Loading audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/EnvironmentalReverb.aidl +11 −16 Original line number Diff line number Diff line Loading @@ -44,22 +44,6 @@ union EnvironmentalReverb { int diffusionPm; int densityPm; boolean bypass; const int MIN_ROOM_LEVEL_MB = (-6000); const int MAX_ROOM_LEVEL_MB = 0; const int MIN_ROOM_HF_LEVEL_MB = (-4000); const int MAX_ROOM_HF_LEVEL_MB = 0; const int MIN_DECAY_TIME_MS = 100; const int MAX_DECAY_TIME_MS = 20000; const int MIN_DECAY_HF_RATIO_PM = 100; const int MAX_DECAY_HF_RATIO_PM = 1000; const int MIN_LEVEL_MB = (-6000); const int MAX_LEVEL_MB = 0; const int MIN_DELAY_MS = 0; const int MAX_DELAY_MS = 65; const int MIN_DIFFUSION_PM = 0; const int MAX_DIFFUSION_PM = 1000; const int MIN_DENSITY_PM = 0; const int MAX_DENSITY_PM = 1000; @VintfStability union Id { int vendorExtensionTag; Loading @@ -68,6 +52,17 @@ union EnvironmentalReverb { @VintfStability parcelable Capability { android.hardware.audio.effect.VendorExtension extension; int minRoomLevelMb; int maxRoomLevelMb; int minRoomHfLevelMb; int maxRoomHfLevelMb; int maxDecayTimeMs; int minDecayHfRatioPm; int maxDecayHfRatioPm; int minLevelMb; int maxLevelMb; int maxDelayMs; int maxDiffusionPm; int maxDensityPm; } } audio/aidl/android/hardware/audio/effect/EnvironmentalReverb.aidl +63 −79 Original line number Diff line number Diff line Loading @@ -49,113 +49,97 @@ union EnvironmentalReverb { parcelable Capability { VendorExtension extension; /** * Max decay time supported in millisecond. */ int maxDecayTimeMs; } /** * Minimal possible room level in millibels. */ const int MIN_ROOM_LEVEL_MB = -6000; int minRoomLevelMb; /** * Maximum possible room level in millibels. */ const int MAX_ROOM_LEVEL_MB = 0; /** * Room level apply to the reverb effect in millibels. */ int roomLevelMb; int maxRoomLevelMb; /** * Minimal possible room hf level in millibels. */ const int MIN_ROOM_HF_LEVEL_MB = -4000; int minRoomHfLevelMb; /** * Maximum possible room hf level in millibels. */ const int MAX_ROOM_HF_LEVEL_MB = 0; int maxRoomHfLevelMb; /** * Room HF level apply to the reverb effect in millibels. */ int roomHfLevelMb; /** * Minimal possible decay time in milliseconds. */ const int MIN_DECAY_TIME_MS = 100; /** * Maximum possible decay time in milliseconds. */ const int MAX_DECAY_TIME_MS = 20000; /** * Delay time apply to the reverb effect in milliseconds. * Max decay time supported in millisecond. */ int decayTimeMs; int maxDecayTimeMs; /** * Minimal possible per mille decay hf ratio. */ const int MIN_DECAY_HF_RATIO_PM = 100; int minDecayHfRatioPm; /** * Maximum possible per mille decay hf ratio. */ const int MAX_DECAY_HF_RATIO_PM = 1000; /** * HF decay ratio in permilles. */ int decayHfRatioPm; int maxDecayHfRatioPm; /** * Minimal possible room level in millibels. */ const int MIN_LEVEL_MB = -6000; int minLevelMb; /** * Maximum possible room level in millibels. */ const int MAX_LEVEL_MB = 0; int maxLevelMb; /** * Reverb level in millibels. * Maximum possible delay time in milliseconds. */ int levelMb; int maxDelayMs; /** * Minimal possible delay time in milliseconds. * Maximum possible per mille diffusion. */ const int MIN_DELAY_MS = 0; int maxDiffusionPm; /** * Maximum possible delay time in milliseconds. * Maximum possible per mille density. */ const int MAX_DELAY_MS = 65; int maxDensityPm; } /** * Reverb delay in milliseconds. * Room level apply to the reverb effect in millibels. The value of the roomLevelMb must be in * range of the value specified by the 'minRoomLevelMb' capability and the 'maxRoomLevelMb' * capability. */ int delayMs; int roomLevelMb; /** * Minimal possible per mille diffusion. * Room HF level apply to the reverb effect in millibels. The value of the roomHfLevelMb must be * in range of the value specified by the 'minRoomHfLevelMb' capability and the * 'maxRoomHfLevelMb' capability. */ const int