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Commit f74c951a authored by Shunkai Yao's avatar Shunkai Yao Committed by Automerger Merge Worker
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Merge changes from topic "aidl_audio_effect_8_config" am: 6c04ef2c

parents 5e435cbc 6c04ef2c
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+4 −1
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@@ -82,6 +82,7 @@ cc_defaults {
    ],
    header_libs: [
        "libaudioaidl_headers",
        "libaudio_system_headers",
        "libsystem_headers",
    ],
    cflags: [
@@ -113,13 +114,15 @@ cc_binary {
        "libhapticgeneratorsw",
        "libloudnessenhancersw",
        "libreverbsw",
        "libtinyxml2",
        "libvirtualizersw",
        "libvisualizersw",
        "libvolumesw",
    ],
    srcs: [
        "EffectMain.cpp",
        "EffectConfig.cpp",
        "EffectFactory.cpp",
        "EffectMain.cpp",
    ],
}

+165 −0
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/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "AHAL_EffectConfig"
#include <android-base/logging.h>

#include "effectFactory-impl/EffectConfig.h"

using aidl::android::media::audio::common::AudioUuid;

namespace aidl::android::hardware::audio::effect {

EffectConfig::EffectConfig(const std::string& file) {
    tinyxml2::XMLDocument doc;
    doc.LoadFile(file.c_str());
    LOG(DEBUG) << __func__ << " loading " << file;
    // parse the xml file into maps
    if (doc.Error()) {
        LOG(ERROR) << __func__ << " tinyxml2 failed to load " << file
                   << " error: " << doc.ErrorStr();
        return;
    }

    auto registerFailure = [&](bool result) { mSkippedElements += result ? 0 : 1; };

    for (auto& xmlConfig : getChildren(doc, "audio_effects_conf")) {
        // Parse library
        for (auto& xmlLibraries : getChildren(xmlConfig, "libraries")) {
            for (auto& xmlLibrary : getChildren(xmlLibraries, "library")) {
                registerFailure(parseLibrary(xmlLibrary));
            }
        }

        // Parse effects
        for (auto& xmlEffects : getChildren(xmlConfig, "effects")) {
            for (auto& xmlEffect : getChildren(xmlEffects)) {
                registerFailure(parseEffect(xmlEffect));
            }
        }

        // Parse pre processing chains
        for (auto& xmlPreprocess : getChildren(xmlConfig, "preprocess")) {
            for (auto& xmlStream : getChildren(xmlPreprocess, "stream")) {
                registerFailure(parseStream(xmlStream));
            }
        }

        // Parse post processing chains
        for (auto& xmlPostprocess : getChildren(xmlConfig, "postprocess")) {
            for (auto& xmlStream : getChildren(xmlPostprocess, "stream")) {
                registerFailure(parseStream(xmlStream));
            }
        }
    }
    LOG(DEBUG) << __func__ << " successfully parsed " << file << ", skipping " << mSkippedElements
               << " element(s)";
}

std::vector<std::reference_wrapper<const tinyxml2::XMLElement>> EffectConfig::getChildren(
        const tinyxml2::XMLNode& node, const char* childTag) {
    std::vector<std::reference_wrapper<const tinyxml2::XMLElement>> children;
    for (auto* child = node.FirstChildElement(childTag); child != nullptr;
         child = child->NextSiblingElement(childTag)) {
        children.emplace_back(*child);
    }
    return children;
}

bool EffectConfig::parseLibrary(const tinyxml2::XMLElement& xml) {
    const char* name = xml.Attribute("name");
    RETURN_VALUE_IF(!name, false, "noNameAttribute");
    const char* path = xml.Attribute("path");
    RETURN_VALUE_IF(!path, false, "noPathAttribute");

    mLibraryMap[name] = path;
    LOG(DEBUG) << __func__ << " " << name << " : " << path;
    return true;
}

bool EffectConfig::parseEffect(const tinyxml2::XMLElement& xml) {
    struct EffectLibraries effectLibraries;
    std::vector<LibraryUuid> libraryUuids;
    std::string name = xml.Attribute("name");
    RETURN_VALUE_IF(name == "", false, "effectsNoName");

