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Commit 9bf557f6 authored by Patrick Williams's avatar Patrick Williams Committed by Android (Google) Code Review
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Merge "Add stop layer feature flag" into main

parents 8e0f2002 441a7edd
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+2 −0
Original line number Diff line number Diff line
@@ -174,6 +174,7 @@ void FlagManager::dump(std::string& result) const {
    DUMP_ACONFIG_FLAG(restore_blur_step);
    DUMP_ACONFIG_FLAG(skip_invisible_windows_in_input);
    DUMP_ACONFIG_FLAG(stable_edid_ids);
    DUMP_ACONFIG_FLAG(stop_layer);
    DUMP_ACONFIG_FLAG(synced_resolution_switch);
    DUMP_ACONFIG_FLAG(trace_frame_rate_override);
    DUMP_ACONFIG_FLAG(true_hdr_screenshots);
@@ -292,6 +293,7 @@ FLAG_MANAGER_ACONFIG_FLAG(display_config_error_hal, "");
FLAG_MANAGER_ACONFIG_FLAG(connected_display_hdr, "debug.sf.connected_display_hdr");
FLAG_MANAGER_ACONFIG_FLAG(deprecate_frame_tracker, "");
FLAG_MANAGER_ACONFIG_FLAG(skip_invisible_windows_in_input, "");
FLAG_MANAGER_ACONFIG_FLAG(stop_layer, "");
FLAG_MANAGER_ACONFIG_FLAG(begone_bright_hlg, "debug.sf.begone_bright_hlg");
FLAG_MANAGER_ACONFIG_FLAG(window_blur_kawase2, "");
FLAG_MANAGER_ACONFIG_FLAG(reject_dupe_layerstacks, "");
+1 −0
Original line number Diff line number Diff line
@@ -109,6 +109,7 @@ public:
    bool restore_blur_step() const;
    bool skip_invisible_windows_in_input() const;
    bool stable_edid_ids() const;
    bool stop_layer() const;
    bool synced_resolution_switch() const;
    bool trace_frame_rate_override() const;
    bool true_hdr_screenshots() const;
+8 −0
Original line number Diff line number Diff line
@@ -291,6 +291,14 @@ flag {
  is_fixed_read_only: true
} # stable_edid_ids

flag {
    name: "stop_layer"
    namespace: "window_surfaces"
    description: "Enables stop layers when building layer snapshots"
    bug: "403312802"
    is_fixed_read_only: true
} # stop_layer

flag {
  name: "synced_resolution_switch"
  namespace: "core_graphics"