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Commit f086ddbb authored by Jeff Brown's avatar Jeff Brown
Browse files

Add support for injecting events into ActivityContainers.

Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.

Add method to apply offset to PointerCoords.

Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
parent 29709795
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+1 −0
Original line number Original line Diff line number Diff line
@@ -212,6 +212,7 @@ struct PointerCoords {
    status_t setAxisValue(int32_t axis, float value);
    status_t setAxisValue(int32_t axis, float value);


    void scale(float scale);
    void scale(float scale);
    void applyOffset(float xOffset, float yOffset);


    inline float getX() const {
    inline float getX() const {
        return getAxisValue(AMOTION_EVENT_AXIS_X);
        return getAxisValue(AMOTION_EVENT_AXIS_X);
+5 −0
Original line number Original line Diff line number Diff line
@@ -213,6 +213,11 @@ void PointerCoords::scale(float scaleFactor) {
    scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
    scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
}
}


void PointerCoords::applyOffset(float xOffset, float yOffset) {
    setAxisValue(AMOTION_EVENT_AXIS_X, getX() + xOffset);
    setAxisValue(AMOTION_EVENT_AXIS_Y, getY() + yOffset);
}

#ifdef HAVE_ANDROID_OS
#ifdef HAVE_ANDROID_OS
status_t PointerCoords::readFromParcel(Parcel* parcel) {
status_t PointerCoords::readFromParcel(Parcel* parcel) {
    bits = parcel->readInt64();
    bits = parcel->readInt64();
+115 −75
Original line number Original line Diff line number Diff line
@@ -1023,7 +1023,14 @@ void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout
                sp<InputWindowHandle> windowHandle = connection->inputWindowHandle;
                sp<InputWindowHandle> windowHandle = connection->inputWindowHandle;


                if (windowHandle != NULL) {
                if (windowHandle != NULL) {
                    mTouchState.removeWindow(windowHandle);
                    const InputWindowInfo* info = windowHandle->getInfo();
                    if (info) {
                        ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(info->displayId);
                        if (stateIndex >= 0) {
                            mTouchStatesByDisplay.editValueAt(stateIndex).removeWindow(
                                    windowHandle);
                        }
                    }
                }
                }


                if (connection->status == Connection::STATUS_NORMAL) {
                if (connection->status == Connection::STATUS_NORMAL) {
@@ -1164,11 +1171,21 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
    InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
    InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
    sp<InputWindowHandle> newHoverWindowHandle;
    sp<InputWindowHandle> newHoverWindowHandle;


    bool isSplit = mTouchState.split;
    // Copy current touch state into mTempTouchState.
    bool switchedDevice = mTouchState.deviceId >= 0 && mTouchState.displayId >= 0
    // This state is always reset at the end of this function, so if we don't find state
            && (mTouchState.deviceId != entry->deviceId
    // for the specified display then our initial state will be empty.
                    || mTouchState.source != entry->source
    const TouchState* oldState = NULL;
                    || mTouchState.displayId != displayId);
    ssize_t oldStateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
    if (oldStateIndex >= 0) {
        oldState = &mTouchStatesByDisplay.valueAt(oldStateIndex);
        mTempTouchState.copyFrom(*oldState);
    }

    bool isSplit = mTempTouchState.split;
    bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0
            && (mTempTouchState.deviceId != entry->deviceId
                    || mTempTouchState.source != entry->source
                    || mTempTouchState.displayId != displayId);
    bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
    bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
            || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
            || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
            || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
            || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
@@ -1178,11 +1195,10 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
    bool wrongDevice = false;
    bool wrongDevice = false;
    if (newGesture) {
    if (newGesture) {
        bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
        bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
        if (switchedDevice && mTouchState.down && !down) {
        if (switchedDevice && mTempTouchState.down && !down) {
#if DEBUG_FOCUS
#if DEBUG_FOCUS
            ALOGD("Dropping event because a pointer for a different device is already down.");
            ALOGD("Dropping event because a pointer for a different device is already down.");
#endif
#endif
            mTempTouchState.copyFrom(mTouchState);
            injectionResult = INPUT_EVENT_INJECTION_FAILED;
            injectionResult = INPUT_EVENT_INJECTION_FAILED;
            switchedDevice = false;
            switchedDevice = false;
            wrongDevice = true;
            wrongDevice = true;
@@ -1194,8 +1210,6 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
        mTempTouchState.source = entry->source;
        mTempTouchState.source = entry->source;
        mTempTouchState.displayId = displayId;
        mTempTouchState.displayId = displayId;
        isSplit = false;
        isSplit = false;
    } else {
        mTempTouchState.copyFrom(mTouchState);
    }
    }


