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Commit ee8fc19c authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "SF: Manage many-to-one DisplayDevice to layerStack mapping for input"

parents b8d28f82 d0aba783
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+104 −12
Original line number Diff line number Diff line
@@ -46,6 +46,8 @@
#include <ui/Rect.h>
#include <ui/Region.h>

#include <private/android_filesystem_config.h>

using android::os::IInputFlinger;

using android::hardware::graphics::common::V1_1::BufferUsage;
@@ -179,6 +181,25 @@ public:
        EXPECT_EQ(flags, mev->getFlags() & flags);
    }

    void expectTapInDisplayCoordinates(int displayX, int displayY) {
        InputEvent *ev = consumeEvent();
        ASSERT_NE(ev, nullptr);
        ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
        MotionEvent *mev = static_cast<MotionEvent *>(ev);
        EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction());
        const PointerCoords &coords = *mev->getRawPointerCoords(0 /*pointerIndex*/);
        EXPECT_EQ(displayX, coords.getX());
        EXPECT_EQ(displayY, coords.getY());
        EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);

        ev = consumeEvent();
        ASSERT_NE(ev, nullptr);
        ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
        mev = static_cast<MotionEvent *>(ev);
        EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction());
        EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
    }

    void expectKey(uint32_t keycode) {
        InputEvent *ev = consumeEvent();
        ASSERT_NE(ev, nullptr);
@@ -969,31 +990,96 @@ TEST_F(InputSurfacesTest, drop_input_policy) {
class MultiDisplayTests : public InputSurfacesTest {
public:
    MultiDisplayTests() : InputSurfacesTest() { ProcessState::self()->startThreadPool(); }
    void TearDown() {
        if (mVirtualDisplay) {
            SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
    void TearDown() override {
        for (auto &token : mVirtualDisplays) {
            SurfaceComposerClient::destroyDisplay(token);
        }
        InputSurfacesTest::TearDown();
    }

    void createDisplay(int32_t width, int32_t height, bool isSecure, ui::LayerStack layerStack) {
    void createDisplay(int32_t width, int32_t height, bool isSecure, ui::LayerStack layerStack,
                       bool receivesInput = true, int32_t offsetX = 0, int32_t offsetY = 0) {
        sp<IGraphicBufferConsumer> consumer;
        BufferQueue::createBufferQueue(&mProducer, &consumer);
        sp<IGraphicBufferProducer> producer;
        BufferQueue::createBufferQueue(&producer, &consumer);
        consumer->setConsumerName(String8("Virtual disp consumer"));
        consumer->setDefaultBufferSize(width, height);
        mProducers.push_back(producer);

        mVirtualDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), isSecure);
        std::string name = "VirtualDisplay";
        name += std::to_string(mVirtualDisplays.size());
        sp<IBinder> token = SurfaceComposerClient::createDisplay(String8(name.c_str()), isSecure);
        SurfaceComposerClient::Transaction t;
        t.setDisplaySurface(mVirtualDisplay, mProducer);
        t.setDisplayFlags(mVirtualDisplay, 0x01 /* DisplayDevice::eReceivesInput */);
        t.setDisplayLayerStack(mVirtualDisplay, layerStack);
        t.setDisplaySurface(token, producer);
        t.setDisplayFlags(token, receivesInput ? 0x01 /* DisplayDevice::eReceivesInput */ : 0);
        t.setDisplayLayerStack(token, layerStack);
        t.setDisplayProjection(token, ui::ROTATION_0, {0, 0, width, height},
                               {offsetX, offsetY, offsetX + width, offsetY + height});
        t.apply(true);

        mVirtualDisplays.push_back(token);
    }

    sp<IBinder> mVirtualDisplay;
    sp<IGraphicBufferProducer> mProducer;
    std::vector<sp<IBinder>> mVirtualDisplays;
    std::vector<sp<IGraphicBufferProducer>> mProducers;
};

TEST_F(MultiDisplayTests, drop_input_if_layer_on_invalid_display) {
    ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
    // Do not create a display associated with the LayerStack.
    std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
    surface->doTransaction([&](auto &t, auto &sc) { t.setLayerStack(sc, layerStack); });
    surface->showAt(100, 100);

    injectTapOnDisplay(101, 101, layerStack.id);
    surface->requestFocus(layerStack.id);
    injectKeyOnDisplay(AKEYCODE_V, layerStack.id);

    EXPECT_EQ(surface->consumeEvent(100), nullptr);
}

TEST_F(MultiDisplayTests, virtual_display_receives_input) {
    ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
    createDisplay(1000, 1000, false /*isSecure*/, layerStack);
    std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
    surface->doTransaction([&](auto &t, auto &sc) { t.setLayerStack(sc, layerStack); });
    surface->showAt(100, 100);

    injectTapOnDisplay(101, 101, layerStack.id);
    surface->expectTap(1, 1);

    surface->requestFocus(layerStack.id);
    surface->assertFocusChange(true);
    injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
    surface->expectKey(AKEYCODE_V);
}

