Loading services/surfaceflinger/TransactionState.h +3 −1 Original line number Original line Diff line number Diff line Loading @@ -91,7 +91,9 @@ struct TransactionState { if (!displays.empty()) return true; if (!displays.empty()) return true; for (const auto& state : states) { for (const auto& state : states) { if (state.state.frameRateCompatibility != ANATIVEWINDOW_FRAME_RATE_NO_VOTE) { const bool frameRateChanged = state.state.what & layer_state_t::eFrameRateChanged; if (!frameRateChanged || state.state.frameRateCompatibility != ANATIVEWINDOW_FRAME_RATE_NO_VOTE) { return true; return true; } } } } Loading Loading
services/surfaceflinger/TransactionState.h +3 −1 Original line number Original line Diff line number Diff line Loading @@ -91,7 +91,9 @@ struct TransactionState { if (!displays.empty()) return true; if (!displays.empty()) return true; for (const auto& state : states) { for (const auto& state : states) { if (state.state.frameRateCompatibility != ANATIVEWINDOW_FRAME_RATE_NO_VOTE) { const bool frameRateChanged = state.state.what & layer_state_t::eFrameRateChanged; if (!frameRateChanged || state.state.frameRateCompatibility != ANATIVEWINDOW_FRAME_RATE_NO_VOTE) { return true; return true; } } } } Loading