bytes * srcWidth; int new_row_width = cpy_bytes * dstWidth; Loading