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Commit 0efc748b authored by Matt Buckley's avatar Matt Buckley
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Add Power HAL changes for ADPF Timeline API

Add a number of new AIDL objects to the PowerHAL for the ADPF timeline
API, allowing sessions to map to frame producers and display outputs,
and provide FPS updates when relevant, and frame timestamps information
for abuse detection and automatic timing.

Flag: EXEMPT hal change
Bug: 360908317
Bug: 367803904
Test: atest VtsHalPowerTargetTest
Change-Id: I8b0e68ea08006b02d7b816010b16bcf00a467c0f
parent 06b3f8ef
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/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
//     the interface (from the latest frozen version), the build system will
//     prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@VintfStability
parcelable CompositionData {
  long timestampNanos;
  long[] scheduledPresentTimestampsNanos;
  long latchTimestampNanos;
  android.hardware.power.FrameProducer[] producers;
  @nullable android.hardware.power.CompositionUpdate updateData;
  long[] outputIds;
}
+40 −0
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/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
//     the interface (from the latest frozen version), the build system will
//     prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@VintfStability
parcelable CompositionUpdate {
  long timestampNanos;
  android.hardware.power.FrameProducerUpdate[] producerUpdates;
  long[] deadOutputIds;
}
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/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
//     the interface (from the latest frozen version), the build system will
//     prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@VintfStability
parcelable FrameProducer {
  long producerId;
  int uid;
  double fps;
  @nullable android.hardware.power.LatchedFrameData currentlyLatchedFrame;
  boolean cpuDeadlineMissed;
  boolean gpuDeadlineMissed;
}
+40 −0
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/*
 * Copyright (C) 2024 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
///////////////////////////////////////////////////////////////////////////////
// THIS FILE IS IMMUTABLE. DO NOT EDIT IN ANY CASE.                          //
///////////////////////////////////////////////////////////////////////////////

// This file is a snapshot of an AIDL file. Do not edit it manually. There are
// two cases:
// 1). this is a frozen version file - do not edit this in any case.
// 2). this is a 'current' file. If you make a backwards compatible change to
//     the interface (from the latest frozen version), the build system will
//     prompt you to update this file with `m <name>-update-api`.
//
// You must not make a backward incompatible change to any AIDL file built
// with the aidl_interface module type with versions property set. The module
// type is used to build AIDL files in a way that they can be used across
// independently updatable components of the system. If a device is shipped
// with such a backward incompatible change, it has a high risk of breaking
// later when a module using the interface is updated, e.g., Mainline modules.

package android.hardware.power;
@VintfStability
parcelable FrameProducerUpdate {
  long producerId;
  boolean isDead;
  int[] sessions;
}
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@@ -48,4 +48,6 @@ interface IPower {
  float getGpuHeadroom(in android.hardware.power.GpuHeadroomParams params);
  long getCpuHeadroomMinIntervalMillis();
  long getGpuHeadroomMinIntervalMillis();
  oneway void sendCompositionData(in android.hardware.power.CompositionData[] data);
  oneway void sendCompositionUpdate(in android.hardware.power.CompositionUpdate update);
}
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