MIN_DIFFUSION_PM = 0; int roomHfLevelMb; /** * Maximum possible per mille diffusion. * Delay time apply to the reverb effect in milliseconds.The value of the decayTimeMs must * be non-negative and not exceed the value specified by the 'maxDecayTimeMs' capability. */ const int MAX_DIFFUSION_PM = 1000; int decayTimeMs; /** * Diffusion in permilles. * HF decay ratio in permilles. The value of the decayHfRatioPm must be in range * of the value specified by the 'minDecayHfRatioPm' capability and the 'maxDecayHfRatioPm' * capability. */ int diffusionPm; int decayHfRatioPm; /** * Minimal possible per mille density. * Reverb level in millibels. The value of the levelMb must be in range * of the value specified by the 'minLevelMb' capability and the 'maxLevelMb' capability. */ const int MIN_DENSITY_PM = 0; int levelMb; /** * Maximum possible per mille density. * Reverb delay in milliseconds. The value of the delayMs must be non-negative and not * exceed the value specified by the 'maxDelayMs' capability. */ int delayMs; /** * Diffusion in permilles. The value of the diffusionPm must be non-negative and not * exceed the value specified by the 'maxDiffusionPm' capability. */ const int MAX_DENSITY_PM = 1000; int diffusionPm; /** * Density in permilles. * Density in permilles. The value of the densityPm must be non-negative and not * exceed the value specified by the 'maxDensityPm' capability. */ int densityPm; Loading audio/aidl/default/envReverb/EnvReverbSw.cpp +96 −2 Original line number Diff line number Diff line Loading @@ -60,8 +60,18 @@ extern "C" binder_exception_t queryEffect(const AudioUuid* in_impl_uuid, Descrip namespace aidl::android::hardware::audio::effect { const std::string EnvReverbSw::kEffectName = "EnvReverbSw"; const EnvironmentalReverb::Capability EnvReverbSw::kCapability = { .maxDecayTimeMs = EnvironmentalReverb::MAX_DECAY_TIME_MS}; const EnvironmentalReverb::Capability EnvReverbSw::kCapability = {.minRoomLevelMb = -6000, .maxRoomLevelMb = 0, .minRoomHfLevelMb = -4000, .maxRoomHfLevelMb = 0, .maxDecayTimeMs = 7000, .minDecayHfRatioPm = 100, .maxDecayHfRatioPm = 2000, .minLevelMb = -6000, .maxLevelMb = 0, .maxDelayMs = 65, .maxDiffusionPm = 1000, .maxDensityPm = 1000}; const Descriptor EnvReverbSw::kDescriptor = { .common = {.id = {.type = kEnvReverbTypeUUID, .uuid = kEnvReverbSwImplUUID, Loading Loading @@ -251,4 +261,88 @@ IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int sample return {STATUS_OK, samples, samples}; } RetCode EnvReverbSwContext::setErRoomLevel(int roomLevel) { if (roomLevel < EnvReverbSw::kCapability.minRoomLevelMb || roomLevel > EnvReverbSw::kCapability.maxRoomLevelMb) { LOG(ERROR) << __func__ << " invalid roomLevel: " << roomLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room level mRoomLevel = roomLevel; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErRoomHfLevel(int roomHfLevel) { if (roomHfLevel < EnvReverbSw::kCapability.minRoomHfLevelMb || roomHfLevel > EnvReverbSw::kCapability.maxRoomHfLevelMb) { LOG(ERROR) << __func__ << " invalid roomHfLevel: " << roomHfLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room HF level mRoomHfLevel = roomHfLevel; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDecayTime(int decayTime) { if (decayTime < 0 || decayTime > EnvReverbSw::kCapability.maxDecayTimeMs) { LOG(ERROR) << __func__ << " invalid decayTime: " << decayTime; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay time mDecayTime = decayTime; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDecayHfRatio(int decayHfRatio) { if (decayHfRatio < EnvReverbSw::kCapability.minDecayHfRatioPm || decayHfRatio > EnvReverbSw::kCapability.maxDecayHfRatioPm) { LOG(ERROR) << __func__ << " invalid decayHfRatio: " << decayHfRatio; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay HF ratio mDecayHfRatio = decayHfRatio; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErLevel(int