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Commit 62f2cf5b authored by Patty's avatar Patty
Browse files

Correct the offload capability and update comment

- Add some comments to describe the supported scenario
- Correct the config from mono to stereo, when only one device is
  connected, mono only need one audio channel, for stereo case,
  support 2 audio channels.

Tag: #feature
Bug: 203535499
Bug: 150670922
Test: make build
Change-Id: I6dacca8965f48ed58506b63f8d3939afb6f5b1b6
parent 782706bd
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+7 −3
Original line number Diff line number Diff line
@@ -73,8 +73,12 @@ static AudioLocation monoAudio = AudioLocation::UNKNOWN;
// Stores the supported setting of audio location, connected device, and the
// channel count for each device
std::vector<std::tuple<AudioLocation, uint8_t, uint8_t>>
    supportedDeviceSetting = {std::make_tuple(stereoAudio, 2, 1),
                              std::make_tuple(monoAudio, 1, 2),
    supportedDeviceSetting = {
        // Stereo, two connected device, one for L one for R
        std::make_tuple(stereoAudio, 2, 1),
        // Stereo, one connected device for both L and R
        std::make_tuple(stereoAudio, 1, 2),
        // Mono
        std::make_tuple(monoAudio, 1, 1)};

bool IsOffloadLeAudioConfigurationValid(