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Commit b6520d23 authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
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Merge "Alphabetize SF flags" into main

parents 520980f4 c97f4c64
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+38 −36
Original line number Diff line number Diff line
@@ -112,61 +112,63 @@ void FlagManager::dump(std::string& result) const {
    DUMP_LEGACY_SERVER_FLAG(use_skia_tracing);

    /// Trunk stable server (R/W) flags ///
    DUMP_ACONFIG_FLAG(refresh_rate_overlay_on_external_display);
    DUMP_ACONFIG_FLAG(adpf_gpu_sf);
    DUMP_ACONFIG_FLAG(adpf_native_session_manager);
    DUMP_ACONFIG_FLAG(adpf_use_fmq_channel);
    DUMP_ACONFIG_FLAG(graphite_renderengine_preview_rollout);
    DUMP_ACONFIG_FLAG(refresh_rate_overlay_on_external_display);

    /// Trunk stable readonly flags ///
    /// IMPORTANT - please keep alphabetize to reduce merge conflicts
    DUMP_ACONFIG_FLAG(add_sf_skipped_frames_to_trace);
    DUMP_ACONFIG_FLAG(adpf_fmq_sf);
    DUMP_ACONFIG_FLAG(allow_n_vsyncs_in_targeter);
    DUMP_ACONFIG_FLAG(arr_setframerate_gte_enum);
    DUMP_ACONFIG_FLAG(connected_display);
    DUMP_ACONFIG_FLAG(enable_small_area_detection);
    DUMP_ACONFIG_FLAG(stable_edid_ids);
    DUMP_ACONFIG_FLAG(frame_rate_category_mrr);
    DUMP_ACONFIG_FLAG(misc1);
    DUMP_ACONFIG_FLAG(vrr_config);
    DUMP_ACONFIG_FLAG(hdcp_level_hal);
    DUMP_ACONFIG_FLAG(multithreaded_present);
    DUMP_ACONFIG_FLAG(add_sf_skipped_frames_to_trace);
    DUMP_ACONFIG_FLAG(use_known_refresh_rate_for_fps_consistency);
    DUMP_ACONFIG_FLAG(begone_bright_hlg);
    DUMP_ACONFIG_FLAG(cache_when_source_crop_layer_only_moved);
    DUMP_ACONFIG_FLAG(enable_fro_dependent_features);
    DUMP_ACONFIG_FLAG(commit_not_composited);
    DUMP_ACONFIG_FLAG(connected_display);
    DUMP_ACONFIG_FLAG(connected_display_hdr);
    DUMP_ACONFIG_FLAG(correct_dpi_with_display_size);
    DUMP_ACONFIG_FLAG(deprecate_frame_tracker);
    DUMP_ACONFIG_FLAG(deprecate_vsync_sf);
    DUMP_ACONFIG_FLAG(detached_mirror);
    DUMP_ACONFIG_FLAG(display_config_error_hal);
    DUMP_ACONFIG_FLAG(display_protected);
    DUMP_ACONFIG_FLAG(dont_skip_on_early_ro);
    DUMP_ACONFIG_FLAG(enable_fro_dependent_features);
    DUMP_ACONFIG_FLAG(enable_layer_command_batching);
    DUMP_ACONFIG_FLAG(enable_small_area_detection);
    DUMP_ACONFIG_FLAG(filter_frames_before_trace_starts);
    DUMP_ACONFIG_FLAG(flush_buffer_slots_to_uncache);
    DUMP_ACONFIG_FLAG(force_compile_graphite_renderengine);
    DUMP_ACONFIG_FLAG(fp16_client_target);
    DUMP_ACONFIG_FLAG(frame_rate_category_mrr);
    DUMP_ACONFIG_FLAG(game_default_frame_rate);
    DUMP_ACONFIG_FLAG(enable_layer_command_batching);
    DUMP_ACONFIG_FLAG(vulkan_renderengine);
