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Commit 23e5bf28 authored by Jooyung Han's avatar Jooyung Han
Browse files

Use LLNDK guard instead of builtin_available

APEXSUPPORT_API was a workaround when we had no support for
__ANDROID_VENDOR_API__. Since we have it now, use it instead of
builtin_available(android APEXSUPPORT_API).

Bug: 302088370
Test: CtsMediaAudioTestCases
Change-Id: I28b0e0ebab5f357a2f5cc29f244ae5494e379fbe
parent c5c6c629
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+1 −1
Original line number Diff line number Diff line
@@ -93,7 +93,7 @@ std::vector<std::reference_wrapper<const tinyxml2::XMLElement>> EffectConfig::ge
}

bool EffectConfig::resolveLibrary(const std::string& path, std::string* resolvedPath) {
    if (__builtin_available(android AAPEXSUPPORT_API, *)) {
    if constexpr (__ANDROID_VENDOR_API__ >= 202404) {
        AApexInfo *apexInfo;
        if (AApexInfo_create(&apexInfo) == AAPEXINFO_OK) {
            std::string apexName(AApexInfo_getName(apexInfo));
+1 −1
Original line number Diff line number Diff line
@@ -29,7 +29,7 @@
static const char* kDefaultConfigName = "audio_effects_config.xml";

static inline std::string config_file_path() {
    if (__builtin_available(android AAPEXSUPPORT_API, *)) {
    if constexpr (__ANDROID_VENDOR_API__ >= 202404) {
        AApexInfo *apexInfo;
        if (AApexInfo_create(&apexInfo) == AAPEXINFO_OK) {
            std::string apexName(AApexInfo_getName(apexInfo));