level) { if (level < EnvReverbSw::kCapability.minLevelMb || level > EnvReverbSw::kCapability.maxLevelMb) { LOG(ERROR) << __func__ << " invalid level: " << level; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new level mLevel = level; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDelay(int delay) { if (delay < 0 || delay > EnvReverbSw::kCapability.maxDelayMs) { LOG(ERROR) << __func__ << " invalid delay: " << delay; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new delay mDelay = delay; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDiffusion(int diffusion) { if (diffusion < 0 || diffusion > EnvReverbSw::kCapability.maxDiffusionPm) { LOG(ERROR) << __func__ << " invalid diffusion: " << diffusion; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new diffusion mDiffusion = diffusion; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDensity(int density) { if (density < 0 || density > EnvReverbSw::kCapability.maxDensityPm) { LOG(ERROR) << __func__ << " invalid density: " << density; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new density mDensity = density; return RetCode::SUCCESS; } } // namespace aidl::android::hardware::audio::effect audio/aidl/default/envReverb/EnvReverbSw.h +13 −85 Original line number Diff line number Diff line Loading @@ -33,100 +33,28 @@ class EnvReverbSwContext final : public EffectContext { LOG(DEBUG) << __func__; } RetCode setErRoomLevel(int roomLevel) { if (roomLevel < EnvironmentalReverb::MIN_ROOM_LEVEL_MB || roomLevel > EnvironmentalReverb::MAX_ROOM_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid roomLevel: " << roomLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room level mRoomLevel = roomLevel; return RetCode::SUCCESS; } RetCode setErRoomLevel(int roomLevel); int getErRoomLevel() const { return mRoomLevel; } RetCode setErRoomHfLevel(int roomHfLevel) { if (roomHfLevel < EnvironmentalReverb::MIN_ROOM_HF_LEVEL_MB || roomHfLevel > EnvironmentalReverb::MAX_ROOM_HF_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid roomHfLevel: " << roomHfLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room HF level mRoomHfLevel = roomHfLevel; return RetCode::SUCCESS; } RetCode setErRoomHfLevel(int roomHfLevel); int getErRoomHfLevel() const { return mRoomHfLevel; } RetCode setErDecayTime(int decayTime) { if (decayTime < EnvironmentalReverb::MIN_DECAY_TIME_MS || decayTime > EnvironmentalReverb::MAX_DECAY_TIME_MS) { LOG(ERROR) << __func__ << " invalid decayTime: " << decayTime; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay time mDecayTime = decayTime; return RetCode::SUCCESS; } RetCode setErDecayTime(int decayTime); int getErDecayTime() const { return mDecayTime; } RetCode setErDecayHfRatio(int decayHfRatio) { if (decayHfRatio < EnvironmentalReverb::MIN_DECAY_HF_RATIO_PM || decayHfRatio > EnvironmentalReverb::MAX_DECAY_HF_RATIO_PM) { LOG(ERROR) << __func__ << " invalid decayHfRatio: " << decayHfRatio; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay HF ratio mDecayHfRatio = decayHfRatio; return RetCode::SUCCESS; } RetCode setErDecayHfRatio(int decayHfRatio); int getErDecayHfRatio() const { return mDecayHfRatio; } RetCode setErLevel(int level) { if (level < EnvironmentalReverb::MIN_LEVEL_MB || level > EnvironmentalReverb::MAX_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid level: " << level; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new level mLevel = level; return RetCode::SUCCESS; } RetCode setErLevel(int level); int getErLevel() const { return mLevel; } RetCode setErDelay(int delay) { if (delay < EnvironmentalReverb::MIN_DELAY_MS || delay > EnvironmentalReverb::MAX_DELAY_MS) { LOG(ERROR) << __func__ << " invalid delay: " << delay; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new delay mDelay = delay; return RetCode::SUCCESS; } RetCode setErDelay(int delay); int getErDelay() const { return