    if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
    if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
@@ -1518,32 +1532,31 @@ Failed:


            if (isHoverAction) {
            if (isHoverAction) {
                // Started hovering, therefore no longer down.
                // Started hovering, therefore no longer down.
                if (mTouchState.down) {
                if (oldState && oldState->down) {
#if DEBUG_FOCUS
#if DEBUG_FOCUS
                    ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
                    ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
#endif
#endif
                    *outConflictingPointerActions = true;
                    *outConflictingPointerActions = true;
                }
                }
                mTouchState.reset();
                mTempTouchState.reset();
                if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
                if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
                        || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
                        || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
                    mTouchState.deviceId = entry->deviceId;
                    mTempTouchState.deviceId = entry->deviceId;
                    mTouchState.source = entry->source;
                    mTempTouchState.source = entry->source;
                    mTouchState.displayId = displayId;
                    mTempTouchState.displayId = displayId;
                }
                }
            } else if (maskedAction == AMOTION_EVENT_ACTION_UP
            } else if (maskedAction == AMOTION_EVENT_ACTION_UP
                    || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
                    || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
                // All pointers up or canceled.
                // All pointers up or canceled.
                mTouchState.reset();
                mTempTouchState.reset();
            } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
            } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
                // First pointer went down.
                // First pointer went down.
                if (mTouchState.down) {
                if (oldState && oldState->down) {
#if DEBUG_FOCUS
#if DEBUG_FOCUS
                    ALOGD("Conflicting pointer actions: Down received while already down.");
                    ALOGD("Conflicting pointer actions: Down received while already down.");
#endif
#endif
                    *outConflictingPointerActions = true;
                    *outConflictingPointerActions = true;
                }
                }
                mTouchState.copyFrom(mTempTouchState);
            } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
            } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
                // One pointer went up.
                // One pointer went up.
                if (isSplit) {
                if (isSplit) {
@@ -1562,12 +1575,20 @@ Failed:
                        i += 1;
                        i += 1;
                    }
                    }
                }
                }
                mTouchState.copyFrom(mTempTouchState);
            }
            } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {

                // Discard temporary touch state since it was only valid for this action.
            // Save changes unless the action was scroll in which case the temporary touch
            // state was only valid for this one action.
            if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
                if (mTempTouchState.displayId >= 0) {
                    if (oldStateIndex >= 0) {
                        mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
                    } else {
                    } else {
                // Save changes to touch state as-is for all other actions.
                        mTouchStatesByDisplay.add(displayId, mTempTouchState);
                mTouchState.copyFrom(mTempTouchState);
                    }
                } else if (oldStateIndex >= 0) {
                    mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
                }
            }
            }


            // Update hover state.
            // Update hover state.
@@ -2319,7 +2340,7 @@ InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet
            originalMotionEntry->yPrecision,
            originalMotionEntry->yPrecision,
            originalMotionEntry->downTime,
            originalMotionEntry->downTime,
            originalMotionEntry->displayId,
            originalMotionEntry->displayId,
            splitPointerCount, splitPointerProperties, splitPointerCoords);
            splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);


    if (originalMotionEntry->injectionState) {
    if (originalMotionEntry->injectionState) {
        splitMotionEntry->injectionState = originalMotionEntry->injectionState;
        splitMotionEntry->injectionState = originalMotionEntry->injectionState;
@@ -2491,7 +2512,7 @@ void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
                args->action, args->flags, args->metaState, args->buttonState,
                args->action, args->flags, args->metaState, args->buttonState,
                args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
                args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
                args->displayId,
                args->displayId,
                args->pointerCount, args->pointerProperties, args->pointerCoords);
                args->pointerCount, args->pointerProperties, args->pointerCoords, 0, 0);


        needWake = enqueueInboundEventLocked(newEntry);
        needWake = enqueueInboundEventLocked(newEntry);
        mLock.unlock();
        mLock.unlock();
@@ -2539,7 +2560,7 @@ void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
    }
    }
}
}


int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
int32_t InputDispatcher::injectInputEvent(const InputEvent* event, int32_t displayId,
        int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
        int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
        uint32_t policyFlags) {
        uint32_t policyFlags) {
#if DEBUG_INBOUND_EVENT_DETAILS
#if DEBUG_INBOUND_EVENT_DETAILS
@@ -2590,7 +2611,6 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,


