Loading include/private/surfaceflinger/SharedBufferStack.h +5 −1 Original line number Diff line number Diff line Loading @@ -151,7 +151,6 @@ public: ~SharedBufferBase(); status_t getStatus() const; int32_t getIdentity() const; size_t getFrontBuffer() const; String8 dump(char const* prefix) const; protected: Loading Loading @@ -226,6 +225,11 @@ private: inline ssize_t operator()(); }; struct DequeueUpdate : public UpdateBase { inline DequeueUpdate(SharedBufferBase* sbb); inline ssize_t operator()(); }; struct UndoDequeueUpdate : public UpdateBase { inline UndoDequeueUpdate(SharedBufferBase* sbb); inline ssize_t operator()(); Loading libs/surfaceflinger_client/SharedBufferStack.cpp +12 −12 Original line number Diff line number Diff line Loading @@ -191,12 +191,6 @@ int32_t SharedBufferBase::getIdentity() const return stack.identity; } size_t SharedBufferBase::getFrontBuffer() const { SharedBufferStack& stack( *mSharedStack ); return size_t( stack.head ); } String8 SharedBufferBase::dump(char const* prefix) const { const size_t SIZE = 1024; Loading Loading @@ -281,6 +275,16 @@ ssize_t SharedBufferClient::QueueUpdate::operator()() { return NO_ERROR; } SharedBufferClient::DequeueUpdate::DequeueUpdate(SharedBufferBase* sbb) : UpdateBase(sbb) { } ssize_t SharedBufferClient::DequeueUpdate::operator()() { if (android_atomic_dec(&stack.available) == 0) { LOGW("dequeue probably called from multiple threads!"); } return NO_ERROR; } SharedBufferClient::UndoDequeueUpdate::UndoDequeueUpdate(SharedBufferBase* sbb) : UpdateBase(sbb) { } Loading Loading @@ -388,12 +392,8 @@ ssize_t SharedBufferClient::dequeue() if (err != NO_ERROR) return ssize_t(err); // NOTE: 'stack.available' is part of the conditions, however // decrementing it, never changes any conditions, so we don't need // to do this as part of an update. if (android_atomic_dec(&stack.available) == 0) { LOGW("dequeue probably called from multiple threads!"); } DequeueUpdate update(this); updateCondition( update ); undoDequeueTail = tail; int dequeued = stack.index[tail]; Loading Loading
include/private/surfaceflinger/SharedBufferStack.h +5 −1 Original line number Diff line number Diff line Loading @@ -151,7 +151,6 @@ public: ~SharedBufferBase(); status_t getStatus() const; int32_t getIdentity() const; size_t getFrontBuffer() const; String8 dump(char const* prefix) const; protected: Loading Loading @@ -226,6 +225,11 @@ private: inline ssize_t operator()(); }; struct DequeueUpdate : public UpdateBase { inline DequeueUpdate(SharedBufferBase* sbb); inline ssize_t operator()(); }; struct UndoDequeueUpdate : public UpdateBase { inline UndoDequeueUpdate(SharedBufferBase* sbb); inline ssize_t operator()(); Loading
libs/surfaceflinger_client/SharedBufferStack.cpp +12 −12 Original line number Diff line number Diff line Loading @@ -191,12 +191,6 @@ int32_t SharedBufferBase::getIdentity() const return stack.identity; } size_t SharedBufferBase::getFrontBuffer() const { SharedBufferStack& stack( *mSharedStack ); return size_t( stack.head ); } String8 SharedBufferBase::dump(char const* prefix) const { const size_t SIZE = 1024; Loading Loading @@ -281,6 +275,16 @@ ssize_t SharedBufferClient::QueueUpdate::operator()() { return NO_ERROR; } SharedBufferClient::DequeueUpdate::DequeueUpdate(SharedBufferBase* sbb) : UpdateBase(sbb) { } ssize_t SharedBufferClient::DequeueUpdate::operator()() { if (android_atomic_dec(&stack.available) == 0) { LOGW("dequeue probably called from multiple threads!"); } return NO_ERROR; } SharedBufferClient::UndoDequeueUpdate::UndoDequeueUpdate(SharedBufferBase* sbb) : UpdateBase(sbb) { } Loading Loading @@ -388,12 +392,8 @@ ssize_t SharedBufferClient::dequeue() if (err != NO_ERROR) return ssize_t(err); // NOTE: 'stack.available' is part of the conditions, however // decrementing it, never changes any conditions, so we don't need // to do this as part of an update. if (android_atomic_dec(&stack.available) == 0) { LOGW("dequeue probably called from multiple threads!"); } DequeueUpdate update(this); updateCondition( update ); undoDequeueTail = tail; int dequeued = stack.index[tail]; Loading