Loading services/surfaceflinger/SurfaceFlinger.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -3586,7 +3586,7 @@ void SurfaceFlinger::applyTransactionState(const Vector<ComposerState>& states, if (flags & eAnimation) { // For window updates that are part of an animation we must wait for // previous animation "frames" to be handled. while (mAnimTransactionPending) { while (!isMainThread && mAnimTransactionPending) { status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5)); if (CC_UNLIKELY(err != NO_ERROR)) { // just in case something goes wrong in SF, return to the Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -3586,7 +3586,7 @@ void SurfaceFlinger::applyTransactionState(const Vector<ComposerState>& states, if (flags & eAnimation) { // For window updates that are part of an animation we must wait for // previous animation "frames" to be handled. while (mAnimTransactionPending) { while (!isMainThread && mAnimTransactionPending) { status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5)); if (CC_UNLIKELY(err != NO_ERROR)) { // just in case something goes wrong in SF, return to the Loading