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Commit 6cd8c8e2 authored by Treehugger Robot's avatar Treehugger Robot Committed by Automerger Merge Worker
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Merge "Update the current API dump" am: c2116d2c

Change-Id: I174198f4d578980a41c294c33057f01c254ba558
parents 2d22f21b c2116d2c
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///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL interface (or parcelable). Do not try to
// edit this file. It looks like you are doing that because you have modified
// an AIDL interface in a backward-incompatible way, e.g., deleting a function
// from an interface or a field from a parcelable and it broke the build. That
// breakage is intended.
//
// You must not make a backward incompatible changes to the AIDL files built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@Backing(type="int") @VintfStability
enum Boost {
  INTERACTION = 0,
  DISPLAY_UPDATE_IMMINENT = 1,
  ML_ACC = 2,
  AUDIO_LAUNCH = 3,
  CAMERA_LAUNCH = 4,
  CAMERA_SHOT = 5,
}
+25 −0
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///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL interface (or parcelable). Do not try to
// edit this file. It looks like you are doing that because you have modified
// an AIDL interface in a backward-incompatible way, e.g., deleting a function
// from an interface or a field from a parcelable and it broke the build. That
// breakage is intended.
//
// You must not make a backward incompatible changes to the AIDL files built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@VintfStability
interface IPower {
  oneway void setMode(in android.hardware.power.Mode type, in boolean enabled);
  boolean isModeSupported(in android.hardware.power.Mode type);
  oneway void setBoost(in android.hardware.power.Boost type, in int durationMs);
  boolean isBoostSupported(in android.hardware.power.Boost type);
}
+36 −0
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///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL interface (or parcelable). Do not try to
// edit this file. It looks like you are doing that because you have modified
// an AIDL interface in a backward-incompatible way, e.g., deleting a function
// from an interface or a field from a parcelable and it broke the build. That
// breakage is intended.
//
// You must not make a backward incompatible changes to the AIDL files built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@Backing(type="int") @VintfStability
enum Mode {
  DOUBLE_TAP_TO_WAKE = 0,
  LOW_POWER = 1,
  SUSTAINED_PERFORMANCE = 2,
  FIXED_PERFORMANCE = 3,
  VR = 4,
  LAUNCH = 5,
  EXPENSIVE_RENDERING = 6,
  INTERACTIVE = 7,
  DEVICE_IDLE = 8,
  DISPLAY_INACTIVE = 9,
  AUDIO_STREAMING_LOW_LATENCY = 10,
  CAMERA_STREAMING_SECURE = 11,
  CAMERA_STREAMING_LOW = 12,
  CAMERA_STREAMING_MID = 13,
  CAMERA_STREAMING_HIGH = 14,
}