mDelay; } RetCode setErDiffusion(int diffusion) { if (diffusion < EnvironmentalReverb::MIN_DIFFUSION_PM || diffusion > EnvironmentalReverb::MAX_DIFFUSION_PM) { LOG(ERROR) << __func__ << " invalid diffusion: " << diffusion; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new diffusion mDiffusion = diffusion; return RetCode::SUCCESS; } RetCode setErDiffusion(int diffusion); int getErDiffusion() const { return mDiffusion; } RetCode setErDensity(int density) { if (density < EnvironmentalReverb::MIN_DENSITY_PM || density > EnvironmentalReverb::MAX_DENSITY_PM) { LOG(ERROR) << __func__ << " invalid density: " << density; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new density mDensity = density; return RetCode::SUCCESS; } RetCode setErDensity(int density); int getErDensity() const { return mDensity; } RetCode setErBypass(bool bypass) { Loading @@ -137,14 +65,14 @@ class EnvReverbSwContext final : public EffectContext { bool getErBypass() const { return mBypass; } private: int mRoomLevel = EnvironmentalReverb::MIN_ROOM_LEVEL_MB; // Default room level int mRoomHfLevel = EnvironmentalReverb::MAX_ROOM_HF_LEVEL_MB; // Default room hf level int mRoomLevel = -6000; // Default room level int mRoomHfLevel = 0; // Default room hf level int mDecayTime = 1000; // Default decay time int mDecayHfRatio = 500; // Default decay hf ratio int mLevel = EnvironmentalReverb::MIN_LEVEL_MB; // Default level int mLevel = -6000; // Default level int mDelay = 40; // Default delay int mDiffusion = EnvironmentalReverb::MAX_DIFFUSION_PM; // Default diffusion int mDensity = EnvironmentalReverb::MAX_DENSITY_PM; // Default density int mDiffusion = 1000; // Default diffusion int mDensity = 1000; // Default density bool mBypass = false; // Default bypass }; Loading audio/aidl/vts/VtsHalEnvironmentalReverbTargetTest.cpp +192 −70 File changed.Preview size limit exceeded, changes collapsed. Show changes Loading
audio/aidl/aidl_api/android.hardware.audio.effect/current/android/hardware/audio/effect/EnvironmentalReverb.aidl +11 −16 Original line number Diff line number Diff line Loading @@ -44,22 +44,6 @@ union EnvironmentalReverb { int diffusionPm; int densityPm; boolean bypass; const int MIN_ROOM_LEVEL_MB = (-6000); const int MAX_ROOM_LEVEL_MB = 0; const int MIN_ROOM_HF_LEVEL_MB = (-4000); const int MAX_ROOM_HF_LEVEL_MB = 0; const int MIN_DECAY_TIME_MS = 100; const int MAX_DECAY_TIME_MS = 20000; const int MIN_DECAY_HF_RATIO_PM = 100; const int MAX_DECAY_HF_RATIO_PM = 1000; const int MIN_LEVEL_MB = (-6000); const int MAX_LEVEL_MB = 0; const int MIN_DELAY_MS = 0; const int MAX_DELAY_MS = 65; const int MIN_DIFFUSION_PM = 0; const int MAX_DIFFUSION_PM = 1000; const int MIN_DENSITY_PM = 0; const int MAX_DENSITY_PM = 1000; @VintfStability union Id { int vendorExtensionTag; Loading @@ -68,6 +52,17 @@ union EnvironmentalReverb { @VintfStability parcelable Capability { android.hardware.audio.effect.VendorExtension extension; int minRoomLevelMb; int maxRoomLevelMb; int minRoomHfLevelMb; int maxRoomHfLevelMb; int maxDecayTimeMs; int minDecayHfRatioPm; int maxDecayHfRatioPm; int minLevelMb; int maxLevelMb; int maxDelayMs; int maxDiffusionPm; int maxDensityPm; } }
audio/aidl/android/hardware/audio/effect/EnvironmentalReverb.aidl +63 −79 Original line number Diff line number Diff line Loading @@ -49,113 +49,97 @@ union EnvironmentalReverb { parcelable Capability { VendorExtension extension; /** * Max decay time supported in millisecond. */ int maxDecayTimeMs; } /** * Minimal possible room level in millibels. */ const int MIN_ROOM_LEVEL_MB = -6000; int minRoomLevelMb; /** * Maximum possible room level in millibels. */ const int MAX_ROOM_LEVEL_MB = 0; /** * Room level apply to the reverb effect in millibels. */ int roomLevelMb; int maxRoomLevelMb; /** * Minimal possible room hf level in millibels. */ const int MIN_ROOM_HF_LEVEL_MB = -4000; int