Loading include/input/InputEventLabels.h +6 −6 Original line number Diff line number Diff line Loading @@ -326,7 +326,7 @@ static const InputEventLabel KEYCODES[] = { DEFINE_KEYCODE(ALL_APPS), DEFINE_KEYCODE(REFRESH), { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel AXES[] = { Loading Loading @@ -375,7 +375,7 @@ static const InputEventLabel AXES[] = { // NOTE: If you add a new axis here you must also add it to several other files. // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list. { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel LEDS[] = { Loading @@ -396,7 +396,7 @@ static const InputEventLabel LEDS[] = { DEFINE_LED(CONTROLLER_4), // NOTE: If you add new LEDs here, you must also add them to Input.h { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel FLAGS[] = { Loading @@ -404,7 +404,7 @@ static const InputEventLabel FLAGS[] = { DEFINE_FLAG(FUNCTION), DEFINE_FLAG(GESTURE), { NULL, 0 } { nullptr, 0 } }; static int lookupValueByLabel(const char* literal, const InputEventLabel *list) { Loading @@ -424,7 +424,7 @@ static const char* lookupLabelByValue(int value, const InputEventLabel* list) { } list++; } return NULL; return nullptr; } static inline int32_t getKeyCodeByLabel(const char* label) { Loading @@ -435,7 +435,7 @@ static inline const char* getLabelByKeyCode(int32_t keyCode) { if (keyCode >= 0 && keyCode < static_cast<int32_t>(size(KEYCODES))) { return KEYCODES[keyCode].literal; } return NULL; return nullptr; } static inline uint32_t getKeyFlagByLabel(const char* label) { Loading include/input/VelocityTracker.h +1 −1 Original line number Diff line number Diff line Loading @@ -63,7 +63,7 @@ public: // Creates a velocity tracker using the specified strategy. // If strategy is NULL, uses the default strategy for the platform. VelocityTracker(const char* strategy = NULL); VelocityTracker(const char* strategy = nullptr); ~VelocityTracker(); Loading libs/input/InputDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -175,7 +175,7 @@ const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange( return ⦥ } } return NULL; return nullptr; } void InputDeviceInfo::addSource(uint32_t source) { Loading libs/input/InputTransport.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -226,7 +226,7 @@ status_t InputChannel::receiveMessage(InputMessage* msg) { sp<InputChannel> InputChannel::dup() const { int fd = ::dup(getFd()); return fd >= 0 ? new InputChannel(getName(), fd) : NULL; return fd >= 0 ? new InputChannel(getName(), fd) : nullptr; } Loading Loading @@ -388,7 +388,7 @@ InputConsumer::~InputConsumer() { bool InputConsumer::isTouchResamplingEnabled() { char value[PROPERTY_VALUE_MAX]; int length = property_get("ro.input.noresample", value, NULL); int length = property_get("ro.input.noresample", value, nullptr); if (length > 0) { if (!strcmp("1", value)) { return false; Loading @@ -409,7 +409,7 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, #endif *outSeq = 0; *outEvent = NULL; *outEvent = nullptr; // Fetch the next input message. // Loop until an event can be returned or no additional events are received. Loading Loading @@ -544,7 +544,7 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, const InputMessage* next; if (batch.samples.isEmpty()) { mBatches.removeAt(i); next = NULL; next = nullptr; } else { next = &batch.samples.itemAt(0); } Loading libs/input/KeyCharacterMap.cpp +14 −14 Original line number Diff line number Diff line Loading @@ -164,10 +164,10 @@ status_t KeyCharacterMap::load(Tokenizer* tokenizer, sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base, const sp<KeyCharacterMap>& overlay) { if (overlay == NULL) { if (overlay == nullptr) { return base; } if (base == NULL) { if (base == nullptr) { return overlay; } Loading Loading @@ -468,7 +468,7 @@ bool KeyCharacterMap::findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMeta // Try to find the most general behavior that maps to this character. // For example, the base key behavior will usually be last in the list. const Behavior* found = NULL; const Behavior* found = nullptr; for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) { if (behavior->character == ch) { found = behavior; Loading Loading @@ -605,11 +605,11 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { map->mType = parcel->readInt32(); size_t numKeys = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } if (numKeys > MAX_KEYS) { ALOGE("Too many keys in KeyCharacterMap (%zu > %d)", numKeys, MAX_KEYS); return NULL; return nullptr; } for (size_t i = 0; i < numKeys; i++) { Loading @@ -617,7 +617,7 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { