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Commit 1dd2e266 authored by Shunkai Yao's avatar Shunkai Yao Committed by Automerger Merge Worker
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Merge "AIDL effect: add Range for effect capabilities" am: 0d1d349b

parents 1f7f83bc 0d1d349b
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@@ -243,6 +243,7 @@ aidl_interface {
        "android/hardware/audio/effect/Parameter.aidl",
        "android/hardware/audio/effect/PresetReverb.aidl",
        "android/hardware/audio/effect/Processing.aidl",
        "android/hardware/audio/effect/Range.aidl",
        "android/hardware/audio/effect/State.aidl",
        "android/hardware/audio/effect/VendorExtension.aidl",
        "android/hardware/audio/effect/Virtualizer.aidl",
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/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
//     the interface (from the latest frozen version), the build system will
//     prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.audio.effect;
@VintfStability
parcelable Range {
  int tag;
  android.hardware.audio.effect.Range.Types types;
  @VintfStability
  parcelable Int {
    int min;
    int max;
  }
  @VintfStability
  parcelable Float {
    float min;
    float max;
  }
  @VintfStability
  parcelable Long {
    long min;
    long max;
  }
  @VintfStability
  parcelable Byte {
    byte min;
    byte max;
  }
  @VintfStability
  union Types {
    android.hardware.audio.effect.Range.Int rangeInt;
    android.hardware.audio.effect.Range.Float rangeFloat;
    android.hardware.audio.effect.Range.Long rangeLong;
    android.hardware.audio.effect.Range.Byte rangeByte;
  }
}
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/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.hardware.audio.effect;

/**
 * Define the range (min and max) of a certain field, identified by tag.
 * Can be used by effect capabilities to define supported value ranges.
 */
@VintfStability
parcelable Range {
    /**
     * The union tag name which the range is defined for.
     * For example: if used in AutomaticGainControlV1.Capability, value of Range.tag could be
     * targetLevelDbFs or compressionGainDb.
     */
    int tag;

    @VintfStability
    parcelable Int {
        int min;
        int max;
    }

    @VintfStability
    parcelable Float {
        float min;
        float max;
    }

    @VintfStability
    parcelable Long {
        long min;
        long max;
    }

    @VintfStability
    parcelable Byte {
        byte min;
        byte max;
    }

    @VintfStability
    union Types {
        Int rangeInt;
        Float rangeFloat;
        Long rangeLong;
        Byte rangeByte;
    }

    Types types;
}