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Commit e7c44472 authored by Mathias Agopian's avatar Mathias Agopian Committed by Android Git Automerger
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am c69775d6: Merge "fix [2664345] Flash: Bad flicker at the end of a pinch zoom." into froyo

Merge commit 'c69775d616c25d31dcea119ab1e7af19148853e2' into froyo-plus-aosp

* commit 'c69775d616c25d31dcea119ab1e7af19148853e2':
  fix [2664345] Flash: Bad flicker at the end of a pinch zoom.
parents f79e4c7f 026fba36
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+22 −3
Original line number Diff line number Diff line
@@ -281,9 +281,28 @@ void Layer::onDraw(const Region& clip) const
    GLuint textureName = mTextures[index].name;
    if (UNLIKELY(textureName == -1LU)) {
        // the texture has not been created yet, this Layer has
        // in fact never been drawn into. this happens frequently with
        // SurfaceView.
        clearWithOpenGL(clip);
        // in fact never been drawn into. This happens frequently with
        // SurfaceView because the WindowManager can't know when the client
        // has drawn the first time.

        // If there is nothing under us, we paint the screen in black, otherwise
        // we just skip this update.

        // figure out if there is something below us
        Region under;
        const SurfaceFlinger::LayerVector& drawingLayers(mFlinger->mDrawingState.layersSortedByZ);
        const size_t count = drawingLayers.size();
        for (size_t i=0 ; i<count ; ++i) {
            const sp<LayerBase>& layer(drawingLayers[i]);
            if (layer.get() == static_cast<LayerBase const*>(this))
                break;
            under.orSelf(layer->visibleRegionScreen);
        }
        // if not everything below us is covered, we plug the holes!
        Region holes(clip.subtract(under));
        if (!holes.isEmpty()) {
            clearWithOpenGL(holes);
        }
        return;
    }
    drawWithOpenGL(clip, mTextures[index]);