Loading libs/renderengine/skia/filters/LutShader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -182,8 +182,8 @@ sk_sp<SkShader> LutShader::generateLutShader(sk_sp<SkShader> input, * (R1, G1, B1, 0) * (R1, G1, B1, 0) * ... * ... */ */ SkImageInfo info = SkImageInfo::Make(length /* the number of rgba */ * 4, 1, SkImageInfo info = SkImageInfo::Make(length /* the number of rgba */, 1, kRGBA_F16_SkColorType, kRGBA_F16_SkColorType, kPremul_SkAlphaType); kPremul_SkAlphaType); SkBitmap bitmap; SkBitmap bitmap; bitmap.allocPixels(info); bitmap.allocPixels(info); if (!bitmap.installPixels(info, buffer.data(), info.minRowBytes())) { if (!bitmap.installPixels(info, buffer.data(), info.minRowBytes())) { Loading Loading
libs/renderengine/skia/filters/LutShader.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -182,8 +182,8 @@ sk_sp<SkShader> LutShader::generateLutShader(sk_sp<SkShader> input, * (R1, G1, B1, 0) * (R1, G1, B1, 0) * ... * ... */ */ SkImageInfo info = SkImageInfo::Make(length /* the number of rgba */ * 4, 1, SkImageInfo info = SkImageInfo::Make(length /* the number of rgba */, 1, kRGBA_F16_SkColorType, kRGBA_F16_SkColorType, kPremul_SkAlphaType); kPremul_SkAlphaType); SkBitmap bitmap; SkBitmap bitmap; bitmap.allocPixels(info); bitmap.allocPixels(info); if (!bitmap.installPixels(info, buffer.data(), info.minRowBytes())) { if (!bitmap.installPixels(info, buffer.data(), info.minRowBytes())) { Loading