char16_t label = parcel->readInt32(); char16_t number = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } Key* key = new Key(); Loading @@ -625,14 +625,14 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { key->number = number; map->mKeys.add(keyCode, key); Behavior* lastBehavior = NULL; Behavior* lastBehavior = nullptr; while (parcel->readInt32()) { int32_t metaState = parcel->readInt32(); char16_t character = parcel->readInt32(); int32_t fallbackKeyCode = parcel->readInt32(); int32_t replacementKeyCode = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } Behavior* behavior = new Behavior(); Loading @@ -649,7 +649,7 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { } if (parcel->errorCheck()) { return NULL; return nullptr; } } return map; Loading @@ -666,7 +666,7 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { parcel->writeInt32(keyCode); parcel->writeInt32(key->label); parcel->writeInt32(key->number); for (const Behavior* behavior = key->firstBehavior; behavior != NULL; for (const Behavior* behavior = key->firstBehavior; behavior != nullptr; behavior = behavior->next) { parcel->writeInt32(1); parcel->writeInt32(behavior->metaState); Loading @@ -683,12 +683,12 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { // --- KeyCharacterMap::Key --- KeyCharacterMap::Key::Key() : label(0), number(0), firstBehavior(NULL) { label(0), number(0), firstBehavior(nullptr) { } KeyCharacterMap::Key::Key(const Key& other) : label(other.label), number(other.number), firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : NULL) { firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : nullptr) { } KeyCharacterMap::Key::~Key() { Loading @@ -704,11 +704,11 @@ KeyCharacterMap::Key::~Key() { // --- KeyCharacterMap::Behavior --- KeyCharacterMap::Behavior::Behavior() : next(NULL), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { next(nullptr), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { } KeyCharacterMap::Behavior::Behavior(const Behavior& other) : next(other.next ? new Behavior(*other.next) : NULL), next(other.next ? new Behavior(*other.next) : nullptr), metaState(other.metaState), character(other.character), fallbackKeyCode(other.fallbackKeyCode), replacementKeyCode(other.replacementKeyCode) { Loading Loading
include/input/InputEventLabels.h +6 −6 Original line number Diff line number Diff line Loading @@ -326,7 +326,7 @@ static const InputEventLabel KEYCODES[] = { DEFINE_KEYCODE(ALL_APPS), DEFINE_KEYCODE(REFRESH), { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel AXES[] = { Loading Loading @@ -375,7 +375,7 @@ static const InputEventLabel AXES[] = { // NOTE: If you add a new axis here you must also add it to several other files. // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list. { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel LEDS[] = { Loading @@ -396,7 +396,7 @@ static const InputEventLabel LEDS[] = { DEFINE_LED(CONTROLLER_4), // NOTE: If you add new LEDs here, you must also add them to Input.h { NULL, 0 } { nullptr, 0 } }; static const InputEventLabel FLAGS[] = { Loading @@ -404,7 +404,7 @@ static const InputEventLabel FLAGS[] = { DEFINE_FLAG(FUNCTION), DEFINE_FLAG(GESTURE), { NULL, 0 } { nullptr, 0 } }; static int lookupValueByLabel(const char* literal, const InputEventLabel *list) { Loading @@ -424,7 +424,7 @@ static const char* lookupLabelByValue(int value, const InputEventLabel* list) { } list++; } return NULL; return nullptr; } static inline int32_t getKeyCodeByLabel(const char* label) { Loading @@ -435,7 +435,7 @@ static inline const char* getLabelByKeyCode(int32_t keyCode) { if (keyCode >= 0 && keyCode < static_cast<int32_t>(size(KEYCODES))) { return KEYCODES[keyCode].literal; } return NULL; return nullptr; } static inline uint32_t getKeyFlagByLabel(const char* label) { Loading
include/input/VelocityTracker.h +1 −1 Original line number Diff line number Diff line Loading @@ -63,7 +63,7 @@ public: // Creates a velocity tracker using the specified strategy. // If strategy is NULL, uses the default strategy for the platform. VelocityTracker(const char* strategy = NULL); VelocityTracker(const char* strategy = nullptr); ~VelocityTracker(); Loading
libs/input/InputDevice.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -175,7 +175,7 @@ const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange( return ⦥ } } return NULL; return nullptr; } void InputDeviceInfo::addSource(uint32_t source) { Loading
