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Commit e6ab1387 authored by Chavi Weingarten's avatar Chavi Weingarten Committed by Android (Google) Code Review
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Merge "Changed setSyncTransaction to syncNextTransaction with callback logic." into tm-dev

parents 0e9bf6ab 4861b10c
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+87 −52
Original line number Diff line number Diff line
@@ -137,6 +137,7 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinati
        mSize(1, 1),
        mRequestedSize(mSize),
        mFormat(PIXEL_FORMAT_RGBA_8888),
        mTransactionReadyCallback(nullptr),
        mSyncTransaction(nullptr),
        mUpdateDestinationFrame(updateDestinationFrame) {
    createBufferQueue(&mProducer, &mConsumer);
@@ -608,23 +609,26 @@ void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& l
}

void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) {
    std::function<void(SurfaceComposerClient::Transaction*)> prevCallback = nullptr;
    SurfaceComposerClient::Transaction* prevTransaction = nullptr;
    {
        BBQ_TRACE();
        std::unique_lock _lock{mMutex};

    const bool syncTransactionSet = mSyncTransaction != nullptr;
        const bool syncTransactionSet = mTransactionReadyCallback != nullptr;
        BQA_LOGV("onFrameAvailable-start syncTransactionSet=%s", boolToString(syncTransactionSet));

        if (syncTransactionSet) {
            bool mayNeedToWaitForBuffer = true;
        // If we are going to re-use the same mSyncTransaction, release the buffer that may already
        // be set in the Transaction. This is to allow us a free slot early to continue processing
        // a new buffer.
            // If we are going to re-use the same mSyncTransaction, release the buffer that may
            // already be set in the Transaction. This is to allow us a free slot early to continue
            // processing a new buffer.
            if (!mAcquireSingleBuffer) {
                auto bufferData = mSyncTransaction->getAndClearBuffer(mSurfaceControl);
                if (bufferData) {
                    BQA_LOGD("Releasing previous buffer when syncing: framenumber=%" PRIu64,
                             bufferData->frameNumber);
                releaseBuffer(bufferData->generateReleaseCallbackId(), bufferData->acquireFence);
                    releaseBuffer(bufferData->generateReleaseCallbackId(),
                                  bufferData->acquireFence);
                    // Because we just released a buffer, we know there's no need to wait for a free
                    // buffer.
                    mayNeedToWaitForBuffer = false;
@@ -644,26 +648,32 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) {
        ATRACE_INT(mQueuedBufferTrace.c_str(),
                   mNumFrameAvailable + mNumAcquired - mPendingRelease.size());

    BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " syncTransactionSet=%s", item.mFrameNumber,
             boolToString(syncTransactionSet));
        BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " syncTransactionSet=%s",
                 item.mFrameNumber, boolToString(syncTransactionSet));

        if (syncTransactionSet) {
            acquireNextBufferLocked(mSyncTransaction);

        // Only need a commit callback when syncing to ensure the buffer that's synced has been sent
        // to SF
            // Only need a commit callback when syncing to ensure the buffer that's synced has been
            // sent to SF
            incStrong((void*)transactionCommittedCallbackThunk);
            mSyncTransaction->addTransactionCommittedCallback(transactionCommittedCallbackThunk,
                                                              static_cast<void*>(this));

            mWaitForTransactionCallback = true;
            if (mAcquireSingleBuffer) {
                prevCallback = mTransactionReadyCallback;
                prevTransaction = mSyncTransaction;
                mTransactionReadyCallback = nullptr;
                mSyncTransaction = nullptr;
            }
        mWaitForTransactionCallback = true;
        } else if (!mWaitForTransactionCallback) {
            acquireNextBufferLocked(std::nullopt);
        }
    }
    if (prevCallback) {
        prevCallback(prevTransaction);
    }
}

void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) {
    BQA_LOGV("onFrameReplaced framenumber=%" PRIu64, item.mFrameNumber);
@@ -680,12 +690,37 @@ void BLASTBufferQueue::onFrameCancelled(const uint64_t bufferId) {
    mDequeueTimestamps.erase(bufferId);
};

void BLASTBufferQueue::setSyncTransaction(SurfaceComposerClient::Transaction* t,
void BLASTBufferQueue::syncNextTransaction(
        std::function<void(SurfaceComposerClient::Transaction*)> callback,
        bool acquireSingleBuffer) {
    BBQ_TRACE();
    std::lock_guard _lock{mMutex};
    mSyncTransaction = t;
    mAcquireSingleBuffer = mSyncTransaction ? acquireSingleBuffer : true;
    mTransactionReadyCallback = callback;
    if (callback) {
        mSyncTransaction = new SurfaceComposerClient::Transaction();
    } else {
        mSyncTransaction = nullptr;
    }
    mAcquireSingleBuffer = mTransactionReadyCallback ? acquireSingleBuffer : true;
}

