Loading libs/gui/tests/EndToEndNativeInputTest.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -85,6 +85,7 @@ sp<IInputFlinger> getInputFlinger() { // We use the top 10 layers as a way to haphazardly place ourselves above anything else. static const int LAYER_BASE = INT32_MAX - 10; static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s; static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION; class SynchronousWindowInfosReportedListener : public gui::BnWindowInfosReportedListener { public: Loading Loading @@ -203,8 +204,8 @@ public: ASSERT_EQ(InputEventType::MOTION, ev->getType()); MotionEvent* mev = static_cast<MotionEvent*>(ev); EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction()); EXPECT_EQ(x, mev->getX(0)); EXPECT_EQ(y, mev->getY(0)); EXPECT_NEAR(x, mev->getX(0), EPSILON); EXPECT_NEAR(y, mev->getY(0), EPSILON); EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS); ev = consumeEvent(); Loading Loading
libs/gui/tests/EndToEndNativeInputTest.cpp +3 −2 Original line number Diff line number Diff line Loading @@ -85,6 +85,7 @@ sp<IInputFlinger> getInputFlinger() { // We use the top 10 layers as a way to haphazardly place ourselves above anything else. static const int LAYER_BASE = INT32_MAX - 10; static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s; static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION; class SynchronousWindowInfosReportedListener : public gui::BnWindowInfosReportedListener { public: Loading Loading @@ -203,8 +204,8 @@ public: ASSERT_EQ(InputEventType::MOTION, ev->getType()); MotionEvent* mev = static_cast<MotionEvent*>(ev); EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction()); EXPECT_EQ(x, mev->getX(0)); EXPECT_EQ(y, mev->getY(0)); EXPECT_NEAR(x, mev->getX(0), EPSILON); EXPECT_NEAR(y, mev->getY(0), EPSILON); EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS); ev = consumeEvent(); Loading