libs/input/InputTransport.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -226,7 +226,7 @@ status_t InputChannel::receiveMessage(InputMessage* msg) { sp<InputChannel> InputChannel::dup() const { int fd = ::dup(getFd()); return fd >= 0 ? new InputChannel(getName(), fd) : NULL; return fd >= 0 ? new InputChannel(getName(), fd) : nullptr; } Loading Loading @@ -388,7 +388,7 @@ InputConsumer::~InputConsumer() { bool InputConsumer::isTouchResamplingEnabled() { char value[PROPERTY_VALUE_MAX]; int length = property_get("ro.input.noresample", value, NULL); int length = property_get("ro.input.noresample", value, nullptr); if (length > 0) { if (!strcmp("1", value)) { return false; Loading @@ -409,7 +409,7 @@ status_t InputConsumer::consume(InputEventFactoryInterface* factory, #endif *outSeq = 0; *outEvent = NULL; *outEvent = nullptr; // Fetch the next input message. // Loop until an event can be returned or no additional events are received. Loading Loading @@ -544,7 +544,7 @@ status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory, const InputMessage* next; if (batch.samples.isEmpty()) { mBatches.removeAt(i); next = NULL; next = nullptr; } else { next = &batch.samples.itemAt(0); } Loading
libs/input/KeyCharacterMap.cpp +14 −14 Original line number Diff line number Diff line Loading @@ -164,10 +164,10 @@ status_t KeyCharacterMap::load(Tokenizer* tokenizer, sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base, const sp<KeyCharacterMap>& overlay) { if (overlay == NULL) { if (overlay == nullptr) { return base; } if (base == NULL) { if (base == nullptr) { return overlay; } Loading Loading @@ -468,7 +468,7 @@ bool KeyCharacterMap::findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMeta // Try to find the most general behavior that maps to this character. // For example, the base key behavior will usually be last in the list. const Behavior* found = NULL; const Behavior* found = nullptr; for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) { if (behavior->character == ch) { found = behavior; Loading Loading @@ -605,11 +605,11 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { map->mType = parcel->readInt32(); size_t numKeys = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } if (numKeys > MAX_KEYS) { ALOGE("Too many keys in KeyCharacterMap (%zu > %d)", numKeys, MAX_KEYS); return NULL; return nullptr; } for (size_t i = 0; i < numKeys; i++) { Loading @@ -617,7 +617,7 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { char16_t label = parcel->readInt32(); char16_t number = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } Key* key = new Key(); Loading @@ -625,14 +625,14 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { key->number = number; map->mKeys.add(keyCode, key); Behavior* lastBehavior = NULL; Behavior* lastBehavior = nullptr; while (parcel->readInt32()) { int32_t metaState = parcel->readInt32(); char16_t character = parcel->readInt32(); int32_t fallbackKeyCode = parcel->readInt32(); int32_t replacementKeyCode = parcel->readInt32(); if (parcel->errorCheck()) { return NULL; return nullptr; } Behavior* behavior = new Behavior(); Loading @@ -649,7 +649,7 @@ sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) { } if (parcel->errorCheck()) { return NULL; return nullptr; } } return map; Loading @@ -666,7 +666,7 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { parcel->writeInt32(keyCode); parcel->writeInt32(key->label); parcel->writeInt32(key->number); for (const Behavior* behavior = key->firstBehavior; behavior != NULL; for (const Behavior* behavior = key->firstBehavior; behavior != nullptr; behavior = behavior->next) { parcel->writeInt32(1); parcel->writeInt32(behavior->metaState); Loading @@ -683,12 +683,12 @@ void KeyCharacterMap::writeToParcel(Parcel* parcel) const { // --- KeyCharacterMap::Key --- KeyCharacterMap::Key::Key() : label(0), number(0), firstBehavior(NULL) { label(0), number(0), firstBehavior(nullptr) { } KeyCharacterMap::Key::Key(const Key& other) : label(other.label), number(other.number), firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : NULL) { firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : nullptr) { } KeyCharacterMap::Key::~Key() { Loading @@ -704,11 +704,11 @@ KeyCharacterMap::Key::~Key() { // --- KeyCharacterMap::Behavior --- KeyCharacterMap::Behavior::Behavior() : next(NULL), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { next(nullptr), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { } KeyCharacterMap::Behavior::Behavior(const Behavior& other) : next(other.next ? new Behavior(*other.next) : NULL), next(other.next ? new Behavior(*other.next) : nullptr), metaState(other.metaState), character(other.character), fallbackKeyCode(other.fallbackKeyCode), replacementKeyCode(other.replacementKeyCode) { Loading