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Commit ac8dbe52 authored by Alec Mouri's avatar Alec Mouri Committed by Automerger Merge Worker
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Merge "Tweak wakeup time for OneShotTimer to reduce jank" into tm-dev am: 57a40d9d

parents 59f5dadc 57a40d9d
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+12 −11
Original line number Diff line number Diff line
@@ -118,17 +118,18 @@ void OneShotTimer::loop() {
        auto triggerTime = mClock->now() + mInterval;
        state = TimerState::WAITING;
        while (true) {
            // Wait until triggerTime time to check if we need to reset or drop into the idle state.
            if (const auto triggerInterval = triggerTime - mClock->now(); triggerInterval > 0ns) {
                mWaiting = true;
            constexpr auto zero = std::chrono::steady_clock::duration::zero();
            // Wait for mInterval time to check if we need to reset or drop into the idle state.
                struct timespec ts;
            calculateTimeoutTime(std::chrono::nanoseconds(mInterval), &ts);
                calculateTimeoutTime(triggerInterval, &ts);
                int result = sem_clockwait(&mSemaphore, CLOCK_MONOTONIC, &ts);
                if (result && errno != ETIMEDOUT && errno != EINTR) {
                    std::stringstream ss;
                    ss << "sem_clockwait failed (" << errno << ")";
                    LOG_ALWAYS_FATAL("%s", ss.str().c_str());
                }
            }

            mWaiting = false;
            state = checkForResetAndStop(state);
@@ -136,7 +137,7 @@ void OneShotTimer::loop() {
                break;
            }

            if (state == TimerState::WAITING && (triggerTime - mClock->now()) <= zero) {
            if (state == TimerState::WAITING && (triggerTime - mClock->now()) <= 0ns) {
                triggerTimeout = true;
                state = TimerState::IDLE;
                break;
+34 −0
Original line number Diff line number Diff line
@@ -130,6 +130,40 @@ TEST_F(OneShotTimerTest, DISABLED_resetBackToBackTest) {
    EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
}

// TODO(b/186417847) This test is new and passes locally, but may be flaky
TEST_F(OneShotTimerTest, DISABLED_resetBackToBackSlowAdvanceTest) {
    fake::FakeClock* clock = new fake::FakeClock();
    mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,
                                                           mResetTimerCallback.getInvocable(),
                                                           mExpiredTimerCallback.getInvocable(),
                                                           std::unique_ptr<fake::FakeClock>(clock));
    mIdleTimer->start();
    EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());

    mIdleTimer->reset();
    EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
    EXPECT_FALSE(mExpiredTimerCallback.waitForUnexpectedCall().has_value());

    clock->advanceTime(200us);
    mIdleTimer->reset();

    // Normally we would check that the timer callbacks weren't invoked here
    // after resetting the timer, but we need to precisely control the timing of
    // this test, and checking that callbacks weren't invoked requires non-zero
    // time.

    clock->advanceTime(1500us);
    EXPECT_TRUE(mExpiredTimerCallback.waitForCall(1100us).has_value());
    mIdleTimer->reset();
    EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());

    mIdleTimer->stop();
    clock->advanceTime(2ms);
    // Final quick check that no more callback were observed.
    EXPECT_FALSE(mExpiredTimerCallback.waitForUnexpectedCall().has_value());
    EXPECT_FALSE(mResetTimerCallback.waitForUnexpectedCall().has_value());
}

TEST_F(OneShotTimerTest, startNotCalledTest) {
    fake::FakeClock* clock = new fake::FakeClock();
    mIdleTimer = std::make_unique<scheduler::OneShotTimer>("TestTimer", 1ms,