    case AINPUT_EVENT_TYPE_MOTION: {
    case AINPUT_EVENT_TYPE_MOTION: {
        const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
        const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
        int32_t displayId = ADISPLAY_ID_DEFAULT;
        int32_t action = motionEvent->getAction();
        int32_t action = motionEvent->getAction();
        size_t pointerCount = motionEvent->getPointerCount();
        size_t pointerCount = motionEvent->getPointerCount();
        const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
        const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
@@ -2613,7 +2633,8 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
                motionEvent->getEdgeFlags(),
                motionEvent->getEdgeFlags(),
                motionEvent->getXPrecision(), motionEvent->getYPrecision(),
                motionEvent->getXPrecision(), motionEvent->getYPrecision(),
                motionEvent->getDownTime(), displayId,
                motionEvent->getDownTime(), displayId,
                uint32_t(pointerCount), pointerProperties, samplePointerCoords);
                uint32_t(pointerCount), pointerProperties, samplePointerCoords,
                motionEvent->getXOffset(), motionEvent->getYOffset());
        lastInjectedEntry = firstInjectedEntry;
        lastInjectedEntry = firstInjectedEntry;
        for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
        for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
            sampleEventTimes += 1;
            sampleEventTimes += 1;
@@ -2625,7 +2646,8 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
                    motionEvent->getEdgeFlags(),
                    motionEvent->getEdgeFlags(),
                    motionEvent->getXPrecision(), motionEvent->getYPrecision(),
                    motionEvent->getXPrecision(), motionEvent->getYPrecision(),
                    motionEvent->getDownTime(), displayId,
                    motionEvent->getDownTime(), displayId,
                    uint32_t(pointerCount), pointerProperties, samplePointerCoords);
                    uint32_t(pointerCount), pointerProperties, samplePointerCoords,
                    motionEvent->getXOffset(), motionEvent->getYOffset());
            lastInjectedEntry->next = nextInjectedEntry;
            lastInjectedEntry->next = nextInjectedEntry;
            lastInjectedEntry = nextInjectedEntry;
            lastInjectedEntry = nextInjectedEntry;
        }
        }
@@ -2850,8 +2872,10 @@ void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inpu
            mFocusedWindowHandle = newFocusedWindowHandle;
            mFocusedWindowHandle = newFocusedWindowHandle;
        }
        }


        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
        for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
            TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i);
            TouchState& state = mTouchStatesByDisplay.editValueAt(d);
            for (size_t i = 0; i < state.windows.size(); i++) {
                TouchedWindow& touchedWindow = state.windows.editItemAt(i);
                if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
                if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
#if DEBUG_FOCUS
#if DEBUG_FOCUS
                    ALOGD("Touched window was removed: %s",
                    ALOGD("Touched window was removed: %s",
@@ -2865,7 +2889,8 @@ void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inpu
                        synthesizeCancelationEventsForInputChannelLocked(
                        synthesizeCancelationEventsForInputChannelLocked(
                                touchedInputChannel, options);
                                touchedInputChannel, options);
                    }
                    }
                mTouchState.windows.removeAt(i--);
                    state.windows.removeAt(i--);
                }
            }
            }
        }
        }


@@ -3006,23 +3031,27 @@ bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
        }
        }


        bool found = false;
        bool found = false;
        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
        for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
            const TouchedWindow& touchedWindow = mTouchState.windows[i];
            TouchState& state = mTouchStatesByDisplay.editValueAt(d);
            for (size_t i = 0; i < state.windows.size(); i++) {
                const TouchedWindow& touchedWindow = state.windows[i];
                if (touchedWindow.windowHandle == fromWindowHandle) {
                if (touchedWindow.windowHandle == fromWindowHandle) {
                    int32_t oldTargetFlags = touchedWindow.targetFlags;
                    int32_t oldTargetFlags = touchedWindow.targetFlags;
                    BitSet32 pointerIds = touchedWindow.pointerIds;
                    BitSet32 pointerIds = touchedWindow.pointerIds;


                mTouchState.windows.removeAt(i);
                    state.windows.removeAt(i);


                    int32_t newTargetFlags = oldTargetFlags
                    int32_t newTargetFlags = oldTargetFlags
                            & (InputTarget::FLAG_FOREGROUND
                            & (InputTarget::FLAG_FOREGROUND
                                    | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
                                    | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
                mTouchState.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
                    state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);


                    found = true;
                    found = true;
                break;
                    goto Found;
                }
                }
            }
            }
        }
Found:


        if (! found) {
        if (! found) {
#if DEBUG_FOCUS
#if DEBUG_FOCUS
@@ -3066,7 +3095,7 @@ void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
    drainInboundQueueLocked();
    drainInboundQueueLocked();
    resetANRTimeoutsLocked();
    resetANRTimeoutsLocked();


    mTouchState.reset();
    mTouchStatesByDisplay.clear();
    mLastHoverWindowHandle.clear();
    mLastHoverWindowHandle.clear();
}
}


