Loading media/c2/aidl/aidl_api/android.hardware.media.c2/current/android/hardware/media/c2/IComponent.aidl +5 −2 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ package android.hardware.media.c2; @VintfStability interface IComponent { android.hardware.common.NativeHandle configureVideoTunnel(in int avSyncHwId); android.hardware.media.c2.IComponent.BlockPool createBlockPool(in int allocatorId); android.hardware.media.c2.IComponent.BlockPool createBlockPool(in android.hardware.media.c2.IComponent.BlockPoolAllocator allocator); void destroyBlockPool(in long blockPoolId); void drain(in boolean withEos); android.hardware.media.c2.WorkBundle flush(); Loading @@ -43,11 +43,14 @@ interface IComponent { void queue(in android.hardware.media.c2.WorkBundle workBundle); void release(); void reset(); void setDecoderOutputAllocator(in android.hardware.media.c2.IGraphicBufferAllocator allocator); void start(); void stop(); parcelable BlockPool { long blockPoolId; android.hardware.media.c2.IConfigurable configurable; } union BlockPoolAllocator { int allocatorId; android.hardware.media.c2.IGraphicBufferAllocator igba; } } media/c2/aidl/android/hardware/media/c2/IComponent.aidl +15 −13 Original line number Diff line number Diff line Loading @@ -43,6 +43,18 @@ interface IComponent { long blockPoolId; IConfigurable configurable; } /** * Allocator for C2BlockPool. * * C2BlockPool will use a C2Allocator which is specified by an id. * or C2AIDL allocator interface directly. */ union BlockPoolAllocator { int allocatorId; IGraphicBufferAllocator igba; } /** * Configures a component for a tunneled playback mode. * Loading Loading @@ -86,7 +98,8 @@ interface IComponent { * destroyBlockPool(), reset() or release(). reset() and release() must * destroy all `C2BlockPool` objects that have been created. * * @param allocatorId Id of a `C2Allocator`. * @param allocator AIDL allocator interface or C2Allocator specifier * for C2BlockPool * @param out configurable Configuration interface for the created pool. This * must not be null. * @return Created block pool information. This could be used to config/query and Loading @@ -97,7 +110,7 @@ interface IComponent { * - `Status::TIMED_OUT` - The operation cannot be finished in a timely manner. * - `Status::CORRUPTED` - Some unknown error occurred. */ BlockPool createBlockPool(in int allocatorId); BlockPool createBlockPool(in BlockPoolAllocator allocator); /** * Destroys a local block pool previously created by createBlockPool(). Loading Loading @@ -231,17 +244,6 @@ interface IComponent { */ void reset(); /** * Specify an allocator for decoder output buffer from HAL. * * The method will be used once during the life-cycle of a codec instance. * @param allocator Decoder output buffer allocator from the client * @throws ServiceSpecificException with one of the following values * - `Status::CANNOT_DO` - The component does not support allocating from the client. * - `Status::CORRUPTED` - Some unknown error occurred. */ void setDecoderOutputAllocator(in IGraphicBufferAllocator allocator); /** * Starts the component. * Loading Loading
media/c2/aidl/aidl_api/android.hardware.media.c2/current/android/hardware/media/c2/IComponent.aidl +5 −2 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ package android.hardware.media.c2; @VintfStability interface IComponent { android.hardware.common.NativeHandle configureVideoTunnel(in int avSyncHwId); android.hardware.media.c2.IComponent.BlockPool createBlockPool(in int allocatorId); android.hardware.media.c2.IComponent.BlockPool createBlockPool(in android.hardware.media.c2.IComponent.BlockPoolAllocator allocator); void destroyBlockPool(in long blockPoolId); void drain(in boolean withEos); android.hardware.media.c2.WorkBundle flush(); Loading @@ -43,11 +43,14 @@ interface IComponent { void queue(in android.hardware.media.c2.WorkBundle workBundle); void release(); void reset(); void setDecoderOutputAllocator(in android.hardware.media.c2.IGraphicBufferAllocator allocator); void start(); void stop(); parcelable BlockPool { long blockPoolId; android.hardware.media.c2.IConfigurable configurable; } union BlockPoolAllocator { int allocatorId; android.hardware.media.c2.IGraphicBufferAllocator igba; } }
media/c2/aidl/android/hardware/media/c2/IComponent.aidl +15 −13 Original line number Diff line number Diff line Loading @@ -43,6 +43,18 @@ interface IComponent { long blockPoolId; IConfigurable configurable; } /** * Allocator for C2BlockPool. * * C2BlockPool will use a C2Allocator which is specified by an id. * or C2AIDL allocator interface directly. */ union BlockPoolAllocator { int allocatorId; IGraphicBufferAllocator igba; } /** * Configures a component for a tunneled playback mode. * Loading Loading @@ -86,7 +98,8 @@ interface IComponent { * destroyBlockPool(), reset() or release(). reset() and release() must * destroy all `C2BlockPool` objects that have been created. * * @param allocatorId Id of a `C2Allocator`. * @param allocator AIDL allocator interface or C2Allocator specifier * for C2BlockPool * @param out configurable Configuration interface for the created pool. This * must not be null. * @return Created block pool information. This could be used to config/query and Loading @@ -97,7 +110,7 @@ interface IComponent { * - `Status::TIMED_OUT` - The operation cannot be finished in a timely manner. * - `Status::CORRUPTED` - Some unknown error occurred. */ BlockPool createBlockPool(in int allocatorId); BlockPool createBlockPool(in BlockPoolAllocator allocator); /** * Destroys a local block pool previously created by createBlockPool(). Loading Loading @@ -231,17 +244,6 @@ interface IComponent { */ void reset(); /** * Specify an allocator for decoder output buffer from HAL. * * The method will be used once during the life-cycle of a codec instance. * @param allocator Decoder output buffer allocator from the client * @throws ServiceSpecificException with one of the following values * - `Status::CANNOT_DO` - The component does not support allocating from the client. * - `Status::CORRUPTED` - Some unknown error occurred. */ void setDecoderOutputAllocator(in IGraphicBufferAllocator allocator); /** * Starts the component. * Loading