Loading libs/renderengine/include/renderengine/LayerSettings.h +4 −0 Original line number Diff line number Diff line Loading @@ -277,6 +277,10 @@ static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) { *os << "\n .colorTransform = " << settings.colorTransform; *os << "\n .disableBlending = " << settings.disableBlending; *os << "\n .backgroundBlurRadius = " << settings.backgroundBlurRadius; for (auto blurRegion : settings.blurRegions) { *os << "\n"; PrintTo(blurRegion, os); } *os << "\n .shadow = "; PrintTo(settings.shadow, os); *os << "\n}"; Loading libs/ui/include/ui/BlurRegion.h +17 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,8 @@ #pragma once #include <inttypes.h> #include <iosfwd> #include <iostream> namespace android { Loading @@ -33,4 +35,19 @@ struct BlurRegion { int bottom; }; static inline void PrintTo(const BlurRegion& blurRegion, ::std::ostream* os) { *os << "BlurRegion {"; *os << "\n .blurRadius = " << blurRegion.blurRadius; *os << "\n .cornerRadiusTL = " << blurRegion.cornerRadiusTL; *os << "\n .cornerRadiusTR = " << blurRegion.cornerRadiusTR; *os << "\n .cornerRadiusBL = " << blurRegion.cornerRadiusBL; *os << "\n .cornerRadiusBR = " << blurRegion.cornerRadiusBR; *os << "\n .alpha = " << blurRegion.alpha; *os << "\n .left = " << blurRegion.left; *os << "\n .top = " << blurRegion.top; *os << "\n .right = " << blurRegion.right; *os << "\n .bottom = " << blurRegion.bottom; *os << "\n}"; } } // namespace android No newline at end of file Loading
libs/renderengine/include/renderengine/LayerSettings.h +4 −0 Original line number Diff line number Diff line Loading @@ -277,6 +277,10 @@ static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) { *os << "\n .colorTransform = " << settings.colorTransform; *os << "\n .disableBlending = " << settings.disableBlending; *os << "\n .backgroundBlurRadius = " << settings.backgroundBlurRadius; for (auto blurRegion : settings.blurRegions) { *os << "\n"; PrintTo(blurRegion, os); } *os << "\n .shadow = "; PrintTo(settings.shadow, os); *os << "\n}"; Loading
libs/ui/include/ui/BlurRegion.h +17 −0 Original line number Diff line number Diff line Loading @@ -17,6 +17,8 @@ #pragma once #include <inttypes.h> #include <iosfwd> #include <iostream> namespace android { Loading @@ -33,4 +35,19 @@ struct BlurRegion { int bottom; }; static inline void PrintTo(const BlurRegion& blurRegion, ::std::ostream* os) { *os << "BlurRegion {"; *os << "\n .blurRadius = " << blurRegion.blurRadius; *os << "\n .cornerRadiusTL = " << blurRegion.cornerRadiusTL; *os << "\n .cornerRadiusTR = " << blurRegion.cornerRadiusTR; *os << "\n .cornerRadiusBL = " << blurRegion.cornerRadiusBL; *os << "\n .cornerRadiusBR = " << blurRegion.cornerRadiusBR; *os << "\n .alpha = " << blurRegion.alpha; *os << "\n .left = " << blurRegion.left; *os << "\n .top = " << blurRegion.top; *os << "\n .right = " << blurRegion.right; *os << "\n .bottom = " << blurRegion.bottom; *os << "\n}"; } } // namespace android No newline at end of file