Fix "Allow/Deny" popup window no respond when use cursor
Currently all buffered layers will send input info to InputFlinger in order to detect if a window is obsecured by another layer. This could cause the cursor sprite are calculated into the input windows and generate the unexpected FLAG_(PARTIALLY)_OCCLUDED. To fix this, we exclude the cursor layer when fill input info to InputFlinger. Bug: 158717144 Test: atest InputSurfacesTest Test: connect mouse, open camera and popup grant permission dialog Change-Id: Ic57dfc7b68f8bf8fda5d7a77e107ca023b55b891
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