void BLASTBufferQueue::stopContinuousSyncTransaction() {
    std::function<void(SurfaceComposerClient::Transaction*)> prevCallback = nullptr;
    SurfaceComposerClient::Transaction* prevTransaction = nullptr;
    {
        std::lock_guard _lock{mMutex};
        bool invokeCallback = mTransactionReadyCallback && !mAcquireSingleBuffer;
        if (invokeCallback) {
            prevCallback = mTransactionReadyCallback;
            prevTransaction = mSyncTransaction;
        }
        mTransactionReadyCallback = nullptr;
        mSyncTransaction = nullptr;
        mAcquireSingleBuffer = true;
    }
    if (prevCallback) {
        prevCallback(prevTransaction);
    }
}

bool BLASTBufferQueue::rejectBuffer(const BufferItem& item) {
+5 −1
Original line number Diff line number Diff line
@@ -95,7 +95,9 @@ public:
                                     const std::vector<SurfaceControlStats>& stats);
    void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
                               std::optional<uint32_t> currentMaxAcquiredBufferCount);
    void setSyncTransaction(SurfaceComposerClient::Transaction* t, bool acquireSingleBuffer = true);
    void syncNextTransaction(std::function<void(SurfaceComposerClient::Transaction*)> callback,
                             bool acquireSingleBuffer = true);
    void stopContinuousSyncTransaction();
    void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
    void applyPendingTransactions(uint64_t frameNumber);
    SurfaceComposerClient::Transaction* gatherPendingTransactions(uint64_t frameNumber);
@@ -213,6 +215,8 @@ private:
    sp<IGraphicBufferProducer> mProducer;
    sp<BLASTBufferItemConsumer> mBufferItemConsumer;

    std::function<void(SurfaceComposerClient::Transaction*)> mTransactionReadyCallback
            GUARDED_BY(mMutex);
    SurfaceComposerClient::Transaction* mSyncTransaction GUARDED_BY(mMutex);
    std::vector<std::tuple<uint64_t /* framenumber */, SurfaceComposerClient::Transaction>>
            mPendingTransactions GUARDED_BY(mMutex);
+35 −22
Original line number Diff line number Diff line
@@ -110,15 +110,27 @@ public:
        mBlastBufferQueueAdapter->update(sc, width, height, PIXEL_FORMAT_RGBA_8888);
    }

    void setSyncTransaction(Transaction* next, bool acquireSingleBuffer = true) {
        mBlastBufferQueueAdapter->setSyncTransaction(next, acquireSingleBuffer);
    void setSyncTransaction(Transaction& next, bool acquireSingleBuffer = true) {
        auto callback = [&next](Transaction* t) { next.merge(std::move(*t)); };
        mBlastBufferQueueAdapter->syncNextTransaction(callback, acquireSingleBuffer);
    }

    void syncNextTransaction(std::function<void(Transaction*)> callback,
                             bool acquireSingleBuffer = true) {
        mBlastBufferQueueAdapter->syncNextTransaction(callback, acquireSingleBuffer);
    }

    void stopContinuousSyncTransaction() {
        mBlastBufferQueueAdapter->stopContinuousSyncTransaction();
    }

    int getWidth() { return mBlastBufferQueueAdapter->mSize.width; }

    int getHeight() { return mBlastBufferQueueAdapter->mSize.height; }

    Transaction* getSyncTransaction() { return mBlastBufferQueueAdapter->mSyncTransaction; }
    std::function<void(Transaction*)> getTransactionReadyCallback() {
        return mBlastBufferQueueAdapter->mTransactionReadyCallback;
    }

    sp<IGraphicBufferProducer> getIGraphicBufferProducer() {
        return mBlastBufferQueueAdapter->getIGraphicBufferProducer();
@@ -343,7 +355,7 @@ TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
    ASSERT_EQ(mSurfaceControl, adapter.getSurfaceControl());
    ASSERT_EQ(mDisplayWidth, adapter.getWidth());
    ASSERT_EQ(mDisplayHeight, adapter.getHeight());
    ASSERT_EQ(nullptr, adapter.getSyncTransaction());
    ASSERT_EQ(nullptr, adapter.getTransactionReadyCallback());
}

TEST_F(BLASTBufferQueueTest, Update) {
@@ -364,11 +376,12 @@ TEST_F(BLASTBufferQueueTest, Update) {
    ASSERT_EQ(mDisplayHeight / 2, height);
}

TEST_F(BLASTBufferQueueTest, SetSyncTransaction) {
TEST_F(BLASTBufferQueueTest, SyncNextTransaction) {
    BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
    Transaction sync;
    adapter.setSyncTransaction(&sync);
    ASSERT_EQ(&sync, adapter.getSyncTransaction());
    ASSERT_EQ(nullptr, adapter.getTransactionReadyCallback());
    auto callback = [](Transaction*) {};
    adapter.syncNextTransaction(callback);
    ASSERT_NE(nullptr, adapter.getTransactionReadyCallback());
}

