Change RenderEngine::drawLayers to take a vector of LayerSettings pointers
Prework for the client composition cache logic which extends LayerSettings. Passing in a set of pointers will reduce the amount of copying needed when passing the LayerSettings to RenderEngine. Bug: 136561771 Test: atest librenderengine_test libcompositionengine_test Test: atest VtsHalGraphicsComposerV2_2TargetTest Test: go/wm-smoke Change-Id: I0581be7762bf56cd7a3aab0511adf95cd6e2df76
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