Loading libs/ui/GraphicBufferAllocator.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -137,6 +137,10 @@ status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, return NO_ERROR; } else { ALOGE("Failed to allocate (%u x %u) layerCount %u format %d " "producerUsage %" PRIx64 " consumerUsage %" PRIx64 ": %d", width, height, layerCount, format, producerUsage, consumerUsage, error); return NO_MEMORY; } } Loading Loading
libs/ui/GraphicBufferAllocator.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -137,6 +137,10 @@ status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, return NO_ERROR; } else { ALOGE("Failed to allocate (%u x %u) layerCount %u format %d " "producerUsage %" PRIx64 " consumerUsage %" PRIx64 ": %d", width, height, layerCount, format, producerUsage, consumerUsage, error); return NO_MEMORY; } } Loading