Loading libs/nativewindow/rust/src/lib.rs +12 −6 Original line number Diff line number Diff line Loading @@ -203,8 +203,8 @@ impl HardwareBuffer { Self(buffer_ptr) } /// Creates a new Rust HardwareBuffer to wrap the given AHardwareBuffer without taking ownership /// of it. /// Creates a new Rust HardwareBuffer to wrap the given `AHardwareBuffer` without taking /// ownership of it. /// /// Unlike [`from_raw`](Self::from_raw) this method will increment the refcount on the buffer. /// This means that the caller can continue to use the raw buffer it passed in, and must call Loading @@ -220,14 +220,20 @@ impl HardwareBuffer { Self(buffer) } /// Get the internal `AHardwareBuffer` pointer that is only valid when this `HardwareBuffer` /// exists. This can be used to provide a pointer to the AHB for a C/C++ API over the FFI. /// Returns the internal `AHardwareBuffer` pointer. /// /// This is only valid as long as this `HardwareBuffer` exists, so shouldn't be stored. It can /// be used to provide a pointer for a C/C++ API over FFI. pub fn as_raw(&self) -> NonNull<AHardwareBuffer> { self.0 } /// Get the internal `AHardwareBuffer` pointer without decrementing the refcount. This can /// be used to provide a pointer to the AHB for a C/C++ API over the FFI. /// Gets the internal `AHardwareBuffer` pointer without decrementing the refcount. This can /// be used for a C/C++ API which takes ownership of the pointer. /// /// The caller is responsible for releasing the `AHardwareBuffer` pointer by calling /// `AHardwareBuffer_release` when it is finished with it, or may convert it back to a Rust /// `HardwareBuffer` by calling [`HardwareBuffer::from_raw`]. pub fn into_raw(self) -> NonNull<AHardwareBuffer> { let buffer = ManuallyDrop::new(self); buffer.0 Loading Loading
libs/nativewindow/rust/src/lib.rs +12 −6 Original line number Diff line number Diff line Loading @@ -203,8 +203,8 @@ impl HardwareBuffer { Self(buffer_ptr) } /// Creates a new Rust HardwareBuffer to wrap the given AHardwareBuffer without taking ownership /// of it. /// Creates a new Rust HardwareBuffer to wrap the given `AHardwareBuffer` without taking /// ownership of it. /// /// Unlike [`from_raw`](Self::from_raw) this method will increment the refcount on the buffer. /// This means that the caller can continue to use the raw buffer it passed in, and must call Loading @@ -220,14 +220,20 @@ impl HardwareBuffer { Self(buffer) } /// Get the internal `AHardwareBuffer` pointer that is only valid when this `HardwareBuffer` /// exists. This can be used to provide a pointer to the AHB for a C/C++ API over the FFI. /// Returns the internal `AHardwareBuffer` pointer. /// /// This is only valid as long as this `HardwareBuffer` exists, so shouldn't be stored. It can /// be used to provide a pointer for a C/C++ API over FFI. pub fn as_raw(&self) -> NonNull<AHardwareBuffer> { self.0 } /// Get the internal `AHardwareBuffer` pointer without decrementing the refcount. This can /// be used to provide a pointer to the AHB for a C/C++ API over the FFI. /// Gets the internal `AHardwareBuffer` pointer without decrementing the refcount. This can /// be used for a C/C++ API which takes ownership of the pointer. /// /// The caller is responsible for releasing the `AHardwareBuffer` pointer by calling /// `AHardwareBuffer_release` when it is finished with it, or may convert it back to a Rust /// `HardwareBuffer` by calling [`HardwareBuffer::from_raw`]. pub fn into_raw(self) -> NonNull<AHardwareBuffer> { let buffer = ManuallyDrop::new(self); buffer.0 Loading