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Commit 02a3e6a5 authored by Vijay Dandiga's avatar Vijay Dandiga Committed by Steve Kondik
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Contacts: Avoid unnecessary layer updates.

Avoid saveLayerAlpha when alpha is 255,
Which improves scrolling FPS while using GPU renderer.

Change-Id: Idd5e6d77288d62cf27b6ed0ad25db12308b956d8
parent 747c705e
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+1 −1
Original line number Diff line number Diff line
@@ -508,7 +508,7 @@ public class PinnedHeaderListView extends AutoScrollListView
            View view = header.view;
            int saveCount = canvas.save();
            canvas.translate(mHeaderPaddingLeft, header.y);
            if (header.state == FADING) {
            if (header.state == FADING && header.alpha != MAX_ALPHA) {
                mBounds.set(0, 0, mHeaderWidth, view.getHeight());
                canvas.saveLayerAlpha(mBounds, header.alpha, Canvas.ALL_SAVE_FLAG);
            }