    LOG(DEBUG) << __func__ << dump(xml);
    struct LibraryUuid libraryUuid;
    if (std::strcmp(xml.Name(), "effectProxy") == 0) {
        // proxy lib and uuid
        RETURN_VALUE_IF(!parseLibraryUuid(xml, libraryUuid, true), false, "parseProxyLibFailed");
        effectLibraries.proxyLibrary = libraryUuid;
        // proxy effect libs and UUID
        auto xmlProxyLib = xml.FirstChildElement();
        RETURN_VALUE_IF(!xmlProxyLib, false, "noLibForProxy");
        while (xmlProxyLib) {
            struct LibraryUuid tempLibraryUuid;
            RETURN_VALUE_IF(!parseLibraryUuid(*xmlProxyLib, tempLibraryUuid), false,
                            "parseEffectLibFailed");
            libraryUuids.push_back(std::move(tempLibraryUuid));
            xmlProxyLib = xmlProxyLib->NextSiblingElement();
        }
    } else {
        // expect only one library if not proxy
        RETURN_VALUE_IF(!parseLibraryUuid(xml, libraryUuid), false, "parseEffectLibFailed");
        libraryUuids.push_back(std::move(libraryUuid));
    }

    effectLibraries.libraries = std::move(libraryUuids);
    mEffectsMap[name] = std::move(effectLibraries);
    return true;
}

bool EffectConfig::parseStream(const tinyxml2::XMLElement& xml) {
    LOG(DEBUG) << __func__ << dump(xml);
    const char* type = xml.Attribute("type");
    RETURN_VALUE_IF(!type, false, "noTypeInProcess");
    RETURN_VALUE_IF(0 != mProcessingMap.count(type), false, "duplicateType");

    for (auto& apply : getChildren(xml, "apply")) {
        const char* name = apply.get().Attribute("effect");
        RETURN_VALUE_IF(!name, false, "noEffectAttribute");
        mProcessingMap[type].push_back(name);
        LOG(DEBUG) << __func__ << " " << type << " : " << name;
    }
    return true;
}

bool EffectConfig::parseLibraryUuid(const tinyxml2::XMLElement& xml,
                                    struct LibraryUuid& libraryUuid, bool isProxy) {
    // Retrieve library name only if not effectProxy element
    if (!isProxy) {
        const char* name = xml.Attribute("library");
        RETURN_VALUE_IF(!name, false, "noLibraryAttribute");
        libraryUuid.name = name;
    }

    const char* uuid = xml.Attribute("uuid");
    RETURN_VALUE_IF(!uuid, false, "noUuidAttribute");
    RETURN_VALUE_IF(!stringToUuid(uuid, &libraryUuid.uuid), false, "invalidUuidAttribute");

    LOG(DEBUG) << __func__ << (isProxy ? " proxy " : libraryUuid.name) << " : "
               << libraryUuid.uuid.toString();
    return true;
}

const char* EffectConfig::dump(const tinyxml2::XMLElement& element,
                               tinyxml2::XMLPrinter&& printer) const {
    element.Accept(&printer);
    return printer.CStr();
}

}  // namespace aidl::android::hardware::audio::effect
+47 −28
Original line number Diff line number Diff line
@@ -17,6 +17,7 @@
#define LOG_TAG "AHAL_EffectFactory"
#include <android-base/logging.h>
#include <dlfcn.h>
#include <unordered_set>

#include "effect-impl/EffectTypes.h"
#include "effect-impl/EffectUUID.h"
@@ -26,22 +27,9 @@ using aidl::android::media::audio::common::AudioUuid;

