Loading include/ui/GraphicBuffer.h +3 −4 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include <ui/PixelFormat.h> #include <ui/Rect.h> #include <utils/Flattenable.h> #include <utils/RefBase.h> struct ANativeWindowBuffer; Loading @@ -37,10 +38,8 @@ class GraphicBufferMapper; // =========================================================================== class GraphicBuffer : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, LightRefBase<GraphicBuffer> >, public Flattenable : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >, public Flattenable { public: Loading libs/utils/RefBase.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -199,7 +199,7 @@ public: { char name[100]; snprintf(name, 100, "/data/%p.stack", this); int rc = open(name, O_RDWR | O_CREAT | O_APPEND); int rc = open(name, O_RDWR | O_CREAT | O_APPEND, 644); if (rc >= 0) { write(rc, text.string(), text.length()); close(rc); Loading Loading
include/ui/GraphicBuffer.h +3 −4 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include <ui/PixelFormat.h> #include <ui/Rect.h> #include <utils/Flattenable.h> #include <utils/RefBase.h> struct ANativeWindowBuffer; Loading @@ -37,10 +38,8 @@ class GraphicBufferMapper; // =========================================================================== class GraphicBuffer : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, LightRefBase<GraphicBuffer> >, public Flattenable : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >, public Flattenable { public: Loading
libs/utils/RefBase.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -199,7 +199,7 @@ public: { char name[100]; snprintf(name, 100, "/data/%p.stack", this); int rc = open(name, O_RDWR | O_CREAT | O_APPEND); int rc = open(name, O_RDWR | O_CREAT | O_APPEND, 644); if (rc >= 0) { write(rc, text.string(), text.length()); close(rc); Loading