Loading libs/gui/include/gui/LayerState.h +4 −3 Original line number Diff line number Diff line Loading @@ -233,9 +233,10 @@ struct layer_state_t { // Geometry updates. static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged | layer_state_t::eBufferTransformChanged | layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged | layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eTransparentRegionChanged; // Buffer and related updates. Loading services/surfaceflinger/FrontEnd/LayerCreationArgs.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -50,7 +50,7 @@ LayerCreationArgs::LayerCreationArgs(SurfaceFlinger* flinger, sp<Client> client, } if (internalLayer) { sequence = getInternalLayerId(sInternalSequence++); sequence = id.value_or(getInternalLayerId(sInternalSequence++)); } else if (id) { sequence = *id; sSequence = *id + 1; Loading services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -38,7 +38,8 @@ void LayerLifecycleManager::addLayers(std::vector<std::unique_ptr<RequestedLayer RequestedLayerState& layer = *newLayer.get(); auto [it, inserted] = mIdToLayer.try_emplace(layer.id, References{.owner = layer}); if (!inserted) { LOG_ALWAYS_FATAL("Duplicate layer id %d found. Existing layer: %s", layer.id, LOG_ALWAYS_FATAL("Duplicate layer id found. New layer: %s Existing layer: %s", layer.getDebugString().c_str(), it->second.owner.getDebugString().c_str()); } mAddedLayers.push_back(newLayer.get()); Loading Loading @@ -200,7 +201,9 @@ void LayerLifecycleManager::applyTransactions(const std::vector<TransactionState if (layer->what & layer_state_t::eBackgroundColorChanged) { if (layer->bgColorLayerId == UNASSIGNED_LAYER_ID && layer->bgColor.a != 0) { LayerCreationArgs backgroundLayerArgs(layer->id, LayerCreationArgs backgroundLayerArgs(LayerCreationArgs::getInternalLayerId( LayerCreationArgs::sInternalSequence++), /*internalLayer=*/true); backgroundLayerArgs.parentId = layer->id; backgroundLayerArgs.name = layer->name + "BackgroundColorLayer"; Loading services/surfaceflinger/SurfaceFlinger.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2318,7 +2318,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, frontend::Update& upd sp<Layer> bgColorLayer = getFactory().createEffectLayer( LayerCreationArgs(this, nullptr, layer->name, ISurfaceComposerClient::eFXSurfaceEffect, LayerMetadata(), std::make_optional(layer->parentId), true)); std::make_optional(layer->id), true)); mLegacyLayers[bgColorLayer->sequence] = bgColorLayer; } const bool willReleaseBufferOnLatch = layer->willReleaseBufferOnLatch(); Loading Loading
libs/gui/include/gui/LayerState.h +4 −3 Original line number Diff line number Diff line Loading @@ -233,9 +233,10 @@ struct layer_state_t { // Geometry updates. static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged | layer_state_t::eBufferTransformChanged | layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged | layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eTransparentRegionChanged; // Buffer and related updates. Loading
services/surfaceflinger/FrontEnd/LayerCreationArgs.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -50,7 +50,7 @@ LayerCreationArgs::LayerCreationArgs(SurfaceFlinger* flinger, sp<Client> client, } if (internalLayer) { sequence = getInternalLayerId(sInternalSequence++); sequence = id.value_or(getInternalLayerId(sInternalSequence++)); } else if (id) { sequence = *id; sSequence = *id + 1; Loading
services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -38,7 +38,8 @@ void LayerLifecycleManager::addLayers(std::vector<std::unique_ptr<RequestedLayer RequestedLayerState& layer = *newLayer.get(); auto [it, inserted] = mIdToLayer.try_emplace(layer.id, References{.owner = layer}); if (!inserted) { LOG_ALWAYS_FATAL("Duplicate layer id %d found. Existing layer: %s", layer.id, LOG_ALWAYS_FATAL("Duplicate layer id found. New layer: %s Existing layer: %s", layer.getDebugString().c_str(), it->second.owner.getDebugString().c_str()); } mAddedLayers.push_back(newLayer.get()); Loading Loading @@ -200,7 +201,9 @@ void LayerLifecycleManager::applyTransactions(const std::vector<TransactionState if (layer->what & layer_state_t::eBackgroundColorChanged) { if (layer->bgColorLayerId == UNASSIGNED_LAYER_ID && layer->bgColor.a != 0) { LayerCreationArgs backgroundLayerArgs(layer->id, LayerCreationArgs backgroundLayerArgs(LayerCreationArgs::getInternalLayerId( LayerCreationArgs::sInternalSequence++), /*internalLayer=*/true); backgroundLayerArgs.parentId = layer->id; backgroundLayerArgs.name = layer->name + "BackgroundColorLayer"; Loading
services/surfaceflinger/SurfaceFlinger.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2318,7 +2318,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, frontend::Update& upd sp<Layer> bgColorLayer = getFactory().createEffectLayer( LayerCreationArgs(this, nullptr, layer->name, ISurfaceComposerClient::eFXSurfaceEffect, LayerMetadata(), std::make_optional(layer->parentId), true)); std::make_optional(layer->id), true)); mLegacyLayers[bgColorLayer->sequence] = bgColorLayer; } const bool willReleaseBufferOnLatch = layer->willReleaseBufferOnLatch(); Loading