Loading libs/gui/SurfaceTexture.cpp +1 −0 Original line number Original line Diff line number Diff line Loading @@ -478,6 +478,7 @@ status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) { } } glFlush(); glFlush(); int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); eglDestroySyncKHR(dpy, sync); if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { ST_LOGE("syncForReleaseLocked: error dup'ing native fence " ST_LOGE("syncForReleaseLocked: error dup'ing native fence " "fd: %#x", eglGetError()); "fd: %#x", eglGetError()); Loading Loading
libs/gui/SurfaceTexture.cpp +1 −0 Original line number Original line Diff line number Diff line Loading @@ -478,6 +478,7 @@ status_t SurfaceTexture::syncForReleaseLocked(EGLDisplay dpy) { } } glFlush(); glFlush(); int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); eglDestroySyncKHR(dpy, sync); if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { ST_LOGE("syncForReleaseLocked: error dup'ing native fence " ST_LOGE("syncForReleaseLocked: error dup'ing native fence " "fd: %#x", eglGetError()); "fd: %#x", eglGetError()); Loading