Loading bluetooth/audio/utils/aidl_session/BluetoothAudioSession.cpp +25 −8 Original line number Diff line number Diff line Loading @@ -588,15 +588,32 @@ std::vector<LatencyMode> BluetoothAudioSession::GetSupportedLatencyModes() { << " has NO session"; return std::vector<LatencyMode>(); } if (low_latency_allowed_) return latency_modes_; std::vector<LatencyMode> modes; std::vector<LatencyMode> supported_latency_modes; if (session_type_ == SessionType::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH) { for (LatencyMode mode : latency_modes_) { if (mode == LatencyMode::LOW_LATENCY) { // LOW_LATENCY is not supported for LE_HARDWARE_OFFLOAD_ENC sessions continue; } supported_latency_modes.push_back(mode); } } else { for (LatencyMode mode : latency_modes_) { if (mode == LatencyMode::LOW_LATENCY) // ignore those low latency mode if Bluetooth stack doesn't allow if (!low_latency_allowed_ && mode == LatencyMode::LOW_LATENCY) { // ignore LOW_LATENCY mode if Bluetooth stack doesn't allow continue; } if (mode == LatencyMode::DYNAMIC_SPATIAL_AUDIO_SOFTWARE || mode == LatencyMode::DYNAMIC_SPATIAL_AUDIO_HARDWARE) { // DSA_SW and DSA_HW only supported for LE_HARDWARE_OFFLOAD_ENC sessions continue; modes.push_back(mode); } return modes; supported_latency_modes.push_back(mode); } } return supported_latency_modes; } void BluetoothAudioSession::SetLatencyMode(const LatencyMode& latency_mode) { Loading Loading
bluetooth/audio/utils/aidl_session/BluetoothAudioSession.cpp +25 −8 Original line number Diff line number Diff line Loading @@ -588,15 +588,32 @@ std::vector<LatencyMode> BluetoothAudioSession::GetSupportedLatencyModes() { << " has NO session"; return std::vector<LatencyMode>(); } if (low_latency_allowed_) return latency_modes_; std::vector<LatencyMode> modes; std::vector<LatencyMode> supported_latency_modes; if (session_type_ == SessionType::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH) { for (LatencyMode mode : latency_modes_) { if (mode == LatencyMode::LOW_LATENCY) { // LOW_LATENCY is not supported for LE_HARDWARE_OFFLOAD_ENC sessions continue; } supported_latency_modes.push_back(mode); } } else { for (LatencyMode mode : latency_modes_) { if (mode == LatencyMode::LOW_LATENCY) // ignore those low latency mode if Bluetooth stack doesn't allow if (!low_latency_allowed_ && mode == LatencyMode::LOW_LATENCY) { // ignore LOW_LATENCY mode if Bluetooth stack doesn't allow continue; } if (mode == LatencyMode::DYNAMIC_SPATIAL_AUDIO_SOFTWARE || mode == LatencyMode::DYNAMIC_SPATIAL_AUDIO_HARDWARE) { // DSA_SW and DSA_HW only supported for LE_HARDWARE_OFFLOAD_ENC sessions continue; modes.push_back(mode); } return modes; supported_latency_modes.push_back(mode); } } return supported_latency_modes; } void BluetoothAudioSession::SetLatencyMode(const LatencyMode& latency_mode) { Loading