Loading libs/renderengine/skia/SkiaRenderEngine.cpp +4 −12 Original line number Diff line number Diff line Loading @@ -547,18 +547,9 @@ sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader( } if (graphicBuffer && parameters.layer.luts) { const bool dimInLinearSpace = parameters.display.dimmingStage != aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF; const ui::Dataspace runtimeEffectDataspace = !dimInLinearSpace ? static_cast<ui::Dataspace>( (parameters.outputDataSpace & ui::Dataspace::STANDARD_MASK) | ui::Dataspace::TRANSFER_GAMMA2_2 | (parameters.outputDataSpace & ui::Dataspace::RANGE_MASK)) : parameters.outputDataSpace; shader = mLutShader.lutShader(shader, parameters.layer.luts, parameters.layer.sourceDataspace, toSkColorSpace(runtimeEffectDataspace)); toSkColorSpace(parameters.outputDataSpace)); } if (parameters.requiresLinearEffect) { Loading Loading @@ -1056,7 +1047,8 @@ void SkiaRenderEngine::drawLayersInternal( (display.outputDataspace & ui::Dataspace::TRANSFER_MASK) == static_cast<int32_t>(ui::Dataspace::TRANSFER_SRGB); const bool useFakeOutputDataspaceForRuntimeEffect = !dimInLinearSpace && isExtendedHdr; const bool useFakeOutputDataspaceForRuntimeEffect = !dimInLinearSpace && (isExtendedHdr || layer.luts); const ui::Dataspace fakeDataspace = useFakeOutputDataspaceForRuntimeEffect ? static_cast<ui::Dataspace>( Loading @@ -1076,7 +1068,7 @@ void SkiaRenderEngine::drawLayersInternal( const bool requiresLinearEffect = layer.colorTransform != mat4() || (needsToneMapping(layer.sourceDataspace, display.outputDataspace)) || (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio)) || (!dimInLinearSpace && isExtendedHdr); useFakeOutputDataspaceForRuntimeEffect; // quick abort from drawing the remaining portion of the layer if (layer.skipContentDraw || Loading Loading
libs/renderengine/skia/SkiaRenderEngine.cpp +4 −12 Original line number Diff line number Diff line Loading @@ -547,18 +547,9 @@ sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader( } if (graphicBuffer && parameters.layer.luts) { const bool dimInLinearSpace = parameters.display.dimmingStage != aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF; const ui::Dataspace runtimeEffectDataspace = !dimInLinearSpace ? static_cast<ui::Dataspace>( (parameters.outputDataSpace & ui::Dataspace::STANDARD_MASK) | ui::Dataspace::TRANSFER_GAMMA2_2 | (parameters.outputDataSpace & ui::Dataspace::RANGE_MASK)) : parameters.outputDataSpace; shader = mLutShader.lutShader(shader, parameters.layer.luts, parameters.layer.sourceDataspace, toSkColorSpace(runtimeEffectDataspace)); toSkColorSpace(parameters.outputDataSpace)); } if (parameters.requiresLinearEffect) { Loading Loading @@ -1056,7 +1047,8 @@ void SkiaRenderEngine::drawLayersInternal( (display.outputDataspace & ui::Dataspace::TRANSFER_MASK) == static_cast<int32_t>(ui::Dataspace::TRANSFER_SRGB); const bool useFakeOutputDataspaceForRuntimeEffect = !dimInLinearSpace && isExtendedHdr; const bool useFakeOutputDataspaceForRuntimeEffect = !dimInLinearSpace && (isExtendedHdr || layer.luts); const ui::Dataspace fakeDataspace = useFakeOutputDataspaceForRuntimeEffect ? static_cast<ui::Dataspace>( Loading @@ -1076,7 +1068,7 @@ void SkiaRenderEngine::drawLayersInternal( const bool requiresLinearEffect = layer.colorTransform != mat4() || (needsToneMapping(layer.sourceDataspace, display.outputDataspace)) || (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio)) || (!dimInLinearSpace && isExtendedHdr); useFakeOutputDataspaceForRuntimeEffect; // quick abort from drawing the remaining portion of the layer if (layer.skipContentDraw || Loading