Loading hal/audio_hw.c +8 −5 Original line number Diff line number Diff line Loading @@ -1164,6 +1164,8 @@ int select_devices(struct audio_device *adev, audio_usecase_t hfp_ucid; struct listnode *node; int status = 0; struct audio_usecase *voip_usecase = get_usecase_from_list(adev, USECASE_AUDIO_PLAYBACK_VOIP); usecase = get_usecase_from_list(adev, uc_id); if (usecase == NULL) { Loading Loading @@ -1207,8 +1209,6 @@ int select_devices(struct audio_device *adev, in_snd_device = SND_DEVICE_NONE; if (out_snd_device == SND_DEVICE_NONE) { struct stream_out *voip_out = adev->primary_output; struct audio_usecase *voip_usecase = get_usecase_from_list(adev, USECASE_AUDIO_PLAYBACK_VOIP); out_snd_device = platform_get_output_snd_device(adev->platform, usecase->stream.out->devices); Loading Loading @@ -1360,6 +1360,12 @@ int select_devices(struct audio_device *adev, voice_set_sidetone(adev, out_snd_device, true); } if (usecase == voip_usecase) { struct stream_out *voip_out = voip_usecase->stream.out; audio_extn_utils_send_app_type_gain(adev, voip_out->app_type_cfg.app_type, &voip_out->app_type_cfg.gain[0]); } return status; } Loading Loading @@ -1946,9 +1952,6 @@ int start_output_stream(struct stream_out *out) register_out_stream(out); audio_extn_perf_lock_release(); audio_extn_tfa_98xx_enable_speaker(); audio_extn_utils_send_app_type_gain(out->dev, out->app_type_cfg.app_type, &out->app_type_cfg.gain[0]); // consider a scenario where on pause lower layers are tear down. // so on resume, swap mixer control need to be sent only when Loading Loading
hal/audio_hw.c +8 −5 Original line number Diff line number Diff line Loading @@ -1164,6 +1164,8 @@ int select_devices(struct audio_device *adev, audio_usecase_t hfp_ucid; struct listnode *node; int status = 0; struct audio_usecase *voip_usecase = get_usecase_from_list(adev, USECASE_AUDIO_PLAYBACK_VOIP); usecase = get_usecase_from_list(adev, uc_id); if (usecase == NULL) { Loading Loading @@ -1207,8 +1209,6 @@ int select_devices(struct audio_device *adev, in_snd_device = SND_DEVICE_NONE; if (out_snd_device == SND_DEVICE_NONE) { struct stream_out *voip_out = adev->primary_output; struct audio_usecase *voip_usecase = get_usecase_from_list(adev, USECASE_AUDIO_PLAYBACK_VOIP); out_snd_device = platform_get_output_snd_device(adev->platform, usecase->stream.out->devices); Loading Loading @@ -1360,6 +1360,12 @@ int select_devices(struct audio_device *adev, voice_set_sidetone(adev, out_snd_device, true); } if (usecase == voip_usecase) { struct stream_out *voip_out = voip_usecase->stream.out; audio_extn_utils_send_app_type_gain(adev, voip_out->app_type_cfg.app_type, &voip_out->app_type_cfg.gain[0]); } return status; } Loading Loading @@ -1946,9 +1952,6 @@ int start_output_stream(struct stream_out *out) register_out_stream(out); audio_extn_perf_lock_release(); audio_extn_tfa_98xx_enable_speaker(); audio_extn_utils_send_app_type_gain(out->dev, out->app_type_cfg.app_type, &out->app_type_cfg.gain[0]); // consider a scenario where on pause lower layers are tear down. // so on resume, swap mixer control need to be sent only when Loading