@@ -3101,22 +3130,28 @@ void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
    dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
    dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
            mFocusedWindowHandle != NULL ? mFocusedWindowHandle->getName().string() : "<null>");
            mFocusedWindowHandle != NULL ? mFocusedWindowHandle->getName().string() : "<null>");


    dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down));
    if (!mTouchStatesByDisplay.isEmpty()) {
    dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split));
        dump.appendFormat(INDENT "TouchStatesByDisplay:\n");
    dump.appendFormat(INDENT "TouchDeviceId: %d\n", mTouchState.deviceId);
        for (size_t i = 0; i < mTouchStatesByDisplay.size(); i++) {
    dump.appendFormat(INDENT "TouchSource: 0x%08x\n", mTouchState.source);
            const TouchState& state = mTouchStatesByDisplay.valueAt(i);
    dump.appendFormat(INDENT "TouchDisplayId: %d\n", mTouchState.displayId);
            dump.appendFormat(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
    if (!mTouchState.windows.isEmpty()) {
                    state.displayId, toString(state.down), toString(state.split),
        dump.append(INDENT "TouchedWindows:\n");
                    state.deviceId, state.source);
        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
            if (!state.windows.isEmpty()) {
            const TouchedWindow& touchedWindow = mTouchState.windows[i];
                dump.append(INDENT3 "Windows:\n");
            dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
                for (size_t i = 0; i < state.windows.size(); i++) {
                    const TouchedWindow& touchedWindow = state.windows[i];
                    dump.appendFormat(INDENT4 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
                            i, touchedWindow.windowHandle->getName().string(),
                            i, touchedWindow.windowHandle->getName().string(),
                            touchedWindow.pointerIds.value,
                            touchedWindow.pointerIds.value,
                            touchedWindow.targetFlags);
                            touchedWindow.targetFlags);
                }
                }
            } else {
            } else {
        dump.append(INDENT "TouchedWindows: <none>\n");
                dump.append(INDENT3 "Windows: <none>\n");
            }
        }
    } else {
        dump.append(INDENT "TouchStates: <no displays touched>\n");
    }
    }


    if (!mWindowHandles.isEmpty()) {
    if (!mWindowHandles.isEmpty()) {
@@ -3901,7 +3936,8 @@ InputDispatcher::MotionEntry::MotionEntry(nsecs_t eventTime,
        int32_t metaState, int32_t buttonState,
        int32_t metaState, int32_t buttonState,
        int32_t edgeFlags, float xPrecision, float yPrecision,
        int32_t edgeFlags, float xPrecision, float yPrecision,
        nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
        nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
        const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) :
        const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
        float xOffset, float yOffset) :
        EventEntry(TYPE_MOTION, eventTime, policyFlags),
        EventEntry(TYPE_MOTION, eventTime, policyFlags),
        eventTime(eventTime),
        eventTime(eventTime),
        deviceId(deviceId), source(source), action(action), flags(flags),
        deviceId(deviceId), source(source), action(action), flags(flags),
@@ -3911,6 +3947,9 @@ InputDispatcher::MotionEntry::MotionEntry(nsecs_t eventTime,
    for (uint32_t i = 0; i < pointerCount; i++) {
    for (uint32_t i = 0; i < pointerCount; i++) {
        this->pointerProperties[i].copyFrom(pointerProperties[i]);
        this->pointerProperties[i].copyFrom(pointerProperties[i]);
        this->pointerCoords[i].copyFrom(pointerCoords[i]);
        this->pointerCoords[i].copyFrom(pointerCoords[i]);
        if (xOffset || yOffset) {
            this->pointerCoords[i].applyOffset(xOffset, yOffset);
        }
    }
    }
}
}