minRoomHfLevelMb; /** * Maximum possible room hf level in millibels. */ const int MAX_ROOM_HF_LEVEL_MB = 0; int maxRoomHfLevelMb; /** * Room HF level apply to the reverb effect in millibels. */ int roomHfLevelMb; /** * Minimal possible decay time in milliseconds. */ const int MIN_DECAY_TIME_MS = 100; /** * Maximum possible decay time in milliseconds. */ const int MAX_DECAY_TIME_MS = 20000; /** * Delay time apply to the reverb effect in milliseconds. * Max decay time supported in millisecond. */ int decayTimeMs; int maxDecayTimeMs; /** * Minimal possible per mille decay hf ratio. */ const int MIN_DECAY_HF_RATIO_PM = 100; int minDecayHfRatioPm; /** * Maximum possible per mille decay hf ratio. */ const int MAX_DECAY_HF_RATIO_PM = 1000; /** * HF decay ratio in permilles. */ int decayHfRatioPm; int maxDecayHfRatioPm; /** * Minimal possible room level in millibels. */ const int MIN_LEVEL_MB = -6000; int minLevelMb; /** * Maximum possible room level in millibels. */ const int MAX_LEVEL_MB = 0; int maxLevelMb; /** * Reverb level in millibels. * Maximum possible delay time in milliseconds. */ int levelMb; int maxDelayMs; /** * Minimal possible delay time in milliseconds. * Maximum possible per mille diffusion. */ const int MIN_DELAY_MS = 0; int maxDiffusionPm; /** * Maximum possible delay time in milliseconds. * Maximum possible per mille density. */ const int MAX_DELAY_MS = 65; int maxDensityPm; } /** * Reverb delay in milliseconds. * Room level apply to the reverb effect in millibels. The value of the roomLevelMb must be in * range of the value specified by the 'minRoomLevelMb' capability and the 'maxRoomLevelMb' * capability. */ int delayMs; int roomLevelMb; /** * Minimal possible per mille diffusion. * Room HF level apply to the reverb effect in millibels. The value of the roomHfLevelMb must be * in range of the value specified by the 'minRoomHfLevelMb' capability and the * 'maxRoomHfLevelMb' capability. */ const int MIN_DIFFUSION_PM = 0; int roomHfLevelMb; /** * Maximum possible per mille diffusion. * Delay time apply to the reverb effect in milliseconds.The value of the decayTimeMs must * be non-negative and not exceed the value specified by the 'maxDecayTimeMs' capability. */ const int MAX_DIFFUSION_PM = 1000; int decayTimeMs; /** * Diffusion in permilles. * HF decay ratio in permilles. The value of the decayHfRatioPm must be in range * of the value specified by the 'minDecayHfRatioPm' capability and the 'maxDecayHfRatioPm' * capability. */ int diffusionPm; int decayHfRatioPm; /** * Minimal possible per mille density. * Reverb level in millibels. The value of the levelMb must be in range * of the value specified by the 'minLevelMb' capability and the 'maxLevelMb' capability. */ const int MIN_DENSITY_PM = 0; int levelMb; /** * Maximum possible per mille density. * Reverb delay in milliseconds. The value of the delayMs must be non-negative and not * exceed the value specified by the 'maxDelayMs' capability. */ int delayMs; /** * Diffusion in permilles. The value of the diffusionPm must be non-negative and not * exceed the value specified by the 'maxDiffusionPm' capability. */ const int MAX_DENSITY_PM = 1000; int diffusionPm; /** * Density in permilles. * Density in permilles. The value of the densityPm must be non-negative and not * exceed the value specified by the 'maxDensityPm' capability. */ int densityPm; Loading