namespace aidl::android::hardware::audio::effect {

Factory::Factory() {
    // TODO: get list of library UUID and name from audio_effect.xml.
    openEffectLibrary(EqualizerTypeUUID, EqualizerSwImplUUID, std::nullopt, "libequalizersw.so");
    openEffectLibrary(EqualizerTypeUUID, EqualizerBundleImplUUID, std::nullopt, "libbundleaidl.so");
    openEffectLibrary(BassBoostTypeUUID, BassBoostSwImplUUID, std::nullopt, "libbassboostsw.so");
    openEffectLibrary(DynamicsProcessingTypeUUID, DynamicsProcessingSwImplUUID, std::nullopt,
                      "libdynamicsprocessingsw.so");
    openEffectLibrary(HapticGeneratorTypeUUID, HapticGeneratorSwImplUUID, std::nullopt,
                      "libhapticgeneratorsw.so");
    openEffectLibrary(LoudnessEnhancerTypeUUID, LoudnessEnhancerSwImplUUID, std::nullopt,
                      "libloudnessenhancersw.so");
    openEffectLibrary(ReverbTypeUUID, ReverbSwImplUUID, std::nullopt, "libreverbsw.so");
    openEffectLibrary(VirtualizerTypeUUID, VirtualizerSwImplUUID, std::nullopt,
                      "libvirtualizersw.so");
    openEffectLibrary(VisualizerTypeUUID, VisualizerSwImplUUID, std::nullopt, "libvisualizersw.so");
    openEffectLibrary(VolumeTypeUUID, VolumeSwImplUUID, std::nullopt, "libvolumesw.so");
Factory::Factory(const std::string& file) : mConfig(EffectConfig(file)) {
    LOG(DEBUG) << __func__ << " with config file: " << file;
    loadEffectLibs();
}

Factory::~Factory() {
@@ -62,7 +50,7 @@ ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type
                                         const std::optional<AudioUuid>& in_proxy_uuid,
                                         std::vector<Descriptor::Identity>* _aidl_return) {
    std::copy_if(
            mIdentityList.begin(), mIdentityList.end(), std::back_inserter(*_aidl_return),
            mIdentitySet.begin(), mIdentitySet.end(), std::back_inserter(*_aidl_return),
            [&](auto& desc) {
                return (!in_type_uuid.has_value() || in_type_uuid.value() == desc.type) &&
                       (!in_impl_uuid.has_value() || in_impl_uuid.value() == desc.uuid) &&
@@ -172,8 +160,7 @@ ndk::ScopedAStatus Factory::destroyEffect(const std::shared_ptr<IEffect>& in_han
    return status;
}

void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
                                const std::optional<AudioUuid>& proxy, const std::string& libName) {
void Factory::openEffectLibrary(const AudioUuid& impl, const std::string& libName) {
    std::function<void(void*)> dlClose = [](void* handle) -> void {
        if (handle && dlclose(handle)) {
            LOG(ERROR) << "dlclose failed " << dlerror();
@@ -187,19 +174,51 @@ void Factory::openEffectLibrary(const AudioUuid& type, const AudioUuid& impl,
        return;
    }

    LOG(DEBUG) << __func__ << " dlopen lib:" << libName << " for uuid:\ntype:" << type.toString()
               << "\nimpl:" << impl.toString()
               << "\nproxy:" << (proxy.has_value() ? proxy.value().toString() : "null")
    LOG(DEBUG) << __func__ << " dlopen lib:" << libName << "\nimpl:" << impl.toString()
               << "\nhandle:" << libHandle;
    mEffectLibMap.insert({impl, std::make_pair(std::move(libHandle), nullptr)});
}

void Factory::createIdentityWithConfig(const EffectConfig::LibraryUuid& configLib,
                                       const AudioUuid& typeUuid,
                                       const std::optional<AudioUuid> proxyUuid) {
    static const auto& libMap = mConfig.getLibraryMap();
    const std::string& libName = configLib.name;
    if (auto path = libMap.find(libName); path != libMap.end()) {
        Descriptor::Identity id;
    id.type = type;
    id.uuid = impl;
    if (proxy.has_value()) {
        id.proxy = proxy.value();
        id.type = typeUuid;
        id.uuid = configLib.uuid;
        id.proxy = proxyUuid;
        LOG(DEBUG) << __func__ << ": typeUuid " << id.type.toString() << "\nimplUuid "
                   << id.uuid.toString() << " proxyUuid "
                   << (proxyUuid.has_value() ? proxyUuid->toString() : "null");
        openEffectLibrary(id.uuid, path->second);
        mIdentitySet.insert(std::move(id));
    } else {
        LOG(ERROR) << __func__ << ": library " << libName << " not exist!";
        return;
    }
}

void Factory::loadEffectLibs() {
    const auto& configEffectsMap = mConfig.getEffectsMap();
    for (const auto& configEffects : configEffectsMap) {
        if (auto typeUuid = kUuidNameTypeMap.find(configEffects.first /* effect name */);
            typeUuid != kUuidNameTypeMap.end()) {
            const auto& configLibs = configEffects.second;
            std::optional<AudioUuid> proxyUuid;
            if (configLibs.proxyLibrary.has_value()) {
                const auto& proxyLib = configLibs.proxyLibrary.value();
                proxyUuid = proxyLib.uuid;
            }
            for (const auto& configLib : configLibs.libraries) {
                createIdentityWithConfig(configLib, typeUuid->second, proxyUuid);
            }
        } else {
            LOG(ERROR) << __func__ << ": can not find type UUID for effect " << configEffects.first
                       << " skipping!";
        }
    }
    mIdentityList.push_back(id);
}

