Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Skip to content
Commit d57302f9 authored by Siarhei Vishniakou's avatar Siarhei Vishniakou
Browse files

Track hovering pointers explicitly

Before this CL, hovering window was tracked separately inside
InputDispatcher. This window was getting updated in various places.
Inconsistent motion streams, like HOVER_ENTER->DOWN->UP->HOVER_EXIT were
possible.

In this CL, we track hovering pointers inside TouchedWindow. At all
times, the currently tracked pointer must always be in the touch state.
The hovering pointer is removed when HOVER_EXIT is received.

This CL also establishes the foundation for multi-device, multi-pointer
streams, by storing hovering pointers inside TouchedWindow per-device.

Eventually, we can look into separately creating touched targets from
updating the touch state. This approach is partially used in this CL.

TouchState is used to keep track of where the hovering pointer is
currently. The 'addHoveringWindowsLocked' function returns the
equivalent of InputTargets. Eventually, we can change this to return
InputTargets.

Bug: 211379801
Test: m inputflinger_tests && adb sync data && adb shell -t /data/nativetest64/inputflinger_tests/inputflinger_tests
Change-Id: I047926e53b846c96807aed45fb585e031e5b88b9
parent 30e8c3f1
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment