Loading src/com/android/gallery3d/glrenderer/TiledTexture.java +1 −5 Original line number Diff line number Diff line Loading @@ -137,11 +137,7 @@ public class TiledTexture implements Texture { int b = localBitmapRef.getHeight() + y; sCanvas.drawBitmap(localBitmapRef, x, y, sBitmapPaint); // draw borders if need if (x > 0) sCanvas.drawLine(x - 1, 0, x - 1, TILE_SIZE, sPaint); if (y > 0) sCanvas.drawLine(0, y - 1, TILE_SIZE, y - 1, sPaint); if (r < CONTENT_SIZE) sCanvas.drawLine(r, 0, r, TILE_SIZE, sPaint); if (b < CONTENT_SIZE) sCanvas.drawLine(0, b, TILE_SIZE, b, sPaint); } return sUploadBitmap; Loading Loading
src/com/android/gallery3d/glrenderer/TiledTexture.java +1 −5 Original line number Diff line number Diff line Loading @@ -137,11 +137,7 @@ public class TiledTexture implements Texture { int b = localBitmapRef.getHeight() + y; sCanvas.drawBitmap(localBitmapRef, x, y, sBitmapPaint); // draw borders if need if (x > 0) sCanvas.drawLine(x - 1, 0, x - 1, TILE_SIZE, sPaint); if (y > 0) sCanvas.drawLine(0, y - 1, TILE_SIZE, y - 1, sPaint); if (r < CONTENT_SIZE) sCanvas.drawLine(r, 0, r, TILE_SIZE, sPaint); if (b < CONTENT_SIZE) sCanvas.drawLine(0, b, TILE_SIZE, b, sPaint); } return sUploadBitmap; Loading