    DUMP_ACONFIG_FLAG(renderable_buffer_usage);
    DUMP_ACONFIG_FLAG(vrr_bugfix_24q4);
    DUMP_ACONFIG_FLAG(vrr_bugfix_dropped_frame);
    DUMP_ACONFIG_FLAG(restore_blur_step);
    DUMP_ACONFIG_FLAG(dont_skip_on_early_ro);
    DUMP_ACONFIG_FLAG(no_vsyncs_on_screen_off);
    DUMP_ACONFIG_FLAG(protected_if_client);
    DUMP_ACONFIG_FLAG(idle_screen_refresh_rate_timeout);
    DUMP_ACONFIG_FLAG(graphite_renderengine);
    DUMP_ACONFIG_FLAG(filter_frames_before_trace_starts);
    DUMP_ACONFIG_FLAG(hdcp_level_hal);
    DUMP_ACONFIG_FLAG(idle_screen_refresh_rate_timeout);
    DUMP_ACONFIG_FLAG(latch_unsignaled_with_auto_refresh_changed);
    DUMP_ACONFIG_FLAG(deprecate_vsync_sf);
    DUMP_ACONFIG_FLAG(allow_n_vsyncs_in_targeter);
    DUMP_ACONFIG_FLAG(detached_mirror);
    DUMP_ACONFIG_FLAG(commit_not_composited);
    DUMP_ACONFIG_FLAG(correct_dpi_with_display_size);
    DUMP_ACONFIG_FLAG(local_tonemap_screenshots);
    DUMP_ACONFIG_FLAG(misc1);
    DUMP_ACONFIG_FLAG(multithreaded_present);
    DUMP_ACONFIG_FLAG(no_vsyncs_on_screen_off);
    DUMP_ACONFIG_FLAG(override_trusted_overlay);
    DUMP_ACONFIG_FLAG(flush_buffer_slots_to_uncache);
    DUMP_ACONFIG_FLAG(force_compile_graphite_renderengine);
    DUMP_ACONFIG_FLAG(protected_if_client);
    DUMP_ACONFIG_FLAG(reject_dupe_layerstacks);
    DUMP_ACONFIG_FLAG(renderable_buffer_usage);
    DUMP_ACONFIG_FLAG(restore_blur_step);
    DUMP_ACONFIG_FLAG(skip_invisible_windows_in_input);
    DUMP_ACONFIG_FLAG(stable_edid_ids);
    DUMP_ACONFIG_FLAG(trace_frame_rate_override);
    DUMP_ACONFIG_FLAG(true_hdr_screenshots);
    DUMP_ACONFIG_FLAG(display_config_error_hal);
    DUMP_ACONFIG_FLAG(connected_display_hdr);
    DUMP_ACONFIG_FLAG(deprecate_frame_tracker);
    DUMP_ACONFIG_FLAG(skip_invisible_windows_in_input);
    DUMP_ACONFIG_FLAG(begone_bright_hlg);
    DUMP_ACONFIG_FLAG(use_known_refresh_rate_for_fps_consistency);
    DUMP_ACONFIG_FLAG(vrr_bugfix_24q4);
    DUMP_ACONFIG_FLAG(vrr_bugfix_dropped_frame);
    DUMP_ACONFIG_FLAG(vrr_config);
    DUMP_ACONFIG_FLAG(vulkan_renderengine);
    DUMP_ACONFIG_FLAG(window_blur_kawase2);
    DUMP_ACONFIG_FLAG(reject_dupe_layerstacks);
    /// IMPORTANT - please keep alphabetize to reduce merge conflicts

#undef DUMP_ACONFIG_FLAG
#undef DUMP_LEGACY_SERVER_FLAG
+41 −39
Original line number Diff line number Diff line
@@ -48,63 +48,65 @@ public:
    bool use_skia_tracing() const;

    /// Trunk stable server (R/W) flags ///
    bool refresh_rate_overlay_on_external_display() const;
    bool adpf_gpu_sf() const;
    bool adpf_use_fmq_channel() const;
    bool adpf_native_session_manager() const;
    bool adpf_use_fmq_channel() const;
    bool adpf_use_fmq_channel_fixed() const;
    bool graphite_renderengine_preview_rollout() const;
    bool refresh_rate_overlay_on_external_display() const;

