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Commit e2bcb0ae authored by Josep del Río's avatar Josep del Río Committed by Android (Google) Code Review
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Merge "Prevent display brightness flicker on power button" into main

parents 2a1d8b5b c8fdedb2
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+7 −11
Original line number Diff line number Diff line
@@ -1894,8 +1894,6 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<con
                doInterceptKeyBeforeDispatchingCommand(focusedWindowToken, *entry);
            };
            postCommandLocked(std::move(command));
            // Poke user activity for keys not passed to user
            pokeUserActivityLocked(*entry);
            return false; // wait for the command to run
        } else {
            entry->interceptKeyResult = KeyEntry::InterceptKeyResult::CONTINUE;
@@ -1912,8 +1910,12 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<con
                           *dropReason == DropReason::POLICY ? InputEventInjectionResult::SUCCEEDED
                                                             : InputEventInjectionResult::FAILED);
        mReporter->reportDroppedKey(entry->id);
        // Poke user activity for undispatched keys
        // Poke user activity for consumed keys, as it may have not been reported due to
        // the focused window requesting user activity to be disabled
        if (*dropReason == DropReason::POLICY &&
            mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
            pokeUserActivityLocked(*entry);
        }
        return true;
    }

@@ -3313,22 +3315,16 @@ void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
            if (keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) {
                return;
            }
            // If the key code is unknown, we don't consider it user activity
            if (keyEntry.keyCode == AKEYCODE_UNKNOWN) {
                return;
            }
            // Don't inhibit events that were intercepted or are not passed to
            // the apps, like system shortcuts
            if (windowDisablingUserActivityInfo != nullptr &&
                keyEntry.interceptKeyResult != KeyEntry::InterceptKeyResult::SKIP &&
                keyEntry.policyFlags & POLICY_FLAG_PASS_TO_USER) {
                keyEntry.interceptKeyResult != KeyEntry::InterceptKeyResult::SKIP) {
                if (DEBUG_DISPATCH_CYCLE) {
                    ALOGD("Not poking user activity: disabled by window '%s'.",
                          windowDisablingUserActivityInfo->name.c_str());
                }
                return;
            }

            break;
        }
        default: {
+7 −0
Original line number Diff line number Diff line
@@ -215,6 +215,10 @@ void FakeInputDispatcherPolicy::setStaleEventTimeout(std::chrono::nanoseconds ti
    mStaleEventTimeout = timeout;
}

void FakeInputDispatcherPolicy::setConsumeKeyBeforeDispatching(bool consumeKeyBeforeDispatching) {
    mConsumeKeyBeforeDispatching = consumeKeyBeforeDispatching;
}

void FakeInputDispatcherPolicy::assertUserActivityNotPoked() {
    std::unique_lock lock(mLock);
    base::ScopedLockAssertion assumeLocked(mLock);
@@ -401,6 +405,9 @@ void FakeInputDispatcherPolicy::interceptMotionBeforeQueueing(ui::LogicalDisplay

nsecs_t FakeInputDispatcherPolicy::interceptKeyBeforeDispatching(const sp<IBinder>&,
                                                                 const KeyEvent&, uint32_t) {
    if (mConsumeKeyBeforeDispatching) {
        return -1;
    }
    nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();
    // Clear intercept state so we could dispatch the event in next wake.
    mInterceptKeyTimeout = 0ms;
+3 −0
Original line number Diff line number Diff line
@@ -115,6 +115,7 @@ public:
    void setUnhandledKeyHandler(std::function<std::optional<KeyEvent>(const KeyEvent&)> handler);
    void assertUnhandledKeyReported(int32_t keycode);
    void assertUnhandledKeyNotReported();
    void setConsumeKeyBeforeDispatching(bool consumeKeyBeforeDispatching);

private:
    std::mutex mLock;
@@ -144,6 +145,8 @@ private:

    std::chrono::nanoseconds mStaleEventTimeout = 1000ms;

    bool mConsumeKeyBeforeDispatching = false;

