Loading include/gui/SurfaceTexture.h +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ public: // tex indicates the name OpenGL texture to which images are to be streamed. // This texture name cannot be changed once the SurfaceTexture is created. SurfaceTexture(GLuint tex); SurfaceTexture(GLuint tex, bool allowSynchronousMode = true); virtual ~SurfaceTexture(); Loading libs/gui/SurfaceTexture.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ static float mtxRot270[16] = { static void mtxMul(float out[16], const float a[16], const float b[16]); SurfaceTexture::SurfaceTexture(GLuint tex) : SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode) : mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), mCurrentTransform(0), mLastQueued(INVALID_BUFFER_SLOT), mLastQueuedTransform(0), mNextTransform(0), mTexName(tex) { Loading Loading
include/gui/SurfaceTexture.h +1 −1 Original line number Diff line number Diff line Loading @@ -47,7 +47,7 @@ public: // tex indicates the name OpenGL texture to which images are to be streamed. // This texture name cannot be changed once the SurfaceTexture is created. SurfaceTexture(GLuint tex); SurfaceTexture(GLuint tex, bool allowSynchronousMode = true); virtual ~SurfaceTexture(); Loading
libs/gui/SurfaceTexture.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ static float mtxRot270[16] = { static void mtxMul(float out[16], const float a[16], const float b[16]); SurfaceTexture::SurfaceTexture(GLuint tex) : SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode) : mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), mCurrentTransform(0), mLastQueued(INVALID_BUFFER_SLOT), mLastQueuedTransform(0), mNextTransform(0), mTexName(tex) { Loading