Loading services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +1 −0 Original line number Diff line number Diff line Loading @@ -152,6 +152,7 @@ public: Region aboveOpaqueLayers; // The region of the output which should be considered dirty Region dirtyRegion; int32_t aboveBlurRequests = 0; }; virtual ~Output(); Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +1 −0 Original line number Diff line number Diff line Loading @@ -157,6 +157,7 @@ protected: private: void dirtyEntireOutput(); compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const; void sanitizeOutputLayers() const; void finishPrepareFrame(); ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const; compositionengine::Output::ColorProfile pickColorProfile( Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h +3 −0 Original line number Diff line number Diff line Loading @@ -94,6 +94,9 @@ struct OutputLayerCompositionState { // order to save power. Region outputSpaceBlockingRegionHint; // ignore blur requests if there's just too many on top of this layer bool ignoreBlur{false}; // Overrides the buffer, acquire fence, and display frame stored in LayerFECompositionState struct { std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h +1 −0 Original line number Diff line number Diff line Loading @@ -42,6 +42,7 @@ public: const std::string& getName() const { return mState->getName(); } int32_t getBackgroundBlurRadius() const { return mState->getBackgroundBlurRadius(); } Rect getDisplayFrame() const { return mState->getDisplayFrame(); } bool hasBlurBehind() const { return mState->hasBlurBehind(); } const Region& getVisibleRegion() const { return mState->getVisibleRegion(); } const sp<GraphicBuffer>& getBuffer() const { return mState->getOutputLayer()->getLayerFE().getCompositionState()->buffer; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h +8 −3 Original line number Diff line number Diff line Loading @@ -72,6 +72,7 @@ enum class LayerStateField : uint32_t { SolidColor = 1u << 16, BackgroundBlurRadius = 1u << 17, BlurRegions = 1u << 18, BlursDisabled = 1u << 19, }; // clang-format on Loading Loading @@ -232,7 +233,8 @@ public: Rect getDisplayFrame() const { return mDisplayFrame.get(); } const Region& getVisibleRegion() const { return mVisibleRegion.get(); } bool hasBlurBehind() const { return mBackgroundBlurRadius.get() > 0 || !mBlurRegions.get().empty(); return (mBackgroundBlurRadius.get() > 0 || !mBlurRegions.get().empty()) && !mIsBlursDisabled.get(); } int32_t getBackgroundBlurRadius() const { return mBackgroundBlurRadius.get(); } aidl::android::hardware::graphics::composer3::Composition getCompositionType() const { Loading Loading @@ -482,7 +484,10 @@ private: return hash; }}; static const constexpr size_t kNumNonUniqueFields = 17; OutputLayerState<bool, LayerStateField::BlursDisabled> mIsBlursDisabled{ [](auto layer) { return layer->getState().ignoreBlur; }}; static const constexpr size_t kNumNonUniqueFields = 18; std::array<StateInterface*, kNumNonUniqueFields> getNonUniqueFields() { std::array<const StateInterface*, kNumNonUniqueFields> constFields = Loading @@ -501,7 +506,7 @@ private: &mAlpha, &mLayerMetadata, &mVisibleRegion, &mOutputDataspace, &mPixelFormat, &mColorTransform, &mCompositionType, &mSidebandStream, &mBuffer, &mSolidColor, &mBackgroundBlurRadius, &mBlurRegions, &mFrameNumber, &mFrameNumber, &mIsBlursDisabled }; } }; Loading Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +1 −0 Original line number Diff line number Diff line Loading @@ -152,6 +152,7 @@ public: Region aboveOpaqueLayers; // The region of the output which should be considered dirty Region dirtyRegion; int32_t aboveBlurRequests = 0; }; virtual ~Output(); Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +1 −0 Original line number Diff line number Diff line Loading @@ -157,6 +157,7 @@ protected: private: void dirtyEntireOutput(); compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const; void sanitizeOutputLayers() const; void finishPrepareFrame(); ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const; compositionengine::Output::ColorProfile pickColorProfile( Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h +3 −0 Original line number Diff line number Diff line Loading @@ -94,6 +94,9 @@ struct OutputLayerCompositionState { // order to save power. Region outputSpaceBlockingRegionHint; // ignore blur requests if there's just too many on top of this layer bool ignoreBlur{false}; // Overrides the buffer, acquire fence, and display frame stored in LayerFECompositionState struct { std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h +1 −0 Original line number Diff line number Diff line Loading @@ -42,6 +42,7 @@ public: const std::string& getName() const { return mState->getName(); } int32_t getBackgroundBlurRadius() const { return mState->getBackgroundBlurRadius(); } Rect getDisplayFrame() const { return mState->getDisplayFrame(); } bool hasBlurBehind() const { return mState->hasBlurBehind(); } const Region& getVisibleRegion() const { return mState->getVisibleRegion(); } const sp<GraphicBuffer>& getBuffer() const { return mState->getOutputLayer()->getLayerFE().getCompositionState()->buffer; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h +8 −3 Original line number Diff line number Diff line Loading @@ -72,6 +72,7 @@ enum class LayerStateField : uint32_t { SolidColor = 1u << 16, BackgroundBlurRadius = 1u << 17, BlurRegions = 1u << 18, BlursDisabled = 1u << 19, }; // clang-format on Loading Loading @@ -232,7 +233,8 @@ public: Rect getDisplayFrame() const { return mDisplayFrame.get(); } const Region& getVisibleRegion() const { return mVisibleRegion.get(); } bool hasBlurBehind() const { return mBackgroundBlurRadius.get() > 0 || !mBlurRegions.get().empty(); return (mBackgroundBlurRadius.get() > 0 || !mBlurRegions.get().empty()) && !mIsBlursDisabled.get(); } int32_t getBackgroundBlurRadius() const { return mBackgroundBlurRadius.get(); } aidl::android::hardware::graphics::composer3::Composition getCompositionType() const { Loading Loading @@ -482,7 +484,10 @@ private: return hash; }}; static const constexpr size_t kNumNonUniqueFields = 17; OutputLayerState<bool, LayerStateField::BlursDisabled> mIsBlursDisabled{ [](auto layer) { return layer->getState().ignoreBlur; }}; static const constexpr size_t kNumNonUniqueFields = 18; std::array<StateInterface*, kNumNonUniqueFields> getNonUniqueFields() { std::array<const StateInterface*, kNumNonUniqueFields> constFields = Loading @@ -501,7 +506,7 @@ private: &mAlpha, &mLayerMetadata, &mVisibleRegion, &mOutputDataspace, &mPixelFormat, &mColorTransform, &mCompositionType, &mSidebandStream, &mBuffer, &mSolidColor, &mBackgroundBlurRadius, &mBlurRegions, &mFrameNumber, &mFrameNumber, &mIsBlursDisabled }; } }; Loading