}  // namespace aidl::android::hardware::audio::effect
+12 −2
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@@ -19,21 +19,31 @@
#include <android-base/logging.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
#include <system/audio_config.h>

/** Default name of effect configuration file. */
static const char* kDefaultConfigName = "audio_effects_config.xml";

int main() {
    // This is a debug implementation, always enable debug logging.
    android::base::SetMinimumLogSeverity(::android::base::DEBUG);
    ABinderProcess_setThreadPoolMaxThreadCount(0);

    auto configFile = android::audio_find_readable_configuration_file(kDefaultConfigName);
    if (configFile == "") {
        LOG(ERROR) << __func__ << ": config file " << kDefaultConfigName << " not found!";
        return EXIT_FAILURE;
    }
    LOG(DEBUG) << __func__ << ": start factory with configFile:" << configFile;
    auto effectFactory =
            ndk::SharedRefBase::make<aidl::android::hardware::audio::effect::Factory>();
            ndk::SharedRefBase::make<aidl::android::hardware::audio::effect::Factory>(configFile);

    std::string serviceName = std::string() + effectFactory->descriptor + "/default";
    binder_status_t status =
            AServiceManager_addService(effectFactory->asBinder().get(), serviceName.c_str());
    CHECK_EQ(STATUS_OK, status);
    LOG(DEBUG) << __func__ << ": effectFactoryName:" << serviceName;

    LOG(DEBUG) << __func__ << ": effectFactory: " << serviceName << " start";
    ABinderProcess_joinThreadPool();
    return EXIT_FAILURE;  // should not reach
}
+120 −0
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<?xml version="1.0" encoding="UTF-8"?>
<audio_effects_conf version="2.0" xmlns="http://schemas.android.com/audio/audio_effects_conf/v2_0">
    <!-- Overview.
         This example config file was copy from existing one: frameworks/av/media/libeffects/data/
         audio_effects.xml, with effect library names updated to AIDL libraries we currently have.

         All "library" attributes in "effect" element must must match a "library" element with the
         same value of the "name" attribute.
         All "effect" attributes in "preprocess" and "postprocess" element must match an "effect"
         element with the same value of the "name" attribute.

         AIDL EffectFactory are relying on the "name" attribute in "effect" element to identify the
         effect type, so it's necessary to have the mapping from name to effect type UUID. Make
         sure to either use existing effect name as key of
         ::android::hardware::audio::effect::kUuidNameTypeMap, or add a new {name, typeUUID} map
         item to the kUuidNameTypeMap.

         Existing audio_effects.xml should working without any change as long as:
         1. "path" attribute of "library" element matches with the actual effect library name.
         2. "name" attribute of "effect" and "effectProxy" element correctly added as key of
            kUuidNameTypeMap, with value matches Identity.type in Descriptor.aidl.
         3. "uuid" attribute of "effect" element matches Identity.uuid in Descriptor.aidl.
         4. "uuid" attribute of "effectProxy" element matches Identity.proxy in Descriptor.aidl.
    -->

    <!-- List of effect libraries to load.
         Each library element must contain a "name" attribute and a "path" attribute giving the
         name of a library .so file on the target device.
    -->
    <libraries>
        <library name="bassboostsw" path="libbassboostsw.so"/>
        <library name="bundle" path="libbundleaidl.so"/>
        <library name="dynamics_processingsw" path="libdynamicsprocessingsw.so"/>
        <library name="equalizersw" path="libequalizersw.so"/>
        <library name="haptic_generatorsw" path="libhapticgeneratorsw.so"/>
        <library name="loudness_enhancersw" path="libloudnessenhancersw.so"/>
        <library name="reverbsw" path="libreverbsw.so"/>
        <library name="virtualizersw" path="libvirtualizersw.so"/>
        <library name="visualizersw" path="libvisualizersw.so"/>
        <library name="volumesw" path="libvolumesw.so"/>
    </libraries>

    <!-- list of effects to load.
         Each "effect" element must contain a "name", "library" and a "uuid" attribute.
         The value of the "library" attribute must correspond to the name of one library element in
         the "libraries" element.
         The "name" attribute used to specific effect type, and should be mapping to a key of
         aidl::android::hardware::audio::effect::kUuidNameTypeMap.
         The "uuid" attribute is the implementation specific UUID as specified by the effect vendor.