/**
 * When multiple DisplayDevices are mapped to the same layerStack, use the configuration for the
 * display that can receive input.
 */
TEST_F(MultiDisplayTests, many_to_one_display_mapping) {
    ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
    createDisplay(1000, 1000, false /*isSecure*/, layerStack, false /*receivesInput*/,
                  100 /*offsetX*/, 100 /*offsetY*/);
    createDisplay(1000, 1000, false /*isSecure*/, layerStack, true /*receivesInput*/,
                  200 /*offsetX*/, 200 /*offsetY*/);
    createDisplay(1000, 1000, false /*isSecure*/, layerStack, false /*receivesInput*/,
                  300 /*offsetX*/, 300 /*offsetY*/);
    std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
    surface->doTransaction([&](auto &t, auto &sc) { t.setLayerStack(sc, layerStack); });
    surface->showAt(10, 10);

    // Input injection happens in logical display coordinates.
    injectTapOnDisplay(11, 11, layerStack.id);
    // Expect that the display transform for the display that receives input was used.
    surface->expectTapInDisplayCoordinates(211, 211);

    surface->requestFocus(layerStack.id);
    surface->assertFocusChange(true);
    injectKeyOnDisplay(AKEYCODE_V, layerStack.id);
}

TEST_F(MultiDisplayTests, drop_input_for_secure_layer_on_nonsecure_display) {
    ui::LayerStack layerStack = ui::LayerStack::fromValue(42);
    createDisplay(1000, 1000, false /*isSecure*/, layerStack);
@@ -1004,7 +1090,7 @@ TEST_F(MultiDisplayTests, drop_input_for_secure_layer_on_nonsecure_display) {
    });
    surface->showAt(100, 100);

    injectTap(101, 101);
    injectTapOnDisplay(101, 101, layerStack.id);

    EXPECT_EQ(surface->consumeEvent(100), nullptr);

@@ -1016,7 +1102,13 @@ TEST_F(MultiDisplayTests, drop_input_for_secure_layer_on_nonsecure_display) {

TEST_F(MultiDisplayTests, dont_drop_input_for_secure_layer_on_secure_display) {
    ui::LayerStack layerStack = ui::LayerStack::fromValue(42);

    // Create the secure display as system, because only certain users can create secure displays.
    seteuid(AID_SYSTEM);
    createDisplay(1000, 1000, true /*isSecure*/, layerStack);
    // Change the uid back to root.
    seteuid(AID_ROOT);

    std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
    surface->doTransaction([&](auto &t, auto &sc) {
        t.setFlags(sc, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure);
+39 −19
Original line number Diff line number Diff line
@@ -3103,41 +3103,61 @@ void SurfaceFlinger::updateInputFlinger() {

void SurfaceFlinger::buildWindowInfos(std::vector<WindowInfo>& outWindowInfos,
                                      std::vector<DisplayInfo>& outDisplayInfos) {
    std::unordered_map<uint32_t /*layerStackId*/,
                       std::pair<bool /* isSecure */, const ui::Transform>>
            inputDisplayDetails;
    struct Details {
        Details(bool receivesInput, bool isSecure, const ui::Transform& transform,
                const DisplayInfo& info)
              : receivesInput(receivesInput),
                isSecure(isSecure),
                transform(std::move(transform)),
                info(std::move(info)) {}
        bool receivesInput;
        bool isSecure;
        ui::Transform transform;
        DisplayInfo info;
    };
    std::unordered_map<uint32_t /*layerStackId*/, Details> inputDisplayDetails;
    for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
        if (!display->receivesInput()) {
            continue;
        }
        const uint32_t layerStackId = display->getLayerStack().id;
        const auto& [info, transform] = display->getInputInfo();
        const auto& [it, emplaced] =
                inputDisplayDetails.try_emplace(layerStackId, display->isSecure(), transform);
        if (!emplaced) {
            ALOGE("Multiple displays claim to accept input for the same layer stack: %u",
                  layerStackId);
                inputDisplayDetails.try_emplace(layerStackId, display->receivesInput(),
                                                display->isSecure(), transform, info);
        if (emplaced) {
            continue;
        }

        // There is more than one display for the layerStack. In this case, the display that is
        // configured to receive input takes precedence.
        auto& details = it->second;
        if (!display->receivesInput()) {
            continue;
        }
        outDisplayInfos.emplace_back(info);
        ALOGE_IF(details.receivesInput,
                 "Multiple displays claim to accept input for the same layer stack: %u",
                 layerStackId);
        details.receivesInput = display->receivesInput();
        details.isSecure = display->isSecure();
        details.transform = std::move(transform);
        details.info = std::move(info);
    }

    mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
        if (!layer->needsInputInfo()) return;

        bool isSecure = true;
        ui::Transform displayTransform = ui::Transform();

        const uint32_t layerStackId = layer->getLayerStack().id;
        const auto it = inputDisplayDetails.find(layerStackId);
        if (it != inputDisplayDetails.end()) {
            const auto& [secure, transform] = it->second;
            isSecure = secure;
            displayTransform = transform;
        if (it == inputDisplayDetails.end()) {
            // Do not create WindowInfos for windows on displays that cannot receive input.
            return;
        }

        outWindowInfos.push_back(layer->fillInputInfo(displayTransform, isSecure));
        const auto& details = it->second;
        outWindowInfos.push_back(layer->fillInputInfo(details.transform, details.isSecure));
    });

    for (const auto& [_, details] : inputDisplayDetails) {
        outDisplayInfos.push_back(std::move(details.info));
    }
}

void SurfaceFlinger::updateCursorAsync() {