    BlockingQueue<std::pair<int32_t /*deviceId*/, std::set<gui::Uid>>> mNotifiedInteractions;

    std::condition_variable mNotifyUnhandledKey;
+29 −36
Original line number Diff line number Diff line
@@ -610,28 +610,6 @@ static NotifyKeyArgs generateKeyArgs(
    return args;
}
static NotifyKeyArgs generateSystemShortcutArgs(
        int32_t action, ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID) {
    nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
    // Define a valid key event.
    NotifyKeyArgs args(InputEvent::nextId(), currentTime, /*readTime=*/0, DEVICE_ID,
                       AINPUT_SOURCE_KEYBOARD, displayId, 0, action, /*flags=*/0, AKEYCODE_C, KEY_C,
                       AMETA_META_ON, currentTime);
    return args;
}
static NotifyKeyArgs generateAssistantKeyArgs(
        int32_t action, ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID) {
    nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
    // Define a valid key event.
    NotifyKeyArgs args(InputEvent::nextId(), currentTime, /*readTime=*/0, DEVICE_ID,
                       AINPUT_SOURCE_KEYBOARD, displayId, 0, action, /*flags=*/0, AKEYCODE_ASSIST,
                       KEY_ASSISTANT, AMETA_NONE, currentTime);
    return args;
}
[[nodiscard]] static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source,
                                                         ui::LogicalDisplayId displayId,
                                                         const std::vector<PointF>& points) {
@@ -6628,17 +6606,18 @@ TEST_F(InputDispatcherTest, FocusedWindow_DisableUserActivity) {
    window->consumeFocusEvent(true);
    mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ui::LogicalDisplayId::DEFAULT));
    mDispatcher->notifyKey(
            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
    // Window should receive key down event.
    window->consumeKeyDown(ui::LogicalDisplayId::DEFAULT);
    // Should have poked user activity
    // Should have not poked user activity
    mDispatcher->waitForIdle();
    mFakePolicy->assertUserActivityNotPoked();
}
TEST_F(InputDispatcherTest, FocusedWindow_DoesNotReceiveSystemShortcut) {
TEST_F(InputDispatcherTest, FocusedWindow_DoesNotReceivePolicyConsumedKey) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
@@ -6650,31 +6629,36 @@ TEST_F(InputDispatcherTest, FocusedWindow_DoesNotReceiveSystemShortcut) {
    window->consumeFocusEvent(true);
    mFakePolicy->setConsumeKeyBeforeDispatching(true);
    mDispatcher->notifyKey(
            generateSystemShortcutArgs(AKEY_EVENT_ACTION_DOWN, ui::LogicalDisplayId::DEFAULT));
            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
    mDispatcher->waitForIdle();
    // System key is not passed down
    // Key is not passed down
    window->assertNoEvents();
    // Should have poked user activity
    mFakePolicy->assertUserActivityPoked();
}
TEST_F(InputDispatcherTest, FocusedWindow_DoesNotReceiveAssistantKey) {
TEST_F(InputDispatcherTest, FocusedWindow_PolicyConsumedKeyIgnoresDisableUserActivity) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
                                       ui::LogicalDisplayId::DEFAULT);
    window->setDisableUserActivity(true);
    window->setFocusable(true);
    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
    setFocusedWindow(window);
    window->consumeFocusEvent(true);
    mFakePolicy->setConsumeKeyBeforeDispatching(true);
    mDispatcher->notifyKey(
            generateAssistantKeyArgs(AKEY_EVENT_ACTION_DOWN, ui::LogicalDisplayId::DEFAULT));
            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
    mDispatcher->waitForIdle();
    // System key is not passed down
@@ -6684,30 +6668,39 @@ TEST_F(InputDispatcherTest, FocusedWindow_DoesNotReceiveAssistantKey) {
    mFakePolicy->assertUserActivityPoked();
}
TEST_F(InputDispatcherTest, FocusedWindow_SystemKeyIgnoresDisableUserActivity) {
class DisableUserActivityInputDispatcherTest : public InputDispatcherTest,
                                               public ::testing::WithParamInterface<bool> {};
TEST_P(DisableUserActivityInputDispatcherTest, NotPassedToUserUserActivity) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window =
            sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
                                       ui::LogicalDisplayId::DEFAULT);
    window->setDisableUserActivity(true);
    window->setDisableUserActivity(GetParam());
    window->setFocusable(true);
    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
    setFocusedWindow(window);
    window->consumeFocusEvent(true);
    mDispatcher->notifyKey(
            generateSystemShortcutArgs(AKEY_EVENT_ACTION_DOWN, ui::LogicalDisplayId::DEFAULT));
    mDispatcher->notifyKey(KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD)
                                   .keyCode(AKEYCODE_A)
                                   .policyFlags(0)
                                   .build());
    mDispatcher->waitForIdle();
    // System key is not passed down
    // Key is not passed down
    window->assertNoEvents();
    // Should have poked user activity
    mFakePolicy->assertUserActivityPoked();
    // Should not have poked user activity
    mFakePolicy->assertUserActivityNotPoked();
}
INSTANTIATE_TEST_CASE_P(DisableUserActivity, DisableUserActivityInputDispatcherTest,
                        ::testing::Bool());
TEST_F(InputDispatcherTest, InjectedTouchesPokeUserActivity) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window =