         Effect proxy can be supported with "effectProxy" element, each sub-element should contain
         "library" and "uuid" attribute, all other attributes were ignored. Framework side use
         result of IFactory.queryEffects() to decide which effect implementation should be part of
         proxy and which not.

         Only "name", "library", and "uuid" attributes in "effects" element are meaningful and
         parsed out by EffectConfig class, all other attributes are ignored.
         Only "name" and "uuid" attributes in "effectProxy" element are meaningful and parsed out
         by EffectConfig class, all other attributes are ignored.
    -->

    <effects>
        <effect name="bassboost" library="bassboostsw" uuid="fa8181f2-588b-11ed-9b6a-0242ac120002"/>
        <effect name="dynamics_processing" library="dynamics_processingsw" uuid="fa818d78-588b-11ed-9b6a-0242ac120002"/>
        <effect name="haptic_generator" library="haptic_generatorsw" uuid="fa819110-588b-11ed-9b6a-0242ac120002"/>
        <effect name="loudness_enhancer" library="loudness_enhancersw" uuid="fa819610-588b-11ed-9b6a-0242ac120002"/>
        <effect name="reverb" library="reverbsw" uuid="fa8199c6-588b-11ed-9b6a-0242ac120002"/>
        <effect name="virtualizer" library="virtualizersw" uuid="fa819d86-588b-11ed-9b6a-0242ac120002"/>
        <effect name="visualizer" library="visualizersw" uuid="fa81a0f6-588b-11ed-9b6a-0242ac120002"/>
        <effect name="volume" library="volumesw" uuid="fa81a718-588b-11ed-9b6a-0242ac120002"/>
        <effectProxy name="equalizer" uuid="14804144-a5ee-4d24-aa88-0002a5d5c51b">
            <libsw library="equalizersw" uuid="0bed4300-847d-11df-bb17-0002a5d5c51b"/>
            <libsw library="bundle" uuid="ce772f20-847d-11df-bb17-0002a5d5c51b"/>
        </effectProxy>
    </effects>

    <!-- Audio pre processor configurations.
         The pre processor configuration is described in a "preprocess" element and consists in a
         list of elements each describing pre processor settings for a given use case or "stream".
         Each stream element has a "type" attribute corresponding to the input source used.
         Valid types are these defined in system/hardware/interfaces/media/aidl/android/media/audio/
         common/AudioSource.aidl.
         Each "stream" element contains a list of "apply" elements indicating one effect to apply.
         The effect to apply is designated by its name in the "effects" elements.
         If there are more than one effect apply to one stream, the audio framework will apply them
         in the same equence as they listed in "stream" element.

        <preprocess>
            <stream type="voice_communication">
                <apply effect="aec"/>
                <apply effect="ns"/>
            </stream>
        </preprocess>
    -->

    <!-- Audio post processor configurations.
         The post processor configuration is described in a "postprocess" element and consists in a
         list of elements each describing post processor settings for a given use case or "stream".
         Each stream element has a "type" attribute corresponding to the stream type used.
         Valid types are these defined in system/hardware/interfaces/media/aidl/android/media/audio/
         common/AudioStreamType.aidl.
         Each "stream" element contains a list of "apply" elements indicating one effect to apply.
         The effect to apply is designated by its name in the "effects" elements.
         If there are more than one effect apply to one stream, the audio framework will apply them
         in the same equence as they listed in "stream" element.

        <postprocess>
            <stream type="music">
                <apply effect="music_post_proc"/>
            </stream>
            <stream type="voice_call">
                <apply effect="voice_post_proc"/>
            </stream>
            <stream type="notification">
                <apply effect="notification_post_proc"/>
            </stream>
        </postprocess>
    -->

</audio_effects_conf>
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