    /// Trunk stable readonly flags ///
    bool arr_setframerate_gte_enum() const;
    bool adpf_fmq_sf() const;
    bool connected_display() const;
    bool frame_rate_category_mrr() const;
    bool enable_small_area_detection() const;
    bool stable_edid_ids() const;
    bool misc1() const;
    bool vrr_config() const;
    bool hdcp_level_hal() const;
    bool multithreaded_present() const;
    /// IMPORTANT - please keep alphabetize to reduce merge conflicts
    bool add_sf_skipped_frames_to_trace() const;
    bool use_known_refresh_rate_for_fps_consistency() const;
    bool adpf_fmq_sf() const;
    bool allow_n_vsyncs_in_targeter() const;
    bool arr_setframerate_gte_enum() const;
    bool begone_bright_hlg() const;
    bool cache_when_source_crop_layer_only_moved() const;
    bool enable_fro_dependent_features() const;
    bool commit_not_composited() const;
    bool connected_display() const;
    bool connected_display_hdr() const;
    bool correct_dpi_with_display_size() const;
    bool deprecate_frame_tracker() const;
    bool deprecate_vsync_sf() const;
    bool detached_mirror() const;
    bool display_config_error_hal() const;
    bool display_protected() const;
    bool dont_skip_on_early_ro() const;
    bool enable_fro_dependent_features() const;
    bool enable_layer_command_batching() const;
    bool enable_small_area_detection() const;
    bool filter_frames_before_trace_starts() const;
    bool flush_buffer_slots_to_uncache() const;
    bool force_compile_graphite_renderengine() const;
    bool fp16_client_target() const;
    bool frame_rate_category_mrr() const;
    bool game_default_frame_rate() const;
    bool enable_layer_command_batching() const;
    bool vulkan_renderengine() const;
    bool vrr_bugfix_24q4() const;
    bool vrr_bugfix_dropped_frame() const;
    bool renderable_buffer_usage() const;
    bool restore_blur_step() const;
    bool dont_skip_on_early_ro() const;
    bool no_vsyncs_on_screen_off() const;
    bool protected_if_client() const;
    bool idle_screen_refresh_rate_timeout() const;
    bool graphite_renderengine() const;
    bool filter_frames_before_trace_starts() const;
    bool hdcp_level_hal() const;
    bool idle_screen_refresh_rate_timeout() const;
    bool latch_unsignaled_with_auto_refresh_changed() const;
    bool deprecate_vsync_sf() const;
    bool allow_n_vsyncs_in_targeter() const;
    bool detached_mirror() const;
    bool commit_not_composited() const;
    bool correct_dpi_with_display_size() const;
    bool local_tonemap_screenshots() const;
    bool luts_api() const;
    bool misc1() const;
    bool multithreaded_present() const;
    bool no_vsyncs_on_screen_off() const;
    bool override_trusted_overlay() const;
    bool flush_buffer_slots_to_uncache() const;
    bool force_compile_graphite_renderengine() const;
    bool protected_if_client() const;
    bool reject_dupe_layerstacks() const;
    bool renderable_buffer_usage() const;
    bool restore_blur_step() const;
    bool skip_invisible_windows_in_input() const;
    bool stable_edid_ids() const;
    bool trace_frame_rate_override() const;
    bool true_hdr_screenshots() const;
    bool display_config_error_hal() const;
    bool connected_display_hdr() const;
    bool deprecate_frame_tracker() const;
    bool skip_invisible_windows_in_input() const;
    bool begone_bright_hlg() const;
    bool luts_api() const;
    bool use_known_refresh_rate_for_fps_consistency() const;
    bool vrr_bugfix_24q4() const;
    bool vrr_bugfix_dropped_frame() const;
    bool vrr_config() const;
    bool vulkan_renderengine() const;
    bool window_blur_kawase2() const;
    bool reject_dupe_layerstacks() const;
    /// IMPORTANT - please keep alphabetize to reduce merge conflicts

protected:
    // overridden for unit tests