@@ -4204,7 +4243,8 @@ void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTim
                    memento.flags, 0, 0, 0,
                    memento.flags, 0, 0, 0,
                    memento.xPrecision, memento.yPrecision, memento.downTime,
                    memento.xPrecision, memento.yPrecision, memento.downTime,
                    memento.displayId,
                    memento.displayId,
                    memento.pointerCount, memento.pointerProperties, memento.pointerCoords));
                    memento.pointerCount, memento.pointerProperties, memento.pointerCoords,
                    0, 0));
        }
        }
    }
    }
}
}
+5 −4
Original line number Original line Diff line number Diff line
@@ -297,7 +297,7 @@ public:
     *
     *
     * This method may be called on any thread (usually by the input manager).
     * This method may be called on any thread (usually by the input manager).
     */
     */
    virtual int32_t injectInputEvent(const InputEvent* event,
    virtual int32_t injectInputEvent(const InputEvent* event, int32_t displayId,
            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
            uint32_t policyFlags) = 0;
            uint32_t policyFlags) = 0;


@@ -381,7 +381,7 @@ public:
    virtual void notifySwitch(const NotifySwitchArgs* args);
    virtual void notifySwitch(const NotifySwitchArgs* args);
    virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
    virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);


    virtual int32_t injectInputEvent(const InputEvent* event,
    virtual int32_t injectInputEvent(const InputEvent* event, int32_t displayId,
            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
            int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
            uint32_t policyFlags);
            uint32_t policyFlags);


@@ -525,7 +525,8 @@ private:
                int32_t metaState, int32_t buttonState, int32_t edgeFlags,
                int32_t metaState, int32_t buttonState, int32_t edgeFlags,
                float xPrecision, float yPrecision,
                float xPrecision, float yPrecision,
                nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
                nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
                const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
                const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
                float xOffset, float yOffset);
        virtual void appendDescription(String8& msg) const;
        virtual void appendDescription(String8& msg) const;


    protected:
    protected:
@@ -959,7 +960,7 @@ private:
        bool isSlippery() const;
        bool isSlippery() const;
    };
    };


    TouchState mTouchState;
    KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
    TouchState mTempTouchState;
    TouchState mTempTouchState;


    // Focused application.
    // Focused application.
+27 −12
Original line number Original line Diff line number Diff line
@@ -27,6 +27,9 @@ static const nsecs_t ARBITRARY_TIME = 1234;
// An arbitrary device id.
// An arbitrary device id.
static const int32_t DEVICE_ID = 1;
static const int32_t DEVICE_ID = 1;


// An arbitrary display id.
static const int32_t DISPLAY_ID = 0;

// An arbitrary injector pid / uid pair that has permission to inject events.
// An arbitrary injector pid / uid pair that has permission to inject events.
static const int32_t INJECTOR_PID = 999;
static const int32_t INJECTOR_PID = 999;
static const int32_t INJECTOR_UID = 1001;
static const int32_t INJECTOR_UID = 1001;
@@ -126,7 +129,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
            /*action*/ -1, 0,
            /*action*/ -1, 0,
            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject key events with undefined action.";
            << "Should reject key events with undefined action.";


@@ -134,7 +138,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
    event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
            AKEY_EVENT_ACTION_MULTIPLE, 0,
            AKEY_EVENT_ACTION_MULTIPLE, 0,
            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
            AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject key events with ACTION_MULTIPLE.";
            << "Should reject key events with ACTION_MULTIPLE.";
}
}
@@ -154,7 +159,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with undefined action.";
            << "Should reject motion events with undefined action.";


@@ -164,7 +170,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer down index too large.";
            << "Should reject motion events with pointer down index too large.";


@@ -173,7 +180,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer down index too small.";
            << "Should reject motion events with pointer down index too small.";


@@ -183,7 +191,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer up index too large.";
            << "Should reject motion events with pointer up index too large.";


@@ -192,7 +201,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer up index too small.";
            << "Should reject motion events with pointer up index too small.";


@@ -201,7 +211,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 0, pointerProperties, pointerCoords);
            /*pointerCount*/ 0, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with 0 pointers.";
            << "Should reject motion events with 0 pointers.";


@@ -209,7 +220,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
            /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with more than MAX_POINTERS pointers.";
            << "Should reject motion events with more than MAX_POINTERS pointers.";


@@ -219,7 +231,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer ids less than 0.";
            << "Should reject motion events with pointer ids less than 0.";


@@ -228,7 +241,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
            /*pointerCount*/ 1, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
            << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";


@@ -239,7 +253,8 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0,
            ARBITRARY_TIME, ARBITRARY_TIME,
            ARBITRARY_TIME, ARBITRARY_TIME,
            /*pointerCount*/ 2, pointerProperties, pointerCoords);
            /*pointerCount*/ 2, pointerProperties, pointerCoords);
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event,
    ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
            &event, DISPLAY_ID,
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
            << "Should reject motion events with duplicate pointer ids.";
            << "Should reject motion events with duplicate pointer ids.";
}
}