Loading services/surfaceflinger/TextureManager.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -190,7 +190,7 @@ status_t TextureManager::loadTexture(Texture* texture, return err; } if (texture->target != GL_TEXTURE_2D) if (texture->target != Texture::TEXTURE_2D) return INVALID_OPERATION; glBindTexture(GL_TEXTURE_2D, texture->name); Loading Loading
services/surfaceflinger/TextureManager.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -190,7 +190,7 @@ status_t TextureManager::loadTexture(Texture* texture, return err; } if (texture->target != GL_TEXTURE_2D) if (texture->target != Texture::TEXTURE_2D) return INVALID_OPERATION; glBindTexture(GL_TEXTURE_2D, texture->name); Loading