audio/aidl/default/envReverb/EnvReverbSw.cpp +96 −2 Original line number Diff line number Diff line Loading @@ -60,8 +60,18 @@ extern "C" binder_exception_t queryEffect(const AudioUuid* in_impl_uuid, Descrip namespace aidl::android::hardware::audio::effect { const std::string EnvReverbSw::kEffectName = "EnvReverbSw"; const EnvironmentalReverb::Capability EnvReverbSw::kCapability = { .maxDecayTimeMs = EnvironmentalReverb::MAX_DECAY_TIME_MS}; const EnvironmentalReverb::Capability EnvReverbSw::kCapability = {.minRoomLevelMb = -6000, .maxRoomLevelMb = 0, .minRoomHfLevelMb = -4000, .maxRoomHfLevelMb = 0, .maxDecayTimeMs = 7000, .minDecayHfRatioPm = 100, .maxDecayHfRatioPm = 2000, .minLevelMb = -6000, .maxLevelMb = 0, .maxDelayMs = 65, .maxDiffusionPm = 1000, .maxDensityPm = 1000}; const Descriptor EnvReverbSw::kDescriptor = { .common = {.id = {.type = kEnvReverbTypeUUID, .uuid = kEnvReverbSwImplUUID, Loading Loading @@ -251,4 +261,88 @@ IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int sample return {STATUS_OK, samples, samples}; } RetCode EnvReverbSwContext::setErRoomLevel(int roomLevel) { if (roomLevel < EnvReverbSw::kCapability.minRoomLevelMb || roomLevel > EnvReverbSw::kCapability.maxRoomLevelMb) { LOG(ERROR) << __func__ << " invalid roomLevel: " << roomLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room level mRoomLevel = roomLevel; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErRoomHfLevel(int roomHfLevel) { if (roomHfLevel < EnvReverbSw::kCapability.minRoomHfLevelMb || roomHfLevel > EnvReverbSw::kCapability.maxRoomHfLevelMb) { LOG(ERROR) << __func__ << " invalid roomHfLevel: " << roomHfLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room HF level mRoomHfLevel = roomHfLevel; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDecayTime(int decayTime) { if (decayTime < 0 || decayTime > EnvReverbSw::kCapability.maxDecayTimeMs) { LOG(ERROR) << __func__ << " invalid decayTime: " << decayTime; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay time mDecayTime = decayTime; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDecayHfRatio(int decayHfRatio) { if (decayHfRatio < EnvReverbSw::kCapability.minDecayHfRatioPm || decayHfRatio > EnvReverbSw::kCapability.maxDecayHfRatioPm) { LOG(ERROR) << __func__ << " invalid decayHfRatio: " << decayHfRatio; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay HF ratio mDecayHfRatio = decayHfRatio; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErLevel(int level) { if (level < EnvReverbSw::kCapability.minLevelMb || level > EnvReverbSw::kCapability.maxLevelMb) { LOG(ERROR) << __func__ << " invalid level: " << level; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new level mLevel = level; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDelay(int delay) { if (delay < 0 || delay > EnvReverbSw::kCapability.maxDelayMs) { LOG(ERROR) << __func__ << " invalid delay: " << delay; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new delay mDelay = delay; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDiffusion(int diffusion) { if (diffusion < 0 || diffusion > EnvReverbSw::kCapability.maxDiffusionPm) { LOG(ERROR) << __func__ << " invalid diffusion: " << diffusion; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new diffusion mDiffusion = diffusion; return RetCode::SUCCESS; } RetCode EnvReverbSwContext::setErDensity(int density) { if (density < 0 || density > EnvReverbSw::kCapability.maxDensityPm) { LOG(ERROR) << __func__ << " invalid density: " << density; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new density mDensity = density; return RetCode::SUCCESS; } } // namespace aidl::android::hardware::audio::effect
audio/aidl/default/envReverb/EnvReverbSw.h +13 −85 Original line number Diff line number Diff line Loading @@ -33,100 +33,28 @@ class EnvReverbSwContext final : public EffectContext { LOG(DEBUG) << __func__; } RetCode setErRoomLevel(int roomLevel) { if (roomLevel < EnvironmentalReverb::MIN_ROOM_LEVEL_MB || roomLevel > EnvironmentalReverb::MAX_ROOM_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid roomLevel: " << roomLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room level mRoomLevel = roomLevel; return RetCode::SUCCESS; } RetCode setErRoomLevel(int roomLevel); int getErRoomLevel() const { return mRoomLevel; } RetCode setErRoomHfLevel(int roomHfLevel) { if (roomHfLevel < EnvironmentalReverb::MIN_ROOM_HF_LEVEL_MB || roomHfLevel > EnvironmentalReverb::MAX_ROOM_HF_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid roomHfLevel: " << roomHfLevel; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new room HF level mRoomHfLevel = roomHfLevel; return RetCode::SUCCESS; } RetCode setErRoomHfLevel(int roomHfLevel); int getErRoomHfLevel() const { return mRoomHfLevel; } RetCode setErDecayTime(int decayTime) { if (decayTime < EnvironmentalReverb::MIN_DECAY_TIME_MS || decayTime > EnvironmentalReverb::MAX_DECAY_TIME_MS) { LOG(ERROR) << __func__ << " invalid decayTime: " << decayTime; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay time mDecayTime = decayTime; return RetCode::SUCCESS; } RetCode setErDecayTime(int decayTime); int getErDecayTime() const { return mDecayTime; } RetCode setErDecayHfRatio(int decayHfRatio) { if (decayHfRatio < EnvironmentalReverb::MIN_DECAY_HF_RATIO_PM || decayHfRatio > EnvironmentalReverb::MAX_DECAY_HF_RATIO_PM) { LOG(ERROR) << __func__ << " invalid decayHfRatio: " << decayHfRatio; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new decay HF ratio mDecayHfRatio = decayHfRatio; return RetCode::SUCCESS; } RetCode setErDecayHfRatio(int decayHfRatio); int getErDecayHfRatio() const { return mDecayHfRatio; } RetCode setErLevel(int level) { if (level < EnvironmentalReverb::MIN_LEVEL_MB || level > EnvironmentalReverb::MAX_LEVEL_MB) { LOG(ERROR) << __func__ << " invalid level: " << level; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new level mLevel = level; return RetCode::SUCCESS; } RetCode setErLevel(int level); int getErLevel() const { return mLevel; } RetCode setErDelay(int delay) { if (delay < EnvironmentalReverb::MIN_DELAY_MS || delay > EnvironmentalReverb::MAX_DELAY_MS) { LOG(ERROR) << __func__ << " invalid delay: " << delay; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new delay mDelay = delay; return RetCode::SUCCESS; } RetCode setErDelay(int delay); int getErDelay() const { return mDelay; } RetCode setErDiffusion(int diffusion) { if (diffusion < EnvironmentalReverb::MIN_DIFFUSION_PM || diffusion > EnvironmentalReverb::MAX_DIFFUSION_PM) { LOG(ERROR) << __func__ << " invalid diffusion: " << diffusion; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new diffusion mDiffusion = diffusion; return RetCode::SUCCESS; } RetCode setErDiffusion(int diffusion); int getErDiffusion() const { return mDiffusion; } RetCode setErDensity(int density) { if (density < EnvironmentalReverb::MIN_DENSITY_PM || density > EnvironmentalReverb::MAX_DENSITY_PM) { LOG(ERROR) << __func__ << " invalid density: " << density; return RetCode::ERROR_ILLEGAL_PARAMETER; } // TODO : Add implementation to apply new density mDensity = density; return RetCode::SUCCESS; } RetCode setErDensity(int density); int getErDensity() const { return mDensity; } RetCode setErBypass(bool bypass) { Loading @@ -137,14 +65,14 @@ class EnvReverbSwContext final : public EffectContext { bool getErBypass() const { return mBypass; } private: int mRoomLevel = EnvironmentalReverb::MIN_ROOM_LEVEL_MB; // Default room level int mRoomHfLevel = EnvironmentalReverb::MAX_ROOM_HF_LEVEL_MB; // Default room hf level int mRoomLevel = -6000; // Default room level int mRoomHfLevel = 0; // Default room hf level int mDecayTime = 1000; // Default decay time int mDecayHfRatio = 500; // Default decay hf ratio int mLevel = EnvironmentalReverb::MIN_LEVEL_MB; // Default level int mLevel = -6000; // Default level int mDelay = 40; // Default delay int mDiffusion = EnvironmentalReverb::MAX_DIFFUSION_PM; // Default diffusion int mDensity = EnvironmentalReverb::MAX_DENSITY_PM; // Default density int mDiffusion = 1000; // Default diffusion int mDensity = 1000; // Default density bool mBypass = false; // Default bypass }; Loading
audio/aidl/vts/VtsHalEnvironmentalReverbTargetTest.cpp +192 −70 File changed.Preview size limit exceeded, changes collapsed. Show changes