TEST_F(BLASTBufferQueueTest, DISABLED_onFrameAvailable_ApplyDesiredPresentTime) {
@@ -808,7 +821,7 @@ TEST_F(BLASTBufferQueueTest, SyncThenNoSync) {
    setUpProducer(adapter, igbProducer);

    Transaction sync;
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, 0, 255, 0, 0);

    // queue non sync buffer, so this one should get blocked
@@ -848,12 +861,12 @@ TEST_F(BLASTBufferQueueTest, MultipleSyncTransactions) {
    Transaction mainTransaction;

    Transaction sync;
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, 0, 255, 0, 0);

    mainTransaction.merge(std::move(sync));

    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, r, g, b, 0);

    mainTransaction.merge(std::move(sync));
@@ -889,7 +902,7 @@ TEST_F(BLASTBufferQueueTest, MultipleSyncTransactionWithNonSync) {

    Transaction sync;
    // queue a sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, 0, 255, 0, 0);

    mainTransaction.merge(std::move(sync));
@@ -898,7 +911,7 @@ TEST_F(BLASTBufferQueueTest, MultipleSyncTransactionWithNonSync) {
    queueBuffer(igbProducer, 0, 0, 255, 0);

    // queue another sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, r, g, b, 0);
    // Expect 1 buffer to be released because the non sync transaction should merge
    // with the sync
@@ -937,7 +950,7 @@ TEST_F(BLASTBufferQueueTest, MultipleSyncRunOutOfBuffers) {

    Transaction sync;
    // queue a sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, 0, 255, 0, 0);

    mainTransaction.merge(std::move(sync));
@@ -948,7 +961,7 @@ TEST_F(BLASTBufferQueueTest, MultipleSyncRunOutOfBuffers) {
    queueBuffer(igbProducer, 0, 0, 255, 0);

    // queue another sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, r, g, b, 0);
    // Expect 3 buffers to be released because the non sync transactions should merge
    // with the sync
@@ -994,7 +1007,7 @@ TEST_F(BLASTBufferQueueTest, RunOutOfBuffersWaitingOnSF) {

    Transaction sync;
    // queue a sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, 0, 255, 0, 0);

    mainTransaction.merge(std::move(sync));
@@ -1008,7 +1021,7 @@ TEST_F(BLASTBufferQueueTest, RunOutOfBuffersWaitingOnSF) {
    mainTransaction.apply();

    // queue another sync transaction
    adapter.setSyncTransaction(&sync);
    adapter.setSyncTransaction(sync);
    queueBuffer(igbProducer, r, g, b, 0);
    // Expect 2 buffers to be released because the non sync transactions should merge
    // with the sync
@@ -1031,19 +1044,19 @@ TEST_F(BLASTBufferQueueTest, RunOutOfBuffersWaitingOnSF) {
            checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
}

TEST_F(BLASTBufferQueueTest, SetSyncTransactionAcquireMultipleBuffers) {
TEST_F(BLASTBufferQueueTest, SyncNextTransactionAcquireMultipleBuffers) {
    BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);

    sp<IGraphicBufferProducer> igbProducer;
    setUpProducer(adapter, igbProducer);

    Transaction next;
    adapter.setSyncTransaction(&next, false);
    adapter.setSyncTransaction(next, false);
    queueBuffer(igbProducer, 0, 255, 0, 0);
    queueBuffer(igbProducer, 0, 0, 255, 0);
    // There should only be one frame submitted since the first frame will be released.
    adapter.validateNumFramesSubmitted(1);
    adapter.setSyncTransaction(nullptr);
    adapter.stopContinuousSyncTransaction();

    // queue non sync buffer, so this one should get blocked
    // Add a present delay to allow the first screenshot to get taken.
@@ -1097,7 +1110,7 @@ TEST_F(BLASTBufferQueueTest, DISABLED_DisconnectProducerTest) {
        Transaction next;
        queueBuffer(igbProducer, 0, 255, 0, 0);
        queueBuffer(igbProducer, 0, 0, 255, 0);
        adapter.setSyncTransaction(&next, false);
        adapter.setSyncTransaction(next, true);
        queueBuffer(igbProducer, 255, 0, 0, 0);

        CallbackHelper transactionCallback;
@@ -1140,7 +1153,7 @@ TEST_F(BLASTBufferQueueTest, DISABLED_UpdateSurfaceControlTest) {
        Transaction next;
        queueBuffer(igbProducer, 0, 255, 0, 0);
        queueBuffer(igbProducer, 0, 0, 255, 0);
        adapter.setSyncTransaction(&next, false);
        adapter.setSyncTransaction(next, true);
        queueBuffer(igbProducer, 255, 0, 0, 0);

        CallbackHelper transactionCallback;