Loading services/surfaceflinger/SurfaceFlinger.cpp +7 −17 Original line number Diff line number Diff line Loading @@ -2610,7 +2610,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, for (auto& layer : mLayerLifecycleManager.getLayers()) { if (layer->changes.test(frontend::RequestedLayerState::Changes::Created) && layer->bgColorLayer) { sp<Layer> bgColorLayer = getFactory().createEffectLayer( sp<Layer> bgColorLayer = getFactory().createLayer( LayerCreationArgs(this, nullptr, layer->name, ISurfaceComposerClient::eFXSurfaceEffect, LayerMetadata(), std::make_optional(layer->id), true)); Loading Loading @@ -5429,7 +5429,7 @@ status_t SurfaceFlinger::mirrorLayer(const LayerCreationArgs& args, mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill; mirrorArgs.mirrorLayerHandle = mirrorFromHandle; mirrorArgs.addToRoot = false; status_t result = createEffectLayer(mirrorArgs, &outResult.handle, &mirrorLayer); status_t result = createLayer(mirrorArgs, &outResult.handle, &mirrorLayer); if (result != NO_ERROR) { return result; } Loading Loading @@ -5467,7 +5467,7 @@ status_t SurfaceFlinger::mirrorDisplay(DisplayId displayId, const LayerCreationA mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill; mirrorArgs.addToRoot = true; mirrorArgs.layerStackToMirror = layerStack; result = createEffectLayer(mirrorArgs, &outResult.handle, &rootMirrorLayer); result = createLayer(mirrorArgs, &outResult.handle, &rootMirrorLayer); if (result != NO_ERROR) { return result; } Loading @@ -5493,7 +5493,7 @@ status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, gui::CreateSurface args.flags |= ISurfaceComposerClient::eNoColorFill; [[fallthrough]]; case ISurfaceComposerClient::eFXSurfaceEffect: { result = createBufferStateLayer(args, &outResult.handle, &layer); result = createLayer(args, &outResult.handle, &layer); if (result != NO_ERROR) { return result; } Loading Loading @@ -5535,22 +5535,12 @@ status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, gui::CreateSurface return result; } status_t SurfaceFlinger::createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* handle, status_t SurfaceFlinger::createLayer(const LayerCreationArgs& args, sp<IBinder>* handle, sp<Layer>* outLayer) { if (checkLayerLeaks() != NO_ERROR) { return NO_MEMORY; } *outLayer = getFactory().createBufferStateLayer(args); *handle = (*outLayer)->getHandle(); return NO_ERROR; } status_t SurfaceFlinger::createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* handle, sp<Layer>* outLayer) { if (checkLayerLeaks() != NO_ERROR) { return NO_MEMORY; } *outLayer = getFactory().createEffectLayer(args); *outLayer = getFactory().createLayer(args); *handle = (*outLayer)->getHandle(); return NO_ERROR; } Loading services/surfaceflinger/SurfaceFlinger.h +2 −5 Original line number Diff line number Diff line Loading @@ -842,10 +842,7 @@ private: */ status_t createLayer(LayerCreationArgs& args, gui::CreateSurfaceResult& outResult); status_t createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* outHandle, sp<Layer>* outLayer); status_t createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle, status_t createLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle, sp<Layer>* outLayer); // Checks if there are layer leaks before creating layer Loading services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -77,11 +77,7 @@ std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createComp return compositionengine::impl::createCompositionEngine(); } sp<Layer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { return sp<Layer>::make(args); } sp<Layer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) { sp<Layer> DefaultFactory::createLayer(const LayerCreationArgs& args) { return sp<Layer>::make(args); } Loading services/surfaceflinger/SurfaceFlingerDefaultFactory.h +1 −2 Original line number Diff line number Diff line Loading @@ -39,8 +39,7 @@ public: std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>&) override; std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override; sp<Layer> createBufferStateLayer(const LayerCreationArgs& args) override; sp<Layer> createEffectLayer(const LayerCreationArgs& args) override; sp<Layer> createLayer(const LayerCreationArgs& args) override; sp<LayerFE> createLayerFE(const std::string& layerName, const Layer* owner) override; std::unique_ptr<FrameTracer> createFrameTracer() override; std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( Loading services/surfaceflinger/SurfaceFlingerFactory.h +1 −2 Original line number Diff line number Diff line Loading @@ -83,8 +83,7 @@ public: virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0; virtual sp<Layer> createBufferStateLayer(const LayerCreationArgs& args) = 0; virtual sp<Layer> createEffectLayer(const LayerCreationArgs& args) = 0; virtual sp<Layer> createLayer(const LayerCreationArgs& args) = 0; virtual sp<LayerFE> createLayerFE(const std::string& layerName, const Layer* owner) = 0; virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0; virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( Loading Loading
services/surfaceflinger/SurfaceFlinger.cpp +7 −17 Original line number Diff line number Diff line Loading @@ -2610,7 +2610,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, for (auto& layer : mLayerLifecycleManager.getLayers()) { if (layer->changes.test(frontend::RequestedLayerState::Changes::Created) && layer->bgColorLayer) { sp<Layer> bgColorLayer = getFactory().createEffectLayer( sp<Layer> bgColorLayer = getFactory().createLayer( LayerCreationArgs(this, nullptr, layer->name, ISurfaceComposerClient::eFXSurfaceEffect, LayerMetadata(), std::make_optional(layer->id), true)); Loading Loading @@ -5429,7 +5429,7 @@ status_t SurfaceFlinger::mirrorLayer(const LayerCreationArgs& args, mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill; mirrorArgs.mirrorLayerHandle = mirrorFromHandle; mirrorArgs.addToRoot = false; status_t result = createEffectLayer(mirrorArgs, &outResult.handle, &mirrorLayer); status_t result = createLayer(mirrorArgs, &outResult.handle, &mirrorLayer); if (result != NO_ERROR) { return result; } Loading Loading @@ -5467,7 +5467,7 @@ status_t SurfaceFlinger::mirrorDisplay(DisplayId displayId, const LayerCreationA mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill; mirrorArgs.addToRoot = true; mirrorArgs.layerStackToMirror = layerStack; result = createEffectLayer(mirrorArgs, &outResult.handle, &rootMirrorLayer); result = createLayer(mirrorArgs, &outResult.handle, &rootMirrorLayer); if (result != NO_ERROR) { return result; } Loading @@ -5493,7 +5493,7 @@ status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, gui::CreateSurface args.flags |= ISurfaceComposerClient::eNoColorFill; [[fallthrough]]; case ISurfaceComposerClient::eFXSurfaceEffect: { result = createBufferStateLayer(args, &outResult.handle, &layer); result = createLayer(args, &outResult.handle, &layer); if (result != NO_ERROR) { return result; } Loading Loading @@ -5535,22 +5535,12 @@ status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, gui::CreateSurface return result; } status_t SurfaceFlinger::createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* handle, status_t SurfaceFlinger::createLayer(const LayerCreationArgs& args, sp<IBinder>* handle, sp<Layer>* outLayer) { if (checkLayerLeaks() != NO_ERROR) { return NO_MEMORY; } *outLayer = getFactory().createBufferStateLayer(args); *handle = (*outLayer)->getHandle(); return NO_ERROR; } status_t SurfaceFlinger::createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* handle, sp<Layer>* outLayer) { if (checkLayerLeaks() != NO_ERROR) { return NO_MEMORY; } *outLayer = getFactory().createEffectLayer(args); *outLayer = getFactory().createLayer(args); *handle = (*outLayer)->getHandle(); return NO_ERROR; } Loading
services/surfaceflinger/SurfaceFlinger.h +2 −5 Original line number Diff line number Diff line Loading @@ -842,10 +842,7 @@ private: */ status_t createLayer(LayerCreationArgs& args, gui::CreateSurfaceResult& outResult); status_t createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* outHandle, sp<Layer>* outLayer); status_t createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle, status_t createLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle, sp<Layer>* outLayer); // Checks if there are layer leaks before creating layer Loading
services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -77,11 +77,7 @@ std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createComp return compositionengine::impl::createCompositionEngine(); } sp<Layer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { return sp<Layer>::make(args); } sp<Layer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) { sp<Layer> DefaultFactory::createLayer(const LayerCreationArgs& args) { return sp<Layer>::make(args); } Loading
services/surfaceflinger/SurfaceFlingerDefaultFactory.h +1 −2 Original line number Diff line number Diff line Loading @@ -39,8 +39,7 @@ public: std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( const sp<IGraphicBufferProducer>&) override; std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override; sp<Layer> createBufferStateLayer(const LayerCreationArgs& args) override; sp<Layer> createEffectLayer(const LayerCreationArgs& args) override; sp<Layer> createLayer(const LayerCreationArgs& args) override; sp<LayerFE> createLayerFE(const std::string& layerName, const Layer* owner) override; std::unique_ptr<FrameTracer> createFrameTracer() override; std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( Loading
services/surfaceflinger/SurfaceFlingerFactory.h +1 −2 Original line number Diff line number Diff line Loading @@ -83,8 +83,7 @@ public: virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0; virtual sp<Layer> createBufferStateLayer(const LayerCreationArgs& args) = 0; virtual sp<Layer> createEffectLayer(const LayerCreationArgs& args) = 0; virtual sp<Layer> createLayer(const LayerCreationArgs& args) = 0; virtual sp<LayerFE> createLayerFE(const std::string& layerName, const Layer